Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Venom117
Ishtar
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 7L
1,755 Elo+
Party 1
Gilgamesh
Gilgamesh
u1ysses89
Gilgamesh
Level 119
God Stats
15W - 16L
1,504 SR
Queue Stats
404W - 447L
1,460 Elo+
Party 1
Team Averages
Level 98
1,501 SR
1,571 Elo+

VS

Team Averages
Level 94
1,631 SR
1,619 Elo+
Chang'e
Chang'e
MAY0NNAlS3
Chang'e
Level 127
God Stats
9W - 8L
1,631 SR
Queue Stats
223W - 231L
1,649 Elo+
Solo
Ares
Ares
TheTrueGodZ03
Ares
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,624 Elo+
Party 2
Ishtar
Ishtar
ahn0
Ishtar
Level 98
God Stats
4W - 1L
1,761 SR
Queue Stats
86W - 76L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 4 / 1
7,190
654
9,528
12,033
8,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
Venom117
Ishtar
5
0 / 1 / 0
5,775
525
605
1,051
364
Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
u1ysses89
Gilgamesh
11
2 / 5 / 1
7,639
694
7,791
18,521
16,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MAY0NNAlS3
Chang'e
12
0 / 2 / 6
8,018
729
6,350
10,816
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 0 / 7
9,346
850
6,895
13,433
15,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
ahn0
Ishtar
14
7 / 1 / 1
9,593
872
14,897
8,778
5,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
10
10
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
1
0.38
W
Chang'e
MAY0NNAlS3
Chang'e
0
2
6
1.5
W
3
0
7
6.5
L
Ishtar
Venom117
Ishtar
0
1
0
0
W
Ishtar
ahn0
Ishtar
7
1
1
7.5
L
Gilgamesh
u1ysses89
Gilgamesh
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,924
Damage
28,142
31,605
Taken
33,027
25,494
Mitigated
25,284
4,084
Healing
16,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,528
1,234
0
1,782
12,033
8,400
0
5,901
6,132
37,543
0
W
Chang'e
MAY0NNAlS3
Chang'e
6,350
441
3,211
6,559
10,816
4,728
227
3,507
7,309
37,931
0
W
6,895
1,365
0
3,522
13,433
15,498
408
3,262
10,171
12,113
0
L
Ishtar
Venom117
Ishtar
605
506
0
27
1,051
364
0
497
554
0
838
W
Ishtar
ahn0
Ishtar
14,897
11,382
0
3,112
8,778
5,058
2,475
3,561
5,217
0
48,354
L
Gilgamesh
u1ysses89
Gilgamesh
7,791
1,243
931
1,344
18,521
16,730
0
6,910
11,611
0
19,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,604
Gold Earned
26,957
75
Minions Killed
147
1
Camps Cleared
9
426,652
Distance Traveled
610,516
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,190
654
49
4
1
197,384
3
W
Chang'e
8,018
729
57
5
5
215,907
0
W
Ares
9,346
850
12
1
1
202,912
2
L
Ishtar
5,775
525
1
0
0
22,056
0
W
Ishtar
9,593
872
78
7
3
191,697
1
L
Gilgamesh
7,639
694
25
2
0
207,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role