Player Matchup

Anhur
Anhur
CapitanCrk
Anhur
Level 80
God Stats
0W - 3L
1,165 SR
Queue Stats
204W - 262L
1,390 Elo+
Party 2
Hera
Hera
Charly2
Hera
Level 63
God Stats
9W - 9L
1,458 SR
Queue Stats
397W - 479L
1,368 Elo+
Party 2
Ymir
Ymir
JerreGaming
Ymir
Level 65
God Stats
0W - 3L
1,309 SR
Queue Stats
122W - 128L
1,429 Elo+
Solo
Bellona
Bellona
MisterDenn
Bellona
Level 123
God Stats
12W - 12L
1,414 SR
Queue Stats
346W - 405L
1,386 Elo+
Party 2
Ishtar
Ishtar
Райсен
Ishtar
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
432W - 473L
1,448 Elo+
Solo
Team Averages
Level 96
1,369 SR
1,404 Elo+

VS

Team Averages
Level 88
1,608 SR
1,447 Elo+
Chang'e
Chang'e
 
Chang'e
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Barvzik
Baron Samedi
Level 87
God Stats
32W - 30L
1,842 SR
Queue Stats
183W - 193L
1,487 Elo+
Solo
Thanatos
Thanatos
MeeerliieeIM
Thanatos
Level 86
God Stats
9W - 5L
1,527 SR
Queue Stats
24W - 20L
1,468 Elo+
Solo
Apollo
Apollo
Moonool
Apollo
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,425 Elo+
Party 1
Amaterasu
Amaterasu
PeleB
Amaterasu
Level 75
God Stats
2W - 0L
1,673 SR
Queue Stats
4W - 4L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 6 / 1
7,137
476
6,368
14,874
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Charly2
Hera
11
0 / 6 / 0
6,638
443
1,383
8,789
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
2 / 0 / 2
7,543
503
4,490
11,416
11,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
MisterDenn
Bellona
13
0 / 2 / 0
7,819
521
5,665
9,718
8,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
11
1 / 3 / 2
6,267
418
7,276
12,754
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 1 / 5
6,744
450
5,939
9,299
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Barvzik
Baron Samedi
14
6 / 1 / 5
8,705
580
10,920
8,855
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MeeerliieeIM
Thanatos
15
8 / 0 / 2
9,105
607
9,988
12,063
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Moonool
Apollo
11
1 / 2 / 4
6,646
443
8,153
10,389
3,494
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
PeleB
Amaterasu
14
2 / 0 / 1
7,422
495
5,460
12,191
7,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
17
17
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
5
2.5
W
Baron Samedi
Barvzik
Baron Samedi
6
1
5
8.5
L
Anhur
1
6
1
0.25
L
Hera
Charly2
Hera
0
6
0
0
L
2
0
2
3
W
Thanatos
MeeerliieeIM
Thanatos
8
0
2
9
L
Bellona
MisterDenn
Bellona
0
2
0
0
W
Apollo
Moonool
Apollo
1
2
4
1.5
W
Amaterasu
PeleB
Amaterasu
2
0
1
2.5
L
Ishtar
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,182
Damage
40,460
57,551
Taken
52,797
34,932
Mitigated
25,236
15,180
Healing
34,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,939
870
2,864
4,291
9,299
4,130
109
1,927
7,372
40,163
0
W
Baron Samedi
Barvzik
Baron Samedi
10,920
1,213
1,147
2,728
8,855
4,211
147
990
7,865
57,347
0
L
Anhur
6,368
1,409
0
3,722
14,874
5,755
0
3,870
11,004
0
53,968
L
Hera
Charly2
Hera
1,383
309
0
430
8,789
3,194
0
4,805
3,984
47,380
0
L
4,490
328
0
1,965
11,416
11,918
0
4,196
7,220
22,673
0
W
Thanatos
MeeerliieeIM
Thanatos
9,988
3,971
0
13,007
12,063
5,950
633
782
11,281
0
63,062
L
Bellona
MisterDenn
Bellona
5,665
1,739
0
3,008
9,718
8,851
0
0
9,718
0
63,780
W
Apollo
Moonool
Apollo
8,153
4,680
0
3,030
10,389
3,494
1,529
2,174
8,215
0
39,773
W
Amaterasu
PeleB
Amaterasu
5,460
2,578
0
7,360
12,191
7,451
329
0
12,191
0
41,945
L
Ishtar
7,276
5,070
0
6,055
12,754
5,214
0
3,988
8,766
0
50,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,404
Gold Earned
38,622
413
Minions Killed
408
0
Camps Cleared
0
1,322,355
Distance Traveled
1,459,014
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,744
450
69
5
0
286,500
1
W
Baron Samedi
8,705
580
81
5
0
277,643
2
L
Anhur
7,137
476
90
6
0
258,512
1
L
Hera
6,638
443
93
6
0
257,894
3
L
Ymir
7,543
503
33
2
0
277,225
8
W
Thanatos
9,105
607
110
7
0
333,580
4
L
Bellona
7,819
521
128
9
0
288,189
0
W
Apollo
6,646
443
67
4
0
276,923
3
W
Amaterasu
7,422
495
81
5
0
284,368
0
L
Ishtar
6,267
418
69
5
0
240,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role