Player Matchup

Ishtar
Ishtar
KrisYoung2
Ishtar
Level 125
God Stats
8W - 4L
1,251 SR
Queue Stats
84W - 72L
1,485 Elo+
Party 1
Anubis
Anubis
Sassquantch7930
Anubis
Level 65
God Stats
2W - 1L
1,581 SR
Queue Stats
81W - 93L
1,416 Elo+
Solo
Horus
Horus
cirdua90
Horus
Level 47
God Stats
3W - 0L
1,030 SR
Queue Stats
12W - 14L
1,146 Elo+
Party 2
Olorun
Olorun
kev-titbelge27
Olorun
Level 44
God Stats
2W - 1L
1,223 SR
Queue Stats
3W - 2L
1,447 Elo+
Party 2
Susano
Susano
robbieford
Susano
Level 128
God Stats
4W - 3L
1,469 SR
Queue Stats
69W - 62L
1,474 Elo+
Party 1
Team Averages
Level 82
1,311 SR
1,394 Elo+

VS

Team Averages
Level 80
1,528 SR
1,475 Elo+
Izanami
Izanami
Boindill Bear
Izanami
Level 104
God Stats
1W - 3L
1,510 SR
Queue Stats
235W - 249L
1,461 Elo+
Solo
Shiva
Shiva
CheaterMcCheat
Shiva
Level 92
God Stats
3W - 1L
1,804 SR
Queue Stats
42W - 42L
1,577 Elo+
Solo
Yemoja
Yemoja
Johanlaferte
Yemoja
Level 110
God Stats
460W - 460L
1,515 SR
Queue Stats
725W - 761L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Malfaisante
Danzaburou
Level 30
God Stats
2W - 5L
1,311 SR
Queue Stats
19W - 30L
1,405 Elo+
Solo
Merlin
Merlin
RAINER BOSS
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
KrisYoung2
Ishtar
17
8 / 0 / 16
12,134
1,213
24,001
13,184
6,666
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 1 / 12
10,308
1,031
14,448
9,786
5,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
cirdua90
Horus
17
2 / 1 / 16
10,601
1,060
6,380
12,631
11,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 15
10,079
1,008
11,165
11,520
5,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
robbieford
Susano
17
9 / 0 / 7
12,126
1,213
23,504
9,577
8,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

264

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
0 / 2 / 4
9,097
910
6,980
13,265
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 6 / 3
9,126
913
13,640
17,233
16,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
15
1 / 6 / 3
10,335
1,034
9,166
23,011
19,648
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Malfaisante
Danzaburou
15
2 / 5 / 2
10,036
1,004
12,017
16,290
6,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
1 / 6 / 3
9,535
954
9,971
12,756
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
20
25
Kills
5
5
Deaths
25
66
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
2
4
1
L
1
6
3
0.42
L
Yemoja
1
6
3
0.42
W
Ishtar
KrisYoung2
Ishtar
8
0
16
16
L
Danzaburou
Malfaisante
Danzaburou
2
5
2
0.6
L
Merlin
1
6
3
0.42
W
4
1
12
10
W
Horus
cirdua90
Horus
2
1
16
10
W
2
3
15
3.17
W
Susano
robbieford
Susano
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,498
Damage
51,774
56,698
Taken
82,555
37,912
Mitigated
53,704
18,888
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,980
2,690
0
814
13,265
5,434
0
3,093
10,172
0
35,398
L
13,640
1,501
82
744
17,233
16,302
0
6,606
10,627
0
19,517
L
Yemoja
9,166
1,500
3,098
4,400
23,011
19,648
0
6,852
16,159
28,505
0
W
Ishtar
KrisYoung2
Ishtar
24,001
16,142
0
3,345
13,184
6,666
0
4,074
9,110
0
38,727
L
Danzaburou
Malfaisante
Danzaburou
12,017
2,934
0
1,309
16,290
6,838
0
4,958
11,332
0
28,669
L
Merlin
9,971
782
0
630
12,756
5,482
0
4,427
8,329
26,478
0
W
14,448
89
0
3,276
9,786
5,320
0
2,891
6,821
36,384
0
W
Horus
cirdua90
Horus
6,380
4,376
2,321
3,302
12,631
11,420
0
4,815
7,816
0
14,873
W
11,165
5,242
1,526
2,591
11,520
5,684
0
4,359
7,072
21,771
0
W
Susano
robbieford
Susano
23,504
4,232
0
2,527
9,577
8,822
0
2,835
6,742
505
47,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,248
Gold Earned
48,129
198
Minions Killed
199
8
Camps Cleared
3
932,422
Distance Traveled
882,705
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,097
910
60
6
0
188,534
1
L
Shiva
9,126
913
15
2
0
185,406
0
L
Yemoja
10,335
1,034
37
4
0
169,919
1
W
Ishtar
12,134
1,213
41
4
2
200,496
0
L
Danzaburou
10,036
1,004
45
5
1
177,208
0
L
Merlin
9,535
954
42
4
2
161,638
0
W
Anubis
10,308
1,031
66
7
0
152,142
0
W
Horus
10,601
1,060
17
2
1
193,436
0
W
Olorun
10,079
1,008
32
3
0
175,878
1
W
Susano
12,126
1,213
42
4
5
210,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role