Player Matchup

Shiva
Shiva
Platinum I
 
Shiva
Platinum I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Platinum II
Suuun Chacal
Heimdallr
Platinum II
Level 66
God Stats
0W - 1L
1,463 SR
Queue Stats
123W - 143L
1,876 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond III
leschh
Zhong Kui
Diamond III
Level 160
God Stats
17W - 30L
1,437 SR
Queue Stats
276W - 346L
2,185 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,467 SR
1,854 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 111
1,574 SR
2,086 MMR
Sol
Sol
Masters
 
Sol
Masters
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold III
B1gmanginge
Fenrir
Gold III
Level 126
God Stats
1W - 0L
1,259 SR
Queue Stats
16W - 6L
1,790 MMR
Solo
Apollo
Apollo
Masters
DieHαrdLife
Apollo
Masters
Level 112
God Stats
3W - 0L
1,964 SR
Queue Stats
432W - 192L
2,966 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 2 / 1
7,589
632
12,827
14,784
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Suuun Chacal
Heimdallr
11
0 / 4 / 1
7,064
589
10,559
12,245
6,079
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
leschh
Zhong Kui
12
1 / 4 / 0
7,269
606
14,054
11,699
9,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesAh Muzen CabSobekLancelot

VS

Bans
Baron SamediAtlasGebXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 0 / 5
9,854
821
17,842
19,179
8,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
13
2 / 1 / 7
9,169
764
6,478
15,202
15,839
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
14
3 / 0 / 6
9,656
805
10,082
17,643
14,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
1
0.25
W
Sol
 
Sol
5
0
5
7.5
W
Fenrir
2
1
7
5.5
W
Apollo
3
0
6
6
L
Heimdallr
Suuun Chacal
Heimdallr
0
4
1
0.13
L
Zhong Kui
leschh
Zhong Kui
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,440
Damage
34,402
38,728
Taken
52,024
25,288
Mitigated
38,247
10,108
Healing
20,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,827
2,366
0
3,843
14,784
9,710
0
6,826
7,958
0
23,826
W
Sol
 
Sol
17,842
9,462
1,425
10,665
19,179
8,355
2,128
6,497
12,682
46,064
0
W
Fenrir
6,478
1,839
0
2,945
15,202
15,839
482
3,443
11,759
0
18,912
W
Apollo
10,082
7,372
1,670
3,371
17,643
14,053
739
4,817
12,826
0
40,228
L
Heimdallr
Suuun Chacal
Heimdallr
10,559
5,733
0
2,456
12,245
6,079
0
5,214
7,031
0
30,211
L
Zhong Kui
leschh
Zhong Kui
14,054
1,299
0
3,809
11,699
9,499
0
6,063
5,636
34,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,922
Gold Earned
28,679
121
Minions Killed
138
5
Camps Cleared
5
660,309
Distance Traveled
718,312
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,589
632
35
3
5
249,494
2
W
Sol
9,854
821
72
6
1
219,209
6
W
Fenrir
9,169
764
11
1
1
278,130
5
W
Apollo
9,656
805
55
5
3
220,973
1
L
Heimdallr
7,064
589
40
3
0
213,776
0
L
Zhong Kui
7,269
606
46
4
0
197,039
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role