Player Matchup

Danzaburou
Danzaburou
PROF_GUDI
Danzaburou
Level 28
God Stats
2W - 22L
990 SR
Queue Stats
8W - 30L
1,134 Elo+
Party 2
Tyr
Tyr
PROF_Tiggy
Tyr
Level 51
God Stats
2W - 0L
1,676 SR
Queue Stats
96W - 117L
1,265 Elo+
Party 2
Nemesis
Nemesis
Prof_JAMMsoares
Nemesis
Level 42
God Stats
6W - 4L
1,478 SR
Queue Stats
85W - 116L
1,296 Elo+
Party 2
Zeus
Zeus
PulseJ4deX75
Zeus
Level 68
God Stats
2W - 1L
1,411 SR
Queue Stats
161W - 188L
1,360 Elo+
Solo
Yemoja
Yemoja
RA_CyborgX
Yemoja
Level 55
God Stats
2W - 4L
1,505 SR
Queue Stats
81W - 105L
1,357 Elo+
Solo
Team Averages
Level 49
1,412 SR
1,282 Elo+

VS

Team Averages
Level 54
1,457 SR
1,309 Elo+
Sun Wukong
Sun Wukong
Bull_desconect
Sun Wukong
Level 22
God Stats
10W - 17L
1,293 SR
Queue Stats
23W - 53L
1,173 Elo+
Party 3
Chang'e
Chang'e
Diclonus
Chang'e
Level 103
God Stats
11W - 11L
1,521 SR
Queue Stats
282W - 300L
1,406 Elo+
Party 1
Heimdallr
Heimdallr
Yuliy62
Heimdallr
Level 28
God Stats
5W - 4L
1,581 SR
Queue Stats
94W - 119L
1,371 Elo+
Party 1
Mercury
Mercury
fernando_mv24
Mercury
Level 67
God Stats
15W - 20L
1,388 SR
Queue Stats
27W - 52L
1,221 Elo+
Party 3
Ymir
Ymir
xBaRseN_CM7x
Ymir
Level 48
God Stats
29W - 29L
1,501 SR
Queue Stats
153W - 165L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PROF_GUDI
Danzaburou
20
10 / 6 / 15
19,415
498
25,567
39,554
22,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
15 / 1 / 16
20,919
536
46,369
40,022
72,966
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 10 / 16
18,497
474
26,463
44,168
27,698
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
15 / 4 / 14
20,377
522
64,445
24,370
12,249
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Yemoja
RA_CyborgX
Yemoja
20
1 / 7 / 23
17,032
437
13,540
40,262
42,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bull_desconect
Sun Wukong
20
2 / 11 / 2
15,927
408
16,150
42,699
43,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Diclonus
Chang'e
20
5 / 10 / 12
16,882
433
30,206
49,666
39,983
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Yuliy62
Heimdallr
20
6 / 13 / 4
18,684
479
21,180
34,491
19,026
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
20
8 / 10 / 4
18,726
480
37,345
42,896
25,452
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 7 / 11
17,557
450
27,262
46,397
49,273
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
60
51
Kills
27
28
Deaths
51
84
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bull_desconect
Sun Wukong
2
11
2
0.27
L
Chang'e
Diclonus
Chang'e
5
10
12
1.1
W
Danzaburou
PROF_GUDI
Danzaburou
10
6
15
2.92
W
15
1
16
23
W
10
10
16
1.8
W
15
4
14
5.5
W
Yemoja
RA_CyborgX
Yemoja
1
7
23
1.79
L
Heimdallr
Yuliy62
Heimdallr
6
13
4
0.62
L
Mercury
8
10
4
1
L
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,384
Damage
132,143
188,376
Taken
216,149
177,521
Mitigated
177,696
49,800
Healing
50,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bull_desconect
Sun Wukong
16,150
3,860
0
10,741
42,699
43,962
1,574
10,530
32,169
0
98,247
L
Chang'e
Diclonus
Chang'e
30,206
3,279
8,041
14,448
49,666
39,983
1,592
23,933
25,733
103,645
0
W
Danzaburou
PROF_GUDI
Danzaburou
25,567
12,955
0
12,846
39,554
22,287
3,786
11,837
27,370
0
178,418
W
46,369
6,549
0
13,145
40,022
72,966
123
6,932
32,804
0
174,554
W
26,463
10,516
0
7,022
44,168
27,698
0
15,199
28,501
0
155,399
W
64,445
8,353
0
1,659
24,370
12,249
2,458
10,526
13,636
181,945
0
W
Yemoja
RA_CyborgX
Yemoja
13,540
2,166
9,455
5,673
40,262
42,321
910
13,081
26,813
91,541
0
L
Heimdallr
Yuliy62
Heimdallr
21,180
8,349
0
2,363
34,491
19,026
5,448
9,255
25,236
0
125,220
L
Mercury
37,345
26,239
821
5,047
42,896
25,452
2,280
10,619
32,277
0
203,934
L
27,262
6,834
0
9,253
46,397
49,273
1,536
23,648
22,749
128,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,240
Gold Earned
87,776
881
Minions Killed
874
0
Camps Cleared
0
3,790,849
Distance Traveled
3,306,164
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,927
408
194
5
0
607,298
0
L
Chang'e
16,882
433
139
4
0
626,888
4
W
Danzaburou
19,415
498
183
5
0
706,943
3
W
Tyr
20,919
536
235
6
0
838,200
4
W
Nemesis
18,497
474
156
4
0
831,424
1
W
Zeus
20,377
522
210
5
0
760,649
5
W
Yemoja
17,032
437
97
2
0
653,633
0
L
Heimdallr
18,684
479
168
4
0
573,211
0
L
Mercury
18,726
480
217
6
0
831,499
1
L
Ymir
17,557
450
156
4
0
667,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role