Player Matchup

Fenrir
Fenrir
RedBlood-56
Fenrir
Level 108
God Stats
20W - 9L
1,588 SR
Queue Stats
85W - 49L
1,663 Elo+
Party 1
Ra
Ra
The Skoon D
Ra
Level 105
God Stats
494W - 1,057L
1,249 SR
Queue Stats
629W - 1,356L
1,201 Elo+
Solo
Ishtar
Ishtar
candy0man
Ishtar
Level 16
God Stats
4W - 1L
1,753 SR
Queue Stats
121W - 84L
1,856 Elo+
Party 1
Team Averages
Level 76
1,530 SR
1,574 Elo+

VS

Team Averages
Level 108
1,387 SR
1,319 Elo+
Ishtar
Ishtar
Dopeboygreen
Ishtar
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 78L
1,255 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OffTomato145699
Morgan Le Fay
Level 156
God Stats
18W - 24L
1,232 SR
Queue Stats
272W - 336L
1,500 Elo+
Solo
Chaac
Chaac
Smet_The_Machine
Chaac
Level 101
God Stats
2W - 17L
1,427 SR
Queue Stats
75W - 133L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 3 / 4
8,650
786
11,105
12,582
11,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 0 / 5
8,614
783
2,939
1,093
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
candy0man
Ishtar
13
4 / 1 / 6
8,565
779
15,183
13,277
5,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 7 / 2
6,753
614
5,068
11,213
4,137
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
OffTomato145699
Morgan Le Fay
13
3 / 2 / 1
8,318
756
8,095
10,638
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 3 / 1
7,455
678
5,745
13,222
10,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
4
4
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
7
2
0.14
L
Morgan Le Fay
OffTomato145699
Morgan Le Fay
3
2
1
1.75
W
Fenrir
6
3
4
2.67
L
1
3
1
0.5
W
2
0
5
4.5
W
Ishtar
candy0man
Ishtar
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,227
Damage
18,908
26,952
Taken
35,073
17,761
Mitigated
19,067
6,035
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
5,068
3,342
0
1,295
11,213
4,137
0
303
10,870
0
13,895
L
Morgan Le Fay
OffTomato145699
Morgan Le Fay
8,095
750
195
3,238
10,638
4,745
0
560
10,023
33,820
0
W
Fenrir
11,105
3,045
0
1,069
12,582
11,429
168
3,038
9,182
0
18,761
L
5,745
1,005
0
2,125
13,222
10,185
0
2,084
10,838
0
15,498
W
2,939
50
1,244
301
1,093
467
347
312
747
15,495
0
W
Ishtar
candy0man
Ishtar
15,183
10,676
0
3,421
13,277
5,865
1,954
4,578
8,393
0
40,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,829
Gold Earned
22,526
116
Minions Killed
116
5
Camps Cleared
6
609,755
Distance Traveled
603,207
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,753
614
25
2
2
171,283
2
L
Morgan Le Fay
8,318
756
66
6
2
213,776
4
W
Fenrir
8,650
786
13
1
1
217,544
1
L
Chaac
7,455
678
25
2
2
218,148
4
W
Ra
8,614
783
42
4
0
195,283
0
W
Ishtar
8,565
779
61
6
4
196,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role