Player Matchup

Horus
Horus
BlackFrozone227
Horus
Level 108
God Stats
2W - 0L
1,718 SR
Queue Stats
4W - 5L
1,277 Elo+
Solo
Thoth
Thoth
Furidiam
Thoth
Level 47
God Stats
1W - 1L
1,470 SR
Queue Stats
52W - 63L
1,466 Elo+
Solo
Cerberus
Cerberus
Redbread1021
Cerberus
Level 89
God Stats
52W - 38L
1,475 SR
Queue Stats
320W - 335L
1,469 Elo+
Solo
Ishtar
Ishtar
WarMarz
Ishtar
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
223W - 252L
1,445 Elo+
Solo
Thor
Thor
Zurxur
Thor
Level 61
God Stats
9W - 7L
1,468 SR
Queue Stats
217W - 217L
1,480 Elo+
Solo
Team Averages
Level 75
1,526 SR
1,428 Elo+

VS

Team Averages
Level 81
1,552 SR
1,453 Elo+
Geb
Geb
HashEra8896
Geb
Level 29
God Stats
1W - 5L
1,556 SR
Queue Stats
31W - 31L
1,490 Elo+
Party 1
Ishtar
Ishtar
Lunchbox6661109
Ishtar
Level 39
God Stats
2W - 1L
1,706 SR
Queue Stats
25W - 36L
1,434 Elo+
Solo
Scylla
Scylla
MrsDelacroix567
Scylla
Level 129
God Stats
4W - 9L
1,418 SR
Queue Stats
104W - 113L
1,513 Elo+
Party 1
Erlang Shen
Erlang Shen
Telor28
Erlang Shen
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
429W - 485L
1,381 Elo+
Solo
Susano
Susano
staRR2122
Susano
Level 69
God Stats
2W - 2L
1,581 SR
Queue Stats
127W - 110L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 10
11,724
1,066
20,757
13,074
12,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Furidiam
Thoth
18
2 / 0 / 12
11,893
1,081
16,690
2,925
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Redbread1021
Cerberus
17
1 / 0 / 8
10,659
969
6,127
8,598
11,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
WarMarz
Ishtar
18
7 / 0 / 9
12,328
1,121
14,977
7,711
3,742
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
Zurxur
Thor
17
4 / 0 / 9
11,552
1,050
9,507
8,067
3,912
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

311

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 0
9,588
872
8,454
15,129
12,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 4 / 0
9,907
901
10,598
19,727
7,529
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 4 / 0
9,792
890
5,458
7,604
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Telor28
Erlang Shen
15
0 / 2 / 0
9,845
895
5,403
20,696
13,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
staRR2122
Susano
15
0 / 4 / 0
9,472
861
4,463
11,264
4,074
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
0
19
Kills
0
0
Deaths
19
48
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
Thoth
Furidiam
Thoth
2
0
12
8
L
0
5
0
0
L
0
4
0
0
L
0
4
0
0
W
Cerberus
Redbread1021
Cerberus
1
0
8
5
L
Erlang Shen
Telor28
Erlang Shen
0
2
0
0
W
Ishtar
WarMarz
Ishtar
7
0
9
11.5
W
Thor
Zurxur
Thor
4
0
9
8.5
L
Susano
staRR2122
Susano
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,058
Damage
34,376
40,375
Taken
74,420
33,001
Mitigated
40,633
10,903
Healing
6,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,757
9,868
1,518
5,026
13,074
12,476
0
4,194
8,508
0
28,931
W
Thoth
Furidiam
Thoth
16,690
721
0
489
2,925
1,276
0
1,215
1,607
54,758
0
L
8,454
730
0
489
15,129
12,738
0
4,735
10,280
16,456
0
L
10,598
6,884
0
1,673
19,727
7,529
0
5,455
13,963
0
29,446
L
5,458
75
0
595
7,604
2,350
0
2,006
5,532
28,091
0
W
Cerberus
Redbread1021
Cerberus
6,127
341
142
2,036
8,598
11,595
0
2,183
6,077
14,709
0
L
Erlang Shen
Telor28
Erlang Shen
5,403
2,177
163
3,452
20,696
13,942
0
7,640
12,841
0
17,355
W
Ishtar
WarMarz
Ishtar
14,977
9,546
0
1,692
7,711
3,742
0
3,354
4,141
0
32,769
W
Thor
Zurxur
Thor
9,507
1,732
0
0
8,067
3,912
0
1,768
6,130
0
34,464
L
Susano
staRR2122
Susano
4,463
541
0
0
11,264
4,074
0
2,981
8,088
0
18,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,156
Gold Earned
48,604
248
Minions Killed
180
13
Camps Cleared
3
1,081,600
Distance Traveled
818,774
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,724
1,066
31
3
1
253,382
0
W
Thoth
11,893
1,081
107
10
2
222,062
0
L
Geb
9,588
872
15
1
0
165,178
3
L
Ishtar
9,907
901
46
4
0
171,077
0
L
Scylla
9,792
890
59
5
1
159,745
0
W
Cerberus
10,659
969
18
2
3
187,559
0
L
Erlang Shen
9,845
895
30
3
0
209,695
0
W
Ishtar
12,328
1,121
46
4
4
221,142
0
W
Thor
11,552
1,050
46
4
3
197,455
0
L
Susano
9,472
861
30
3
2
113,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role