Player Matchup

Ares
Ares
PeachySumo1376
Ares
Level 128
God Stats
11W - 7L
1,808 SR
Queue Stats
266W - 228L
1,639 Elo+
Party 1
Ishtar
Ishtar
SolrStorm7
Ishtar
Level 123
God Stats
4W - 7L
1,500 SR
Queue Stats
334W - 331L
1,612 Elo+
Party 3
Cthulhu
Cthulhu
TakeshiDLS
Cthulhu
Level 122
God Stats
108W - 76L
1,604 SR
Queue Stats
198W - 187L
1,610 Elo+
Party 3
Kukulkan
Kukulkan
Uprixing
Kukulkan
Level 129
God Stats
2W - 2L
1,735 SR
Queue Stats
81W - 64L
1,638 Elo+
Party 1
Medusa
Medusa
enz5102
Medusa
Level 145
God Stats
3W - 3L
1,493 SR
Queue Stats
238W - 230L
1,504 Elo+
Solo
Team Averages
Level 129
1,628 SR
1,600 Elo+

VS

Team Averages
Level 122
1,618 SR
1,563 Elo+
Ishtar
Ishtar
Attolis
Ishtar
Level 160
God Stats
16W - 5L
1,215 SR
Queue Stats
165W - 150L
1,562 Elo+
Party 2
Olorun
Olorun
Fischboy2514
Olorun
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 70L
1,544 Elo+
Party 2
Ares
Ares
Wilkins_YT
Ares
Level 116
God Stats
3W - 2L
1,994 SR
Queue Stats
42W - 49L
1,520 Elo+
Party 2
Thanatos
Thanatos
puhppeht
Thanatos
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
145W - 134L
1,612 Elo+
Party 2
Chaac
Chaac
xFeelin
Chaac
Level 106
God Stats
4W - 4L
1,880 SR
Queue Stats
374W - 319L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,696
513
8,872
12,912
14,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ishtar
SolrStorm7
Ishtar
13
4 / 2 / 2
7,709
514
7,333
10,299
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
TakeshiDLS
Cthulhu
12
0 / 0 / 5
7,471
498
10,982
11,515
11,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Uprixing
Kukulkan
12
1 / 1 / 1
7,093
473
5,353
7,287
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
enz5102
Medusa
13
1 / 5 / 1
7,497
500
7,118
12,981
5,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Attolis
Ishtar
15
5 / 1 / 0
9,005
600
8,740
11,079
4,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
13
2 / 0 / 0
7,806
520
7,543
10,270
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 2
7,373
492
7,735
15,365
12,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
puhppeht
Thanatos
14
3 / 2 / 2
8,333
556
4,821
13,334
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
xFeelin
Chaac
15
2 / 1 / 2
9,003
600
10,350
15,741
14,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
6
Kills
12
12
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Attolis
Ishtar
5
1
0
5
W
Olorun
2
0
0
2
L
0
4
0
0
L
Ishtar
SolrStorm7
Ishtar
4
2
2
2.5
L
Cthulhu
TakeshiDLS
Cthulhu
0
0
5
2.5
L
Kukulkan
Uprixing
Kukulkan
1
1
1
1.5
W
0
2
2
0.5
L
Medusa
enz5102
Medusa
1
5
1
0.3
W
Thanatos
puhppeht
Thanatos
3
2
2
2
W
Chaac
xFeelin
Chaac
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,658
Damage
39,189
54,994
Taken
65,789
40,224
Mitigated
45,058
13,217
Healing
37,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Attolis
Ishtar
8,740
6,701
0
6,236
11,079
4,695
1,188
830
10,249
0
68,250
W
Olorun
7,543
4,211
726
4,578
10,270
6,078
202
5,566
4,704
64,645
11,214
L
8,872
1,458
0
2,698
12,912
14,779
484
0
12,912
53,265
0
L
Ishtar
SolrStorm7
Ishtar
7,333
3,936
0
2,928
10,299
5,261
0
3,193
7,106
0
61,698
L
Cthulhu
TakeshiDLS
Cthulhu
10,982
1,135
145
3,443
11,515
11,401
0
6,668
4,847
33,272
0
L
Kukulkan
Uprixing
Kukulkan
5,353
344
0
450
7,287
3,731
0
3,893
3,394
56,451
0
W
7,735
492
2,444
3,275
15,365
12,477
0
7,825
7,540
23,565
0
L
Medusa
enz5102
Medusa
7,118
4,001
0
3,553
12,981
5,052
0
633
12,348
0
62,124
W
Thanatos
puhppeht
Thanatos
4,821
1,163
0
12,476
13,334
7,104
0
1,713
11,621
0
70,632
W
Chaac
xFeelin
Chaac
10,350
3,748
0
7,499
15,741
14,704
0
8,714
6,468
0
73,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,466
Gold Earned
41,520
459
Minions Killed
526
0
Camps Cleared
0
1,420,377
Distance Traveled
1,523,362
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,005
600
128
9
0
274,004
2
W
Olorun
7,806
520
145
10
0
288,802
3
L
Ares
7,696
513
95
6
0
265,869
2
L
Ishtar
7,709
514
108
7
0
304,996
5
L
Cthulhu
7,471
498
34
2
0
302,749
5
L
Kukulkan
7,093
473
119
8
0
297,874
2
W
Ares
7,373
492
25
2
0
319,585
3
L
Medusa
7,497
500
103
7
0
248,889
4
W
Thanatos
8,333
556
100
7
0
332,610
3
W
Chaac
9,003
600
128
9
0
308,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role