Player Matchup

Odin
Odin
PenguinSoldao
Odin
Level 108
God Stats
16W - 0L
1,843 SR
Queue Stats
108W - 121L
1,366 Elo+
Party 2
Zeus
Zeus
TEXAS SWIPER
Zeus
Level 44
God Stats
84W - 101L
1,393 SR
Queue Stats
112W - 155L
1,273 Elo+
Party 2
Anhur
Anhur
coughingcloud
Anhur
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Team Averages
Level 76
1,579 SR
1,380 Elo+

VS

Team Averages
Level 57
1,500 SR
1,370 Elo+
Atlas
Atlas
Bluewaffel69er
Atlas
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 16L
1,500 Elo+
Party 1
Ishtar
Ishtar
David_MA2728
Ishtar
Level 133
God Stats
2W - 7L
1,500 SR
Queue Stats
192W - 280L
1,376 Elo+
Solo
Zeus
Zeus
Odyss3usBlz
Zeus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 27L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 7
8,322
832
9,512
10,256
9,399
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 0 / 8
7,731
773
15,279
5,374
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 0 / 6
7,226
723
5,817
6,796
2,601
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,347
635
3,746
14,138
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
11
1 / 3 / 0
6,785
679
3,138
10,488
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 6 / 1
6,111
611
5,499
9,556
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
14
Kills
1
1
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Ishtar
1
3
0
0.33
L
0
6
1
0.08
W
7
1
7
10.5
W
4
0
8
8
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,608
Damage
12,383
22,426
Taken
34,182
14,017
Mitigated
15,502
2,460
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,746
1,563
0
2,051
14,138
8,730
0
7,642
6,496
10,661
0
L
Ishtar
3,138
2,615
0
622
10,488
3,816
0
4,164
6,324
0
15,521
L
5,499
1,454
0
390
9,556
2,956
0
3,587
5,969
17,459
0
W
9,512
2,048
0
950
10,256
9,399
0
3,918
6,338
0
24,563
W
15,279
2,231
0
0
5,374
2,017
394
2,421
2,953
34,797
0
W
5,817
2,962
0
1,510
6,796
2,601
576
3,261
3,535
0
13,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,279
Gold Earned
19,243
102
Minions Killed
69
5
Camps Cleared
2
546,682
Distance Traveled
453,176
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,347
635
11
1
0
142,104
0
L
Ishtar
6,785
679
32
3
2
172,824
0
L
Zeus
6,111
611
26
3
0
138,248
1
W
Odin
8,322
832
30
3
1
193,782
0
W
Zeus
7,731
773
55
6
3
177,122
0
W
Anhur
7,226
723
17
2
1
175,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role