Player Matchup

Discordia
Discordia
Aron-Lysy
Discordia
Level 115
God Stats
10W - 8L
1,566 SR
Queue Stats
134W - 146L
1,375 Elo+
Party 3
Ishtar
Ishtar
FunGun_Games
Ishtar
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 52L
1,412 Elo+
Party 3
Ymir
Ymir
GodlyKaioken
Ymir
Level 36
God Stats
9W - 10L
1,427 SR
Queue Stats
123W - 134L
1,391 Elo+
Party 2
Neith
Neith
GodlyblaueWaffel
Neith
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 138L
1,424 Elo+
Party 2
Thor
Thor
ZbigniewSt0noga
Thor
Level 28
God Stats
2W - 0L
1,676 SR
Queue Stats
10W - 14L
1,419 Elo+
Party 3
Team Averages
Level 76
1,534 SR
1,404 Elo+

VS

Team Averages
Level 100
1,411 SR
1,405 Elo+
Khepri
Khepri
Iswearshewasnt17
Khepri
Level 106
God Stats
4W - 4L
1,500 SR
Queue Stats
159W - 164L
1,455 Elo+
Solo
Scylla
Scylla
Strider-Mp4
Scylla
Level 29
God Stats
1W - 2L
1,308 SR
Queue Stats
77W - 121L
1,290 Elo+
Party 1
Ishtar
Ishtar
aster465
Ishtar
Level 149
God Stats
2W - 5L
1,575 SR
Queue Stats
55W - 62L
1,487 Elo+
Solo
Loki
Loki
sasquach-III
Loki
Level 90
God Stats
0W - 5L
1,164 SR
Queue Stats
127W - 162L
1,319 Elo+
Party 1
Hercules
Hercules
xTheSteelH4mmer
Hercules
Level 127
God Stats
17W - 21L
1,510 SR
Queue Stats
450W - 456L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aron-Lysy
Discordia
16
4 / 2 / 7
10,324
543
13,459
7,404
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
16
1 / 5 / 8
10,043
529
5,018
14,568
6,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 7
9,666
509
5,155
17,493
21,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
7 / 3 / 3
10,409
548
19,159
16,083
8,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
14 / 2 / 5
12,055
634
18,102
18,699
9,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
8,379
441
6,248
18,275
20,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
13
0 / 8 / 2
7,560
398
1,997
12,941
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
aster465
Ishtar
14
1 / 4 / 1
8,311
437
12,464
15,854
6,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 8 / 4
10,156
535
14,280
15,805
6,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
16
7 / 4 / 3
10,231
538
11,046
16,074
10,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
28
Kills
13
13
Deaths
28
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aron-Lysy
Discordia
4
2
7
3.75
W
Ishtar
1
5
8
1
W
2
1
7
5.5
W
7
3
3
2.83
L
1
4
6
1
L
Scylla
0
8
2
0.13
W
14
2
5
8.25
L
Ishtar
aster465
Ishtar
1
4
1
0.38
L
4
8
4
0.75
L
Hercules
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,893
Damage
46,035
74,247
Taken
78,949
48,425
Mitigated
49,940
21,616
Healing
12,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aron-Lysy
Discordia
13,459
533
0
1,495
7,404
3,308
487
1,003
6,401
61,412
0
W
Ishtar
5,018
3,377
0
3,804
14,568
6,401
1,347
76
14,492
0
56,353
W
5,155
1,155
0
1,342
17,493
21,257
646
2,662
14,831
29,939
0
W
19,159
11,718
618
7,381
16,083
8,302
2,641
2,617
13,466
0
106,298
L
6,248
548
329
3,449
18,275
20,278
0
4,649
13,417
30,201
0
L
Scylla
1,997
438
0
220
12,941
5,640
812
5,679
6,792
32,177
0
W
18,102
8,108
0
6,976
18,699
9,157
1,253
2,532
16,167
0
82,998
L
Ishtar
aster465
Ishtar
12,464
6,749
0
1,868
15,854
6,857
0
2,885
12,911
0
74,786
L
14,280
3,409
0
956
15,805
6,680
2,020
1,770
13,879
0
73,815
L
Hercules
11,046
4,221
0
5,321
16,074
10,485
0
2,591
13,336
0
80,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,497
Gold Earned
44,637
496
Minions Killed
456
0
Camps Cleared
0
1,629,263
Distance Traveled
1,641,369
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,324
543
105
6
0
297,721
4
W
Ishtar
10,043
529
105
6
0
310,737
9
W
Ymir
9,666
509
38
2
0
350,522
4
W
Neith
10,409
548
141
7
0
297,107
8
L
Khepri
8,379
441
34
2
0
355,929
2
L
Scylla
7,560
398
59
3
0
251,684
0
W
Thor
12,055
634
107
6
0
373,176
0
L
Ishtar
8,311
437
109
6
0
327,114
0
L
Loki
10,156
535
128
7
0
339,734
4
L
Hercules
10,231
538
126
7
0
366,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role