Player Matchup

Agni
Agni
Silver III
BDB x JDATCH
Agni
Silver III
Level 107
God Stats
20W - 32L
1,458 SR
Queue Stats
646W - 692L
908 MMR
Party 1
Chiron
Chiron
Silver II
Mr pie ness
Chiron
Silver II
Level 148
God Stats
4W - 8L
1,371 SR
Queue Stats
55W - 55L
929 MMR
Solo
Sobek
Sobek
Silver IV
OnoiTzJoe
Sobek
Silver IV
Level 87
God Stats
15W - 30L
1,410 SR
Queue Stats
145W - 151L
775 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,413 SR
871 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,540 SR
1,237 MMR
Horus
Horus
Gold V
 
Horus
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Gold II
TexasTrilliz
Skadi
Gold II
Level 107
God Stats
112W - 110L
1,609 SR
Queue Stats
135W - 146L
1,602 MMR
Party 2
Hel
Hel
Silver V
Wolfwrought
Hel
Silver V
Level 126
God Stats
5W - 2L
1,511 SR
Queue Stats
68W - 105L
610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,669
639
11,798
11,209
4,337
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
12
4 / 4 / 3
8,757
730
10,746
12,887
4,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
OnoiTzJoe
Sobek
11
0 / 2 / 7
8,348
696
6,123
13,266
15,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CamazotzVulcanBastetKukulkanAh Muzen Cab

VS

Bans
Baron SamediHeraShivaZeusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 2 / 8
8,997
750
10,647
17,711
13,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 2 / 4
9,171
764
13,211
12,522
5,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 4
8,615
718
8,736
11,939
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
11
11
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
2
8
3
L
2
5
1
0.5
L
Chiron
4
4
3
1.38
L
Sobek
OnoiTzJoe
Sobek
0
2
7
1.75
W
6
2
4
4
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,667
Damage
32,594
37,362
Taken
42,172
24,564
Mitigated
24,438
9,471
Healing
20,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,647
4,259
2,916
6,318
17,711
13,585
168
8,300
9,411
0
22,244
L
11,798
1,514
338
1,869
11,209
4,337
0
3,063
8,146
32,162
0
L
Chiron
10,746
3,256
1,289
2,090
12,887
4,319
0
1,881
11,006
0
23,910
L
Sobek
OnoiTzJoe
Sobek
6,123
539
383
3,502
13,266
15,908
0
3,969
9,297
16,129
0
W
13,211
5,131
0
1,201
12,522
5,055
1,857
3,715
8,807
0
43,054
W
8,736
611
5,435
4,911
11,939
5,798
265
6,244
5,695
28,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,774
Gold Earned
26,783
84
Minions Killed
117
3
Camps Cleared
7
601,084
Distance Traveled
672,507
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,997
750
12
1
3
231,574
3
L
Agni
7,669
639
49
4
2
188,667
1
L
Chiron
8,757
730
24
2
1
202,497
3
L
Sobek
8,348
696
11
1
0
209,920
1
W
Skadi
9,171
764
48
4
3
209,528
3
W
Hel
8,615
718
57
5
1
231,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role