Player Matchup

Kukulkan
Kukulkan
Anniibunny
Kukulkan
Level 160
God Stats
14W - 8L
1,657 SR
Queue Stats
389W - 359L
1,493 Elo+
Party 1
Atlas
Atlas
Lil man jord
Atlas
Level 92
God Stats
11W - 19L
1,384 SR
Queue Stats
169W - 174L
1,420 Elo+
Solo
Ishtar
Ishtar
Rasta_Jonny
Ishtar
Level 156
God Stats
22W - 26L
1,446 SR
Queue Stats
822W - 882L
1,449 Elo+
Solo
Bastet
Bastet
fenriryes
Bastet
Level 77
God Stats
6W - 6L
1,334 SR
Queue Stats
147W - 187L
1,407 Elo+
Solo
Xing Tian
Xing Tian
ohMeloo
Xing Tian
Level 127
God Stats
4W - 6L
1,581 SR
Queue Stats
880W - 859L
1,416 Elo+
Party 1
Team Averages
Level 122
1,480 SR
1,437 Elo+

VS

Team Averages
Level 96
1,480 SR
1,424 Elo+
Lancelot
Lancelot
CeazBalls
Lancelot
Level 79
God Stats
2W - 4L
1,502 SR
Queue Stats
78W - 87L
1,452 Elo+
Solo
Ra
Ra
DustBurn90
Ra
Level 142
God Stats
6W - 5L
1,130 SR
Queue Stats
345W - 368L
1,351 Elo+
Solo
Ishtar
Ishtar
NeatJUanMA 00
Ishtar
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
129W - 139L
1,419 Elo+
Party 2
Terra
Terra
Yung Macleod
Terra
Level 88
God Stats
7W - 8L
1,535 SR
Queue Stats
157W - 174L
1,460 Elo+
Solo
Arachne
Arachne
necroftma200400
Arachne
Level 52
God Stats
3W - 3L
1,732 SR
Queue Stats
37W - 37L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anniibunny
Kukulkan
10
2 / 0 / 3
6,083
553
7,221
3,155
1,363
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 3
5,910
537
5,200
8,767
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
10
0 / 0 / 1
5,824
529
5,736
5,873
2,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
fenriryes
Bastet
9
2 / 1 / 1
5,737
522
4,063
7,692
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
ohMeloo
Xing Tian
12
1 / 0 / 2
6,408
583
4,017
7,382
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CeazBalls
Lancelot
10
0 / 0 / 0
6,036
549
4,160
7,079
3,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 3 / 0
5,359
487
4,449
9,821
3,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 1 / 0
5,707
519
4,006
6,564
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
5,377
489
4,071
8,486
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 2 / 1
4,890
445
1,541
7,850
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Anniibunny
Kukulkan
2
0
3
3.5
L
Lancelot
CeazBalls
Lancelot
0
0
0
0
L
0
3
0
0
W
2
0
3
3.5
L
0
1
0
0
W
Ishtar
0
0
1
0.5
L
1
1
0
1
W
Bastet
fenriryes
Bastet
2
1
1
2.5
L
0
2
1
0.25
W
Xing Tian
ohMeloo
Xing Tian
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,237
Damage
18,227
32,869
Taken
39,800
14,541
Mitigated
15,827
11,397
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Anniibunny
Kukulkan
7,221
816
637
804
3,155
1,363
0
1,451
1,704
46,635
0
L
Lancelot
CeazBalls
Lancelot
4,160
789
0
1,529
7,079
3,479
0
2,970
3,795
0
42,389
L
4,449
703
1,776
3,876
9,821
3,672
0
4,482
5,297
30,696
0
W
5,200
2,262
0
3,011
8,767
4,612
0
4,521
4,246
17,829
0
L
4,006
2,341
0
2,801
6,564
2,138
520
935
5,629
0
41,472
W
Ishtar
5,736
4,292
0
1,865
5,873
2,165
0
1,309
4,564
0
50,786
L
4,071
786
672
2,029
8,486
4,056
0
5,648
2,800
33,183
0
W
Bastet
fenriryes
Bastet
4,063
1,908
0
3,350
7,692
2,611
0
1,130
6,562
0
31,755
L
1,541
1,219
0
2,072
7,850
2,482
0
1,969
5,841
0
28,353
W
Xing Tian
ohMeloo
Xing Tian
4,017
538
0
1,730
7,382
3,790
0
109
7,273
36,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,962
Gold Earned
27,369
351
Minions Killed
341
0
Camps Cleared
0
1,056,250
Distance Traveled
1,026,158
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,083
553
85
8
0
197,214
3
L
Lancelot
6,036
549
94
9
0
220,907
4
L
Ra
5,359
487
44
4
0
205,890
3
W
Atlas
5,910
537
19
2
0
218,869
4
L
Ishtar
5,707
519
78
7
0
199,511
4
W
Ishtar
5,824
529
91
8
0
199,157
1
L
Terra
5,377
489
64
6
0
227,512
5
W
Bastet
5,737
522
63
6
0
234,714
2
L
Arachne
4,890
445
61
6
0
172,338
3
W
Xing Tian
6,408
583
93
8
0
206,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role