Player Matchup

Ishtar
Ishtar
CARAMEL709i
Ishtar
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 82L
1,385 Elo+
Party 2
Lancelot
Lancelot
MajesticTitan34
Lancelot
Level 64
God Stats
2W - 2L
1,540 SR
Queue Stats
62W - 80L
1,417 Elo+
Solo
Chang'e
Chang'e
Monsters4056
Chang'e
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Mulan
Mulan
enari_kazuko
Mulan
Level 101
God Stats
5W - 3L
1,553 SR
Queue Stats
327W - 307L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
sinamon810
Cthulhu
Level 128
God Stats
29W - 25L
1,543 SR
Queue Stats
368W - 359L
1,448 Elo+
Party 2
Team Averages
Level 73
1,527 SR
1,435 Elo+

VS

Team Averages
Level 80
1,530 SR
1,462 Elo+
King Arthur
King Arthur
CaveJake
King Arthur
Level 104
God Stats
6W - 8L
1,379 SR
Queue Stats
172W - 158L
1,410 Elo+
Party 3
Arachne
Arachne
Forsaken_Sins22
Arachne
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 82L
1,427 Elo+
Solo
Ares
Ares
Mrpinkbagman
Ares
Level 109
God Stats
2W - 2L
1,567 SR
Queue Stats
163W - 142L
1,520 Elo+
Party 1
Ishtar
Ishtar
SosItUpJ
Ishtar
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,442 Elo+
Party 3
Hades
Hades
skulking101
Hades
Level 48
God Stats
6W - 4L
1,705 SR
Queue Stats
34W - 32L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 4 / 2
6,925
433
4,566
8,300
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
11
0 / 2 / 3
6,859
429
7,129
13,097
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Monsters4056
Chang'e
10
2 / 5 / 0
6,555
410
6,145
12,856
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 0
9,251
578
10,879
15,049
11,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
sinamon810
Cthulhu
11
2 / 0 / 1
7,512
470
8,271
8,724
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaveJake
King Arthur
15
2 / 1 / 0
8,534
533
9,049
17,661
11,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 0 / 4
8,653
541
7,603
13,628
6,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 3
7,890
493
5,462
12,640
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
SosItUpJ
Ishtar
13
2 / 1 / 0
7,664
479
7,154
7,956
3,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 2 / 5
8,035
502
7,722
8,684
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
12
12
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
4
2
0.25
W
King Arthur
CaveJake
King Arthur
2
1
0
2
W
4
0
4
6
L
Lancelot
0
2
3
0.75
L
Chang'e
Monsters4056
Chang'e
2
5
0
0.4
W
3
1
3
4.5
W
Ishtar
SosItUpJ
Ishtar
2
1
0
2
L
1
1
0
1
L
Cthulhu
sinamon810
Cthulhu
2
0
1
2.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,990
Damage
36,990
58,026
Taken
60,569
33,647
Mitigated
39,571
18,217
Healing
21,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
4,566
2,139
0
923
8,300
3,961
0
655
7,645
0
52,829
W
King Arthur
CaveJake
King Arthur
9,049
1,159
0
9,460
17,661
11,684
456
0
17,661
0
69,700
W
7,603
5,763
0
2,846
13,628
6,249
0
1,971
11,657
0
78,610
L
Lancelot
7,129
2,305
0
3,656
13,097
5,573
0
2,638
10,459
0
51,666
L
Chang'e
Monsters4056
Chang'e
6,145
1,297
699
1,703
12,856
5,293
0
7,304
5,552
34,672
0
W
5,462
512
540
2,473
12,640
12,879
138
5,620
7,020
33,281
0
W
Ishtar
SosItUpJ
Ishtar
7,154
4,923
0
2,131
7,956
3,482
174
1,637
6,319
0
53,253
L
10,879
1,016
0
8,698
15,049
11,634
0
0
15,049
0
79,684
L
Cthulhu
sinamon810
Cthulhu
8,271
660
394
2,144
8,724
7,186
0
2,587
6,137
37,831
0
W
7,722
1,047
482
3,834
8,684
5,277
1,086
5,188
3,496
59,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,102
Gold Earned
40,776
444
Minions Killed
455
0
Camps Cleared
0
1,479,601
Distance Traveled
1,523,851
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,925
433
82
5
0
266,108
0
W
King Arthur
8,534
533
111
7
0
305,164
3
W
Arachne
8,653
541
107
7
0
343,069
1
L
Lancelot
6,859
429
90
6
0
328,841
0
L
Chang'e
6,555
410
61
4
0
236,728
1
W
Ares
7,890
493
37
2
0
310,297
2
W
Ishtar
7,664
479
91
6
0
283,480
0
L
Mulan
9,251
578
155
10
0
311,418
2
L
Cthulhu
7,512
470
56
4
0
336,506
3
W
Hades
8,035
502
109
7
0
281,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role