Player Matchup

Ishtar
Ishtar
AchillesHeel1011
Ishtar
Level 35
God Stats
3W - 3L
1,275 SR
Queue Stats
45W - 46L
1,374 Elo+
Party 2
Thanatos
Thanatos
Arguable_Toast12
Thanatos
Level 43
God Stats
4W - 8L
1,492 SR
Queue Stats
64W - 85L
1,333 Elo+
Party 2
Osiris
Osiris
JusThtRoterd
Osiris
Level 124
God Stats
2W - 6L
1,212 SR
Queue Stats
151W - 172L
1,385 Elo+
Party 1
Ah Puch
Ah Puch
JusThtStump
Ah Puch
Level 29
God Stats
12W - 8L
1,345 SR
Queue Stats
30W - 44L
1,343 Elo+
Party 1
Ganesha
Ganesha
bigreese
Ganesha
Level 138
God Stats
8W - 15L
1,225 SR
Queue Stats
218W - 267L
1,311 Elo+
Party 1
Team Averages
Level 74
1,310 SR
1,349 Elo+

VS

Team Averages
Level 107
1,518 SR
1,407 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
UnsnaggedWall48
Camazotz
Level 86
God Stats
1W - 1L
1,467 SR
Queue Stats
291W - 304L
1,460 Elo+
Solo
Ishtar
Ishtar
ZACK_SPARROW_39
Ishtar
Level 94
God Stats
1W - 1L
1,704 SR
Queue Stats
22W - 31L
1,422 Elo+
Solo
Mulan
Mulan
ZANTOZNZ
Mulan
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 189L
1,231 Elo+
Solo
Ymir
Ymir
xXSrTaquitoXx
Ymir
Level 160
God Stats
6W - 10L
1,421 SR
Queue Stats
424W - 472L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
6,386
581
5,212
4,953
1,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
7 / 3 / 0
6,473
588
5,160
9,319
4,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
11
3 / 1 / 1
6,962
633
8,098
10,101
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
JusThtStump
Ah Puch
10
0 / 2 / 1
5,761
524
2,235
8,121
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
bigreese
Ganesha
8
1 / 4 / 5
5,295
481
3,695
8,960
5,990
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 1 / 0
6,440
585
4,882
5,866
2,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
9
2 / 5 / 0
5,515
501
4,114
10,695
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 3 / 2
5,519
502
3,180
5,989
1,921
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
ZANTOZNZ
Mulan
9
4 / 3 / 3
5,683
517
3,155
5,561
2,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 3
5,753
523
4,939
8,973
4,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
14
Kills
12
12
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
1
0
3
W
3
2
3
2.25
W
7
3
0
2.33
W
Osiris
3
1
1
3.5
W
Ah Puch
JusThtStump
Ah Puch
0
2
1
0.25
L
Camazotz
2
5
0
0.4
L
2
3
2
1
L
Mulan
ZANTOZNZ
Mulan
4
3
3
1.83
W
Ganesha
bigreese
Ganesha
1
4
5
0.88
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,400
Damage
20,270
41,454
Taken
37,084
22,243
Mitigated
14,221
19,186
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,882
1,581
0
4,112
5,866
2,164
122
1,346
4,520
45,863
0
W
5,212
2,318
0
1,259
4,953
1,690
304
146
4,807
0
33,939
W
5,160
1,611
0
7,998
9,319
4,361
0
1,818
7,501
0
32,386
W
Osiris
8,098
3,515
0
4,330
10,101
6,846
1,092
4,075
6,026
0
48,933
W
Ah Puch
JusThtStump
Ah Puch
2,235
267
0
3,319
8,121
3,356
208
3,324
4,797
38,041
0
L
Camazotz
4,114
1,816
0
4,384
10,695
3,504
104
837
9,858
0
25,173
L
3,180
1,853
0
494
5,989
1,921
0
1,300
4,689
0
23,831
L
Mulan
ZANTOZNZ
Mulan
3,155
871
0
702
5,561
2,014
0
1,752
3,809
0
12,914
W
Ganesha
bigreese
Ganesha
3,695
342
0
2,280
8,960
5,990
170
458
8,502
16,276
0
L
4,939
1,332
0
560
8,973
4,618
0
695
8,278
40,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,877
Gold Earned
28,910
294
Minions Killed
275
0
Camps Cleared
0
1,041,761
Distance Traveled
969,054
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,440
585
91
8
0
195,374
2
W
Ishtar
6,386
581
82
7
0
206,789
0
W
Thanatos
6,473
588
54
5
0
208,553
0
W
Osiris
6,962
633
92
8
0
234,181
3
W
Ah Puch
5,761
524
66
6
0
191,351
2
L
Camazotz
5,515
501
52
5
0
191,647
0
L
Ishtar
5,519
502
47
4
0
189,841
6
L
Mulan
5,683
517
22
2
0
192,427
0
W
Ganesha
5,295
481
0
0
0
200,887
1
L
Ymir
5,753
523
63
6
0
199,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role