Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver IV
ATLAS8216
Cthulhu
Silver IV
Level 62
God Stats
16W - 12L
1,542 SR
Queue Stats
94W - 124L
957 MMR
Solo
Atlas
Atlas
Gold V
xXMyst1cVeilXx
Atlas
Gold V
Level 139
God Stats
59W - 49L
1,560 SR
Queue Stats
395W - 436L
1,360 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,534 SR
1,272 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,556 SR
1,113 MMR
Gilgamesh
Gilgamesh
Gold V
GabroxITA
Gilgamesh
Gold V
Level 119
God Stats
23W - 22L
1,681 SR
Queue Stats
709W - 769L
1,195 MMR
Party 1
Hades
Hades
Gold I
NearOsprey
Hades
Gold I
Level 108
God Stats
3W - 6L
1,488 SR
Queue Stats
662W - 724L
1,580 MMR
Party 1
Thor
Thor
Bronze I
Wolfwrought
Thor
Bronze I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 105L
563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
8 / 0 / 5
12,811
712
27,999
13,978
8,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
ATLAS8216
Cthulhu
18
4 / 1 / 8
13,121
729
16,390
21,712
26,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 9
11,598
644
11,512
22,424
24,388
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
BastetAh Muzen CabChaacBacchusAchilles

VS

Bans
NoxAresScyllaJormungandrPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GabroxITA
Gilgamesh
15
3 / 3 / 0
11,049
614
13,551
25,073
28,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
16
0 / 2 / 3
10,475
582
13,136
18,291
18,009
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 8 / 2
9,784
544
8,774
20,921
14,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
8
0
5
10.5
W
Cthulhu
ATLAS8216
Cthulhu
4
1
8
8
L
Gilgamesh
GabroxITA
Gilgamesh
3
3
0
1
L
Hades
0
2
3
0.75
L
0
8
2
0.13
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,901
Damage
35,461
58,114
Taken
64,285
58,958
Mitigated
61,172
17,657
Healing
9,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
27,999
17,497
0
3,792
13,978
8,134
3,200
4,708
9,270
0
72,931
W
Cthulhu
ATLAS8216
Cthulhu
16,390
2,019
1,817
8,168
21,712
26,436
157
5,169
16,543
58,955
0
L
Gilgamesh
GabroxITA
Gilgamesh
13,551
3,351
590
1,233
25,073
28,521
0
13,115
11,958
0
39,730
L
Hades
13,136
562
422
5,544
18,291
18,009
0
7,649
10,642
43,686
0
L
8,774
1,468
0
2,078
20,921
14,642
0
7,764
13,157
0
37,317
W
11,512
4,752
1,253
2,627
22,424
24,388
0
4,008
18,416
35,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,530
Gold Earned
31,308
198
Minions Killed
171
10
Camps Cleared
6
1,017,020
Distance Traveled
967,419
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,811
712
75
4
3
329,510
1
W
Cthulhu
13,121
729
76
4
5
366,843
1
L
Gilgamesh
11,049
614
44
2
2
341,185
2
L
Hades
10,475
582
75
4
1
352,064
1
L
Thor
9,784
544
52
3
3
274,170
3
W
Atlas
11,598
644
47
3
2
320,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role