Player Matchup

Tyr
Tyr
dazzumo
Tyr
Level 69
God Stats
0W - 1L
1,324 SR
Queue Stats
6W - 7L
1,374 Elo+
Party 1
Discordia
Discordia
morZaw
Discordia
Level 94
God Stats
0W - 1L
1,733 SR
Queue Stats
6W - 7L
1,414 Elo+
Party 1
Ishtar
Ishtar
necrotiq92
Ishtar
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,401 Elo+
Party 1
Team Averages
Level 83
1,519 SR
1,397 Elo+

VS

Team Averages
Level 85
1,582 SR
1,577 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Criticules
Fenrir
Level 50
God Stats
88W - 52L
1,646 SR
Queue Stats
460W - 274L
1,617 Elo+
Party 2
Poseidon
Poseidon
TheTempestooTwo
Poseidon
Level 74
God Stats
25W - 18L
1,598 SR
Queue Stats
544W - 346L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
1 / 3 / 0
6,434
643
4,256
9,409
5,177
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
morZaw
Discordia
11
0 / 3 / 1
6,264
626
5,998
6,345
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
necrotiq92
Ishtar
10
1 / 5 / 1
6,550
655
4,281
9,709
4,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
4 / 0 / 6
7,556
756
8,713
4,378
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Criticules
Fenrir
11
2 / 1 / 8
7,606
761
6,195
10,049
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Poseidon
14
5 / 1 / 6
8,178
818
7,411
4,756
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
6
7
W
Fenrir
Criticules
Fenrir
2
1
8
6
W
Poseidon
5
1
6
8
L
Tyr
1
3
0
0.33
L
Discordia
morZaw
Discordia
0
3
1
0.17
L
Ishtar
necrotiq92
Ishtar
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,535
Damage
22,319
25,463
Taken
19,183
11,911
Mitigated
14,108
4,511
Healing
5,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,713
277
0
1,534
4,378
1,957
88
1,939
2,439
21,972
0
W
Fenrir
Criticules
Fenrir
6,195
1,360
0
2,980
10,049
10,254
0
2,453
7,596
360
12,561
W
Poseidon
7,411
847
0
1,044
4,756
1,897
31
1,828
2,928
36,624
0
L
Tyr
4,256
619
0
3,113
9,409
5,177
0
6,268
2,897
0
10,227
L
Discordia
morZaw
Discordia
5,998
108
0
913
6,345
2,356
0
3,673
2,414
28,813
0
L
Ishtar
necrotiq92
Ishtar
4,281
1,795
0
485
9,709
4,378
0
5,951
3,390
0
15,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,248
Gold Earned
23,340
112
Minions Killed
133
3
Camps Cleared
6
546,767
Distance Traveled
636,231
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,556
756
29
3
2
198,356
4
W
Fenrir
7,606
761
9
1
1
218,721
4
W
Poseidon
8,178
818
95
10
3
219,154
4
L
Tyr
6,434
643
18
2
0
196,930
3
L
Discordia
6,264
626
67
7
2
192,000
3
L
Ishtar
6,550
655
27
3
1
157,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role