Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Brickbosss
Ishtar
Level 151
God Stats
1W - 6L
1,500 SR
Queue Stats
225W - 247L
1,461 Elo+
Solo
Sol
Sol
MonsieurBÉ
Sol
Level 129
God Stats
4W - 4L
1,519 SR
Queue Stats
304W - 295L
1,505 Elo+
Solo
Camazotz
Camazotz
TrAsHeR71
Camazotz
Level 160
God Stats
0W - 1L
1,249 SR
Queue Stats
171W - 175L
1,374 Elo+
Solo
Chaac
Chaac
byleogamer
Chaac
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 24L
1,542 Elo+
Solo
Team Averages
Level 121
1,454 SR
1,477 Elo+

VS

Team Averages
Level 93
1,453 SR
1,450 Elo+
Da Ji
Da Ji
Muzza9569
Da Ji
Level 50
God Stats
3W - 1L
1,658 SR
Queue Stats
97W - 96L
1,525 Elo+
Solo
Ishtar
Ishtar
PHEN12M
Ishtar
Level 103
God Stats
7W - 20L
1,500 SR
Queue Stats
488W - 497L
1,399 Elo+
Party 1
Mulan
Mulan
Phoxyte
Mulan
Level 84
God Stats
31W - 32L
1,402 SR
Queue Stats
482W - 531L
1,402 Elo+
Party 1
Nox
Nox
TerradorDarras
Nox
Level 140
God Stats
19W - 26L
1,205 SR
Queue Stats
253W - 242L
1,485 Elo+
Solo
Sylvanus
Sylvanus
iDontLikeGermans
Sylvanus
Level 86
God Stats
4W - 2L
1,500 SR
Queue Stats
452W - 414L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
3 / 0 / 3
5,796
644
3,522
6,444
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
Brickbosss
Ishtar
8
2 / 2 / 3
5,154
573
4,783
6,144
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

3
1 / 1 / 1
3,962
440
1,307
1,295
440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
TrAsHeR71
Camazotz
8
3 / 3 / 1
5,404
600
4,521
8,773
3,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chaac
10
4 / 2 / 0
6,196
688
5,717
8,053
3,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Muzza9569
Da Ji
8
1 / 2 / 2
5,141
571
3,443
6,885
2,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
PHEN12M
Ishtar
7
0 / 3 / 1
4,200
467
2,482
6,157
1,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Phoxyte
Mulan
7
2 / 3 / 0
4,913
546
3,266
7,419
3,354
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 3 / 1
5,899
655
4,034
5,379
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 1
4,952
550
3,854
9,152
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
13
Kills
8
8
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
0
3
4.5
L
Ishtar
Brickbosss
Ishtar
2
2
3
1.75
L
1
1
1
1.5
W
Da Ji
Muzza9569
Da Ji
1
2
2
1
W
Ishtar
PHEN12M
Ishtar
0
3
1
0.17
W
Mulan
Phoxyte
Mulan
2
3
0
0.67
W
4
3
1
1.5
L
Camazotz
TrAsHeR71
Camazotz
3
3
1
1.17
L
Chaac
4
2
0
2
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,850
Damage
17,079
30,709
Taken
34,992
13,629
Mitigated
14,031
10,494
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,522
555
0
1,756
6,444
3,780
0
1,826
4,618
19,775
0
L
Ishtar
Brickbosss
Ishtar
4,783
2,408
0
1,342
6,144
2,661
0
2,166
3,914
0
31,298
L
1,307
765
0
457
1,295
440
450
700
487
5,111
955
W
Da Ji
Muzza9569
Da Ji
3,443
1,025
0
2,581
6,885
2,151
0
302
6,583
0
26,119
W
Ishtar
PHEN12M
Ishtar
2,482
1,109
0
762
6,157
1,845
0
1,362
4,795
0
19,421
W
Mulan
Phoxyte
Mulan
3,266
1,418
0
1,213
7,419
3,354
0
0
7,419
0
18,410
W
4,034
1,087
22
2,087
5,379
2,207
282
853
4,526
29,892
0
L
Camazotz
TrAsHeR71
Camazotz
4,521
1,506
0
4,296
8,773
3,058
0
2,531
6,114
0
24,815
L
Chaac
5,717
2,289
0
2,643
8,053
3,690
0
329
7,688
0
34,552
W
3,854
2,233
1,442
3,668
9,152
4,474
0
2,068
7,084
17,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,512
Gold Earned
25,105
230
Minions Killed
223
0
Camps Cleared
0
760,777
Distance Traveled
861,081
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,796
644
34
4
0
204,178
2
L
Ishtar
5,154
573
62
7
0
161,987
1
L
Sol
3,962
440
10
1
0
30,536
0
W
Da Ji
5,141
571
58
6
0
188,270
2
W
Ishtar
4,200
467
34
4
0
171,249
0
W
Mulan
4,913
546
38
4
0
161,750
4
W
Nox
5,899
655
61
7
0
176,060
3
L
Camazotz
5,404
600
49
5
0
182,821
0
L
Chaac
6,196
688
75
8
0
181,255
2
W
Sylvanus
4,952
550
32
4
0
163,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role