Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Quentinou_31
Nox
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 95L
1,457 Elo+
Solo
Nike
Nike
ROFLross
Nike
Level 129
God Stats
0W - 4L
1,533 SR
Queue Stats
185W - 196L
1,456 Elo+
Solo
Ishtar
Ishtar
dessyyboo
Ishtar
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
80W - 94L
1,489 Elo+
Solo
Team Averages
Level 86
1,507 SR
1,480 Elo+

VS

Team Averages
Level 60
1,645 SR
1,630 Elo+
Kuzenbo
Kuzenbo
Beawrn
Kuzenbo
Level 67
God Stats
84W - 27L
1,808 SR
Queue Stats
118W - 47L
1,732 Elo+
Party 1
Kukulkan
Kukulkan
Devil Hiruma13
Kukulkan
Level 69
God Stats
3W - 6L
1,473 SR
Queue Stats
6W - 12L
1,408 Elo+
Solo
Bellona
Bellona
KingBoa
Bellona
Level 68
God Stats
33W - 6L
1,882 SR
Queue Stats
136W - 61L
1,724 Elo+
Party 1
Agni
Agni
Zeltak91
Agni
Level 35
God Stats
10W - 5L
1,788 SR
Queue Stats
47W - 13L
1,776 Elo+
Party 1
Danzaburou
Danzaburou
cooIler
Danzaburou
Level 60
God Stats
1W - 1L
1,273 SR
Queue Stats
66W - 60L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 0 / 1
8,418
765
7,738
3,976
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
14
1 / 4 / 2
7,399
673
6,432
10,502
5,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 3 / 1
7,440
676
2,719
7,138
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Nike
12
0 / 3 / 1
6,767
615
5,296
12,553
11,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
dessyyboo
Ishtar
13
2 / 2 / 0
7,356
669
5,180
10,040
4,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Beawrn
Kuzenbo
14
1 / 0 / 9
8,354
759
6,149
15,015
16,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
16
3 / 2 / 1
8,547
777
4,630
7,279
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
KingBoa
Bellona
14
2 / 0 / 7
7,944
722
5,638
10,133
7,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
13
1 / 3 / 7
7,322
666
6,276
7,856
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
cooIler
Danzaburou
16
5 / 1 / 6
8,892
808
14,510
10,991
4,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
12
12
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Neith
 
Neith
1
4
2
0.5
W
Kuzenbo
Beawrn
Kuzenbo
1
0
9
5.5
W
Kukulkan
3
2
1
1.75
W
Bellona
KingBoa
Bellona
2
0
7
5.5
L
1
3
1
0.5
L
Nike
0
3
1
0.17
W
Agni
1
3
7
1.5
W
Danzaburou
cooIler
Danzaburou
5
1
6
8
L
Ishtar
dessyyboo
Ishtar
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,365
Damage
37,203
44,209
Taken
51,274
27,525
Mitigated
36,063
3,163
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,738
803
0
408
3,976
1,622
197
2,352
1,624
34,006
0
L
Neith
 
Neith
6,432
1,177
0
1,524
10,502
5,560
606
3,636
6,866
0
22,958
W
Kuzenbo
Beawrn
Kuzenbo
6,149
2,293
850
6,857
15,015
16,667
143
2,017
12,667
13,624
0
W
Kukulkan
4,630
290
0
729
7,279
3,513
192
3,049
3,940
45,810
0
W
Bellona
KingBoa
Bellona
5,638
1,068
0
1,294
10,133
7,928
24
1,977
7,882
0
23,053
L
2,719
0
0
250
7,138
3,705
0
2,819
4,319
16,676
0
L
Nike
5,296
857
0
453
12,553
11,648
0
4,042
8,511
0
22,642
W
Agni
6,276
507
0
625
7,856
2,960
24
854
6,884
12,646
0
W
Danzaburou
cooIler
Danzaburou
14,510
5,595
0
2,820
10,991
4,995
648
1,329
9,444
0
41,642
L
Ishtar
dessyyboo
Ishtar
5,180
2,555
0
528
10,040
4,990
0
4,206
5,834
0
14,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,380
Gold Earned
41,059
223
Minions Killed
230
0
Camps Cleared
0
1,040,271
Distance Traveled
1,175,962
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,418
765
80
7
0
211,077
0
L
Neith
7,399
673
44
4
0
193,065
0
W
Kuzenbo
8,354
759
17
2
0
252,633
2
W
Kukulkan
8,547
777
90
8
0
203,064
0
W
Bellona
7,944
722
47
4
0
268,308
3
L
Nox
7,440
676
51
5
0
210,960
0
L
Nike
6,767
615
23
2
0
222,412
6
W
Agni
7,322
666
14
1
0
225,669
7
W
Danzaburou
8,892
808
62
6
0
226,288
2
L
Ishtar
7,356
669
25
2
0
202,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role