Player Matchup

Medusa
Medusa
BaneofzSith
Medusa
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
85W - 86L
1,508 Elo+
Solo
Hel
Hel
DarthKraken301
Hel
Level 102
God Stats
3W - 5L
1,250 SR
Queue Stats
292W - 315L
1,420 Elo+
Party 1
He Bo
He Bo
LeanBeefPatty14
He Bo
Level 29
God Stats
2W - 2L
1,351 SR
Queue Stats
128W - 107L
1,632 Elo+
Solo
Mulan
Mulan
MVPofReality
Mulan
Level 110
God Stats
9W - 7L
1,703 SR
Queue Stats
526W - 549L
1,451 Elo+
Party 1
Discordia
Discordia
THaTDuDe1122
Discordia
Level 148
God Stats
9W - 2L
1,749 SR
Queue Stats
268W - 298L
1,373 Elo+
Party 1
Team Averages
Level 103
1,511 SR
1,477 Elo+

VS

Team Averages
Level 119
1,509 SR
1,443 Elo+
Ne Zha
Ne Zha
Baritone617
Ne Zha
Level 66
God Stats
0W - 1L
1,734 SR
Queue Stats
49W - 54L
1,362 Elo+
Solo
Osiris
Osiris
DarkerMen
Osiris
Level 155
God Stats
0W - 4L
1,343 SR
Queue Stats
136W - 140L
1,493 Elo+
Party 2
Yemoja
Yemoja
LeafNinjaLoki
Yemoja
Level 147
God Stats
6W - 6L
1,510 SR
Queue Stats
364W - 367L
1,491 Elo+
Solo
Discordia
Discordia
ThonyG64
Discordia
Level 100
God Stats
2W - 2L
1,557 SR
Queue Stats
250W - 257L
1,411 Elo+
Solo
Raijin
Raijin
ValkiryaDF
Raijin
Level 128
God Stats
1W - 3L
1,401 SR
Queue Stats
119W - 121L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 2 / 18
14,331
754
31,791
21,989
12,227
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 4 / 14
13,558
714
12,930
17,374
12,211
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 4 / 19
12,050
634
20,977
19,438
9,567
Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 6 / 15
13,089
689
16,600
27,897
28,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
THaTDuDe1122
Discordia
19
3 / 4 / 20
12,136
639
15,312
17,609
8,484
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
4 / 6 / 8
11,943
629
15,152
21,154
11,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Osiris
DarkerMen
Osiris
16
1 / 6 / 5
11,105
584
7,401
21,384
25,061
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
1 / 5 / 11
11,055
582
9,611
28,598
26,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
ThonyG64
Discordia
20
6 / 6 / 10
12,188
641
28,327
18,709
9,515
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Raijin
ValkiryaDF
Raijin
20
5 / 5 / 10
12,352
650
19,001
19,408
10,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
61
28
Kills
17
20
Deaths
28
86
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
2
18
8
L
Ne Zha
4
6
8
1.33
L
Osiris
DarkerMen
Osiris
1
6
5
0.58
W
8
4
14
3.75
L
1
5
11
1.3
W
2
4
19
2.88
W
8
6
15
2.58
W
Discordia
THaTDuDe1122
Discordia
3
4
20
3.25
L
Discordia
ThonyG64
Discordia
6
6
10
1.83
L
Raijin
ValkiryaDF
Raijin
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,610
Damage
79,492
104,307
Taken
109,253
71,037
Mitigated
83,058
56,493
Healing
40,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
31,791
10,597
1,615
3,449
21,989
12,227
4,627
13,621
8,368
0
85,923
L
Ne Zha
15,152
1,756
1,062
6,794
21,154
11,948
555
8,588
12,291
29
42,247
L
Osiris
DarkerMen
Osiris
7,401
1,136
2,163
3,145
21,384
25,061
88
7,360
13,763
581
14,548
W
12,930
328
18,747
8,194
17,374
12,211
757
12,376
4,998
21,583
0
L
9,611
1,449
7,962
8,104
28,598
26,315
166
15,903
12,472
18,909
0
W
20,977
1,411
2,458
3,410
19,438
9,567
1,608
8,427
11,011
40,969
0
W
16,600
655
3,249
7,901
27,897
28,548
520
10,407
17,490
0
22,303
W
Discordia
THaTDuDe1122
Discordia
15,312
836
3,243
4,227
17,609
8,484
1,550
12,662
4,947
35,122
0
L
Discordia
ThonyG64
Discordia
28,327
2,868
1,675
4,103
18,709
9,515
946
8,543
9,967
52,362
0
L
Raijin
ValkiryaDF
Raijin
19,001
2,039
1,380
4,094
19,408
10,219
435
8,825
10,345
39,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,164
Gold Earned
58,643
208
Minions Killed
176
0
Camps Cleared
0
1,658,386
Distance Traveled
1,215,109
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,331
754
93
5
0
365,774
0
L
Ne Zha
11,943
629
45
2
0
331,385
0
L
Osiris
11,105
584
10
1
0
167,380
0
W
Hel
13,558
714
26
1
0
350,601
0
L
Yemoja
11,055
582
23
1
0
211,386
1
W
He Bo
12,050
634
41
2
0
307,478
5
W
Mulan
13,089
689
15
1
0
301,770
2
W
Discordia
12,136
639
33
2
0
332,763
0
L
Discordia
12,188
641
40
2
0
278,051
0
L
Raijin
12,352
650
58
3
0
226,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role