Player Matchup

Agni
Agni
CosierFire39
Agni
Level 95
God Stats
2W - 1L
1,853 SR
Queue Stats
89W - 82L
1,645 Elo+
Solo
Xing Tian
Xing Tian
Retro xReflex
Xing Tian
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,321 Elo+
Solo
Freya
Freya
Skid21
Freya
Level 125
God Stats
12W - 6L
1,686 SR
Queue Stats
163W - 152L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
Tyrano10
Sun Wukong
Level 160
God Stats
7W - 4L
1,195 SR
Queue Stats
451W - 478L
1,490 Elo+
Solo
Danzaburou
Danzaburou
xandedezeus
Danzaburou
Level 83
God Stats
1W - 0L
1,304 SR
Queue Stats
13W - 10L
1,545 Elo+
Solo
Team Averages
Level 117
1,508 SR
1,508 Elo+

VS

Team Averages
Level 104
1,528 SR
1,492 Elo+
Ishtar
Ishtar
Crossmatdawg32
Ishtar
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 16L
1,429 Elo+
Party 1
Fafnir
Fafnir
DrD1SC0NN3CT
Fafnir
Level 101
God Stats
0W - 1L
1,463 SR
Queue Stats
67W - 82L
1,433 Elo+
Party 1
Thor
Thor
Kuroiz
Thor
Level 140
God Stats
6W - 6L
1,609 SR
Queue Stats
236W - 195L
1,603 Elo+
Solo
Hades
Hades
Mothulu
Hades
Level 113
God Stats
4W - 6L
1,567 SR
Queue Stats
139W - 116L
1,578 Elo+
Solo
Thoth
Thoth
msuisthebest123
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 11
10,584
756
10,929
11,493
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Retro xReflex
Xing Tian
16
2 / 2 / 8
10,654
761
4,181
16,080
21,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
Skid21
Freya
19
5 / 1 / 4
11,538
824
11,603
12,172
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Tyrano10
Sun Wukong
18
5 / 0 / 8
11,105
793
14,046
14,207
12,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
xandedezeus
Danzaburou
16
2 / 3 / 4
9,967
712
9,930
9,046
4,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 6
9,785
699
7,524
14,022
7,124
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
16
1 / 4 / 3
9,583
685
2,848
19,831
27,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Kuroiz
Thor
18
6 / 4 / 3
10,337
738
11,757
15,828
7,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Mothulu
Hades
11
1 / 0 / 0
7,890
564
950
1,260
494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 4 / 2
9,341
667
10,140
9,835
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
15
Kills
9
10
Deaths
15
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
L
1
3
6
1.33
L
Fafnir
1
4
3
0.63
L
Thor
Kuroiz
Thor
6
4
3
1.88
L
Hades
Mothulu
Hades
1
0
0
1
W
Xing Tian
Retro xReflex
Xing Tian
2
2
8
3
W
Freya
Skid21
Freya
5
1
4
7
W
Sun Wukong
Tyrano10
Sun Wukong
5
0
8
9
L
0
4
2
0.25
W
Danzaburou
xandedezeus
Danzaburou
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,689
Damage
33,219
62,998
Taken
60,776
49,078
Mitigated
47,694
15,332
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,929
1,075
35
1,701
11,493
4,763
1,112
4,269
7,224
49,892
0
L
7,524
4,453
0
1,656
14,022
7,124
0
5,529
8,457
0
50,247
L
Fafnir
2,848
615
0
2,589
19,831
27,173
0
10,076
9,521
12,093
0
L
Thor
Kuroiz
Thor
11,757
3,635
0
1,870
15,828
7,964
0
4,245
11,493
0
32,020
L
Hades
Mothulu
Hades
950
234
23
724
1,260
494
0
645
615
2,011
0
W
Xing Tian
Retro xReflex
Xing Tian
4,181
268
268
3,258
16,080
21,059
567
2,390
13,690
12,043
0
W
Freya
Skid21
Freya
11,603
3,721
0
4,917
12,172
6,418
1,377
3,038
9,134
53,421
4,449
W
Sun Wukong
Tyrano10
Sun Wukong
14,046
1,934
0
3,641
14,207
12,687
706
1,892
12,315
0
40,850
L
10,140
214
0
0
9,835
4,939
0
4,856
4,838
40,583
0
W
Danzaburou
xandedezeus
Danzaburou
9,930
3,672
0
1,512
9,046
4,151
3,406
2,349
6,697
0
25,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,848
Gold Earned
46,936
286
Minions Killed
230
0
Camps Cleared
0
1,392,747
Distance Traveled
1,046,221
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,584
756
72
5
0
279,129
1
L
Ishtar
9,785
699
98
7
0
261,436
1
L
Fafnir
9,583
685
8
1
0
250,393
1
L
Thor
10,337
738
38
3
0
261,462
4
L
Hades
7,890
564
3
0
0
35,016
0
W
Xing Tian
10,654
761
16
1
0
298,814
3
W
Freya
11,538
824
90
6
0
284,990
2
W
Sun Wukong
11,105
793
68
5
0
336,188
2
L
Thoth
9,341
667
83
6
0
237,914
0
W
Danzaburou
9,967
712
40
3
0
193,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role