Player Matchup

Ymir
Ymir
CholeraPrime
Ymir
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,192 Elo+
Party 1
Ishtar
Ishtar
fbrbro
Ishtar
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 14L
1,503 Elo+
Party 1
Lancelot
Lancelot
mrawsum1
Lancelot
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,479 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,391 Elo+

VS

Team Averages
Level 104
1,502 SR
1,296 Elo+
Terra
Terra
DragoMithrilhide
Terra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 11L
1,036 Elo+
Solo
Merlin
Merlin
Smazi
Merlin
Level 106
God Stats
36W - 49L
1,408 SR
Queue Stats
256W - 284L
1,410 Elo+
Solo
Rama
Rama
gmgMAGA
Rama
Level 83
God Stats
3W - 1L
1,598 SR
Queue Stats
83W - 100L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
5,466
456
0
921
365
Ishtar
fbrbro
Ishtar
13
3 / 2 / 1
8,785
732
8,554
10,857
4,941
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
mrawsum1
Lancelot
12
2 / 6 / 1
7,817
651
8,479
14,369
6,455
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
9,651
804
2,664
16,372
21,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Smazi
Merlin
14
2 / 0 / 6
8,878
740
9,109
5,899
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
gmgMAGA
Rama
14
4 / 2 / 4
9,244
770
10,991
11,697
5,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
8
8
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
2
3
6
1.67
W
Merlin
Smazi
Merlin
2
0
6
5
L
Ishtar
fbrbro
Ishtar
3
2
1
1.75
W
Rama
gmgMAGA
Rama
4
2
4
3
L
Lancelot
mrawsum1
Lancelot
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,033
Damage
22,764
26,147
Taken
33,968
11,761
Mitigated
30,215
793
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
921
365
0
685
236
0
0
W
2,664
373
2,458
5,423
16,372
21,691
964
0
16,372
15,197
0
W
Merlin
Smazi
Merlin
9,109
533
0
406
5,899
3,219
324
515
5,384
39,947
0
L
Ishtar
fbrbro
Ishtar
8,554
4,065
0
452
10,857
4,941
0
3,910
6,947
0
30,590
W
Rama
gmgMAGA
Rama
10,991
7,906
219
2,133
11,697
5,305
1,309
114
11,583
0
42,938
L
Lancelot
mrawsum1
Lancelot
8,479
1,414
0
341
14,369
6,455
0
7,393
6,976
0
21,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,068
Gold Earned
27,773
75
Minions Killed
151
1
Camps Cleared
10
415,462
Distance Traveled
613,023
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,466
456
0
0
0
0
0
W
Terra
9,651
804
25
2
0
218,168
3
W
Merlin
8,878
740
66
6
7
215,232
2
L
Ishtar
8,785
732
44
4
1
183,309
0
W
Rama
9,244
770
60
5
3
179,623
1
L
Lancelot
7,817
651
31
3
0
232,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role