Player Matchup

Neith
Neith
Bigg_Oggy
Neith
Level 113
God Stats
1W - 0L
1,569 SR
Queue Stats
13W - 4L
1,716 Elo+
Party 1
Poseidon
Poseidon
MustafaDJ996
Poseidon
Level 34
God Stats
2W - 3L
1,483 SR
Queue Stats
230W - 269L
1,437 Elo+
Solo
Cerberus
Cerberus
Razgriz222
Cerberus
Level 122
God Stats
4W - 0L
1,505 SR
Queue Stats
19W - 17L
1,546 Elo+
Party 1
Nike
Nike
RodJohnson
Nike
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 72L
1,454 Elo+
Solo
Guan Yu
Guan Yu
Trappy Scaletta
Guan Yu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 62L
1,377 Elo+
Solo
Team Averages
Level 88
1,511 SR
1,506 Elo+

VS

Team Averages
Level 80
1,640 SR
1,384 Elo+
Hera
Hera
DigitalAngelI
Hera
Level 97
God Stats
4W - 2L
1,767 SR
Queue Stats
152W - 134L
1,405 Elo+
Solo
Chang'e
Chang'e
Malevolent DON
Chang'e
Level 129
God Stats
4W - 5L
1,794 SR
Queue Stats
407W - 429L
1,422 Elo+
Solo
Fafnir
Fafnir
TRYHARD TSMPEEL
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,225 Elo+
Solo
Vamana
Vamana
TheRuneBear
Vamana
Level 79
God Stats
2W - 2L
1,684 SR
Queue Stats
286W - 271L
1,418 Elo+
Solo
Jing Wei
Jing Wei
lizisdashizz
Jing Wei
Level 80
God Stats
4W - 1L
1,457 SR
Queue Stats
72W - 89L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bigg_Oggy
Neith
19
6 / 3 / 12
11,990
749
27,574
21,485
14,264
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
MustafaDJ996
Poseidon
20
11 / 4 / 10
13,273
830
27,202
14,856
9,240
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Razgriz222
Cerberus
19
3 / 4 / 15
12,136
759
13,502
31,572
49,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 6 / 12
11,820
739
12,803
24,212
24,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 3 / 20
11,965
748
12,728
24,397
32,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 9
11,842
740
21,076
17,183
7,684
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 4 / 12
11,301
706
17,937
21,713
12,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 6 / 2
9,237
577
1,172
13,653
9,046
Vamana
19
7 / 9 / 10
12,381
774
27,042
37,316
39,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
lizisdashizz
Jing Wei
19
3 / 4 / 11
11,124
695
20,311
17,407
6,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
63
27
Kills
19
20
Deaths
27
69
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
Bigg_Oggy
Neith
6
3
12
4
L
5
4
9
2.38
L
3
4
12
2.25
W
Poseidon
MustafaDJ996
Poseidon
11
4
10
4
W
Cerberus
Razgriz222
Cerberus
3
4
15
2.63
W
3
6
12
1.5
L
1
6
2
0.33
L
Vamana
7
9
10
1.33
W
4
3
20
4.67
L
Jing Wei
lizisdashizz
Jing Wei
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,809
Damage
87,538
116,522
Taken
107,272
129,219
Mitigated
76,258
48,882
Healing
44,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bigg_Oggy
Neith
27,574
9,285
1,759
5,190
21,485
14,264
2,673
8,409
13,076
0
49,575
L
21,076
6,330
1,762
2,067
17,183
7,684
1,217
7,154
10,029
46,385
0
L
17,937
1,017
13,488
9,812
21,713
12,787
708
9,230
12,483
31,227
0
W
Poseidon
MustafaDJ996
Poseidon
27,202
3,477
2,640
1,758
14,856
9,240
1,168
5,338
9,518
57,445
0
W
Cerberus
Razgriz222
Cerberus
13,502
1,435
1,649
11,334
31,572
49,158
1,032
11,939
19,633
28,649
0
W
12,803
2,352
4,309
3,088
24,212
24,334
1,768
7,506
16,706
0
29,798
L
1,172
149
415
953
13,653
9,046
66
5,493
8,160
1,757
0
L
Vamana
27,042
14,033
2,298
8,352
37,316
39,830
1,419
11,966
25,350
4,491
38,369
W
12,728
2,567
8,364
8,791
24,397
32,223
2,488
10,200
14,167
0
22,975
L
Jing Wei
lizisdashizz
Jing Wei
20,311
16,093
1,324
4,163
17,407
6,911
1,343
6,861
10,546
0
35,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,184
Gold Earned
55,885
192
Minions Killed
138
0
Camps Cleared
0
1,403,639
Distance Traveled
1,334,121
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,990
749
40
3
0
272,859
0
L
Hera
11,842
740
59
4
0
274,855
0
L
Chang'e
11,301
706
24
2
0
292,916
0
W
Poseidon
13,273
830
62
4
0
257,066
0
W
Cerberus
12,136
759
34
2
0
280,072
0
W
Nike
11,820
739
37
2
0
286,521
0
L
Fafnir
9,237
577
4
0
0
236,995
0
L
Vamana
12,381
774
18
1
0
246,790
3
W
Guan Yu
11,965
748
19
1
0
307,121
0
L
Jing Wei
11,124
695
33
2
0
282,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role