Player Matchup

Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
R8MLO
Da Ji
Level 85
God Stats
3W - 8L
1,285 SR
Queue Stats
109W - 124L
1,515 Elo+
Party 2
Cerberus
Cerberus
SmokeW0lf
Cerberus
Level 98
God Stats
4W - 8L
1,184 SR
Queue Stats
351W - 345L
1,446 Elo+
Party 2
Ao Kuang
Ao Kuang
TheMML500
Ao Kuang
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,434 Elo+
Solo
Medusa
Medusa
faiward
Medusa
Level 65
God Stats
6W - 1L
1,934 SR
Queue Stats
37W - 40L
1,433 Elo+
Solo
Team Averages
Level 99
1,481 SR
1,466 Elo+

VS

Team Averages
Level 118
1,494 SR
1,512 Elo+
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DiegoTr
Tsukuyomi
Level 123
God Stats
2W - 1L
1,402 SR
Queue Stats
31W - 34L
1,552 Elo+
Party 1
Ishtar
Ishtar
Kinnarmy
Ishtar
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 82L
1,535 Elo+
Party 1
Anubis
Anubis
Riskbak
Anubis
Level 122
God Stats
1W - 3L
1,570 SR
Queue Stats
31W - 32L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
8 / 1 / 9
12,385
563
16,806
15,585
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
R8MLO
Da Ji
20
2 / 2 / 7
12,859
585
5,719
17,993
9,265
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
SmokeW0lf
Cerberus
16
5 / 3 / 10
10,947
498
9,291
24,833
29,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
TheMML500
Ao Kuang
20
11 / 1 / 4
13,535
615
17,245
22,647
9,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
faiward
Medusa
20
5 / 1 / 7
13,142
597
19,942
14,056
6,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 8 / 2
10,532
479
6,835
20,643
18,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
 
Chang'e
13
0 / 6 / 2
8,226
374
6,444
15,872
10,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
DiegoTr
Tsukuyomi
16
4 / 4 / 2
10,277
467
17,060
19,981
8,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Kinnarmy
Ishtar
16
1 / 5 / 1
9,724
442
10,893
19,530
8,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Riskbak
Anubis
15
2 / 8 / 4
10,080
458
18,457
15,513
8,514
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
31
Kills
8
8
Deaths
31
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
1
9
12.5
L
Bellona
 
Bellona
1
8
2
0.25
L
Chang'e
 
Chang'e
0
6
2
0.17
L
Tsukuyomi
DiegoTr
Tsukuyomi
4
4
2
1.25
L
Ishtar
Kinnarmy
Ishtar
1
5
1
0.3
W
Da Ji
R8MLO
Da Ji
2
2
7
2.75
L
Anubis
Riskbak
Anubis
2
8
4
0.5
W
Cerberus
SmokeW0lf
Cerberus
5
3
10
3.33
W
Ao Kuang
TheMML500
Ao Kuang
11
1
4
13
W
Medusa
faiward
Medusa
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,003
Damage
59,689
95,114
Taken
91,539
61,389
Mitigated
54,343
46,534
Healing
24,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,806
7,314
0
9,428
15,585
6,749
1,230
4,098
11,487
99,149
12,677
L
Bellona
 
Bellona
6,835
3,122
0
4,120
20,643
18,838
0
11,095
9,108
0
59,659
L
Chang'e
 
Chang'e
6,444
399
1,038
4,421
15,872
10,329
131
6,073
9,799
46,778
0
L
Tsukuyomi
DiegoTr
Tsukuyomi
17,060
6,280
0
5,798
19,981
8,623
400
10,947
8,788
0
87,768
L
Ishtar
Kinnarmy
Ishtar
10,893
7,401
0
6,930
19,530
8,039
0
4,039
15,473
0
80,561
W
Da Ji
R8MLO
Da Ji
5,719
1,376
0
12,220
17,993
9,265
0
3,304
14,689
0
146,066
L
Anubis
Riskbak
Anubis
18,457
991
0
2,643
15,513
8,514
150
8,548
6,859
63,654
0
W
Cerberus
SmokeW0lf
Cerberus
9,291
936
0
4,848
24,833
29,153
0
10,034
14,799
52,252
0
W
Ao Kuang
TheMML500
Ao Kuang
17,245
4,409
0
15,069
22,647
9,738
1,194
5,665
16,982
90,651
0
W
Medusa
faiward
Medusa
19,942
8,098
0
4,969
14,056
6,484
3,444
2,856
11,200
0
121,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,868
Gold Earned
48,839
814
Minions Killed
552
0
Camps Cleared
0
2,225,270
Distance Traveled
1,855,831
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,385
563
147
7
0
415,035
7
L
Bellona
10,532
479
118
5
0
326,957
0
L
Chang'e
8,226
374
69
3
0
323,750
4
L
Tsukuyomi
10,277
467
121
6
0
492,045
3
L
Ishtar
9,724
442
128
6
0
374,567
0
W
Da Ji
12,859
585
195
9
0
503,896
1
L
Anubis
10,080
458
116
5
0
338,512
2
W
Cerberus
10,947
498
134
6
0
403,847
0
W
Ao Kuang
13,535
615
149
7
0
429,423
4
W
Medusa
13,142
597
189
9
0
473,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role