Player Matchup

Merlin
Merlin
DaddyBezos
Merlin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,330 Elo+
Party 1
Tiamat
Tiamat
lucascool2002
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,544 Elo+
Party 1
Nemesis
Nemesis
maxols
Nemesis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,316 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,397 Elo+

VS

Team Averages
Level 115
1,507 SR
1,363 Elo+
Ishtar
Ishtar
Vaerhoor
Ishtar
Level 139
God Stats
7W - 14L
1,500 SR
Queue Stats
149W - 185L
1,467 Elo+
Solo
Kumbhakarna
Kumbhakarna
covachin
Kumbhakarna
Level 137
God Stats
4W - 7L
1,441 SR
Queue Stats
59W - 83L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
Веско
Tsukuyomi
Level 69
God Stats
6W - 6L
1,580 SR
Queue Stats
11W - 28L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaddyBezos
Merlin
16
5 / 7 / 9
11,198
700
15,288
12,398
5,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
2 / 2 / 11
11,050
691
13,306
13,104
9,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nemesis
maxols
Nemesis
18
12 / 4 / 5
13,233
827
24,031
23,738
12,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Vaerhoor
Ishtar
15
7 / 8 / 4
11,587
724
20,891
18,656
8,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
covachin
Kumbhakarna
14
2 / 3 / 3
9,939
621
9,297
23,754
28,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Tsukuyomi
Веско
Tsukuyomi
14
2 / 8 / 3
10,005
625
6,629
18,081
7,438
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
19
Kills
11
13
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
DaddyBezos
Merlin
5
7
9
1.36
L
Ishtar
Vaerhoor
Ishtar
7
8
4
1.13
L
Kumbhakarna
covachin
Kumbhakarna
2
3
3
1.17
W
2
2
11
3.75
W
Nemesis
maxols
Nemesis
12
4
5
3.63
L
Tsukuyomi
Веско
Tsukuyomi
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,625
Damage
36,817
49,240
Taken
60,491
27,463
Mitigated
43,912
17,149
Healing
8,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DaddyBezos
Merlin
15,288
2,457
0
823
12,398
5,934
622
1,602
10,796
33,156
0
L
Ishtar
Vaerhoor
Ishtar
20,891
12,233
0
2,067
18,656
8,158
0
10,477
8,049
0
39,518
L
Kumbhakarna
covachin
Kumbhakarna
9,297
1,485
0
4,236
23,754
28,316
0
10,466
13,288
28,978
0
W
13,306
1,919
0
3,637
13,104
9,087
270
2,718
10,386
34,634
0
W
Nemesis
maxols
Nemesis
24,031
13,226
256
12,433
23,738
12,442
1,861
5,661
18,077
0
57,919
L
Tsukuyomi
Веско
Tsukuyomi
6,629
1,708
0
2,589
18,081
7,438
0
8,276
9,805
0
28,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,481
Gold Earned
31,531
143
Minions Killed
139
7
Camps Cleared
6
815,084
Distance Traveled
746,559
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,198
700
37
2
0
232,498
3
L
Ishtar
11,587
724
58
4
2
235,553
2
L
Kumbhakarna
9,939
621
27
2
2
285,099
5
W
Tiamat
11,050
691
43
3
2
278,710
3
W
Nemesis
13,233
827
63
4
5
303,876
0
L
Tsukuyomi
10,005
625
54
3
2
225,907
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role