Player Matchup

Nemesis
Nemesis
Platinum IV
 
Nemesis
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold IV
lKenchinl
Bacchus
Gold IV
Level 160
God Stats
2W - 4L
1,454 SR
Queue Stats
67W - 63L
1,466 MMR
Party 1
Apollo
Apollo
Gold V
n6cho
Apollo
Gold V
Level 141
God Stats
9W - 11L
1,617 SR
Queue Stats
48W - 63L
1,324 MMR
Solo
Merlin
Merlin
Gold I
zCroXz
Merlin
Gold I
Level 109
God Stats
31W - 28L
1,726 SR
Queue Stats
442W - 475L
1,513 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,559 SR
1,461 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,505 SR
1,368 MMR
Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
 
Ao Kuang
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
Aleeza1
Kuzenbo
Gold V
Level 159
God Stats
6W - 5L
1,592 SR
Queue Stats
278W - 277L
1,189 MMR
Solo
Xing Tian
Xing Tian
Silver I
Ko0ri
Xing Tian
Silver I
Level 125
God Stats
36W - 51L
1,433 SR
Queue Stats
272W - 283L
1,150 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
3
0 / 1 / 0
2,601
520
256
2,496
598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
 
Tyr
1
0 / 0 / 0
900
180
0
0
0
Bacchus
lKenchinl
Bacchus
1
0 / 0 / 0
900
180
0
0
0
Apollo
n6cho
Apollo
5
0 / 0 / 0
3,340
668
909
1,798
515
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
zCroXz
Merlin
3
0 / 1 / 0
2,711
542
801
1,144
208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BakasuraKing ArthurKali

VS

Bans
GebCthulhuDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
1 / 0 / 1
3,616
723
510
1,557
419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
 
Chiron
6
0 / 0 / 1
3,519
704
1,121
829
236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
 
Ao Kuang
5
0 / 0 / 1
3,059
612
175
2,327
671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Aleeza1
Kuzenbo
5
0 / 0 / 0
3,545
709
450
2,143
1,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
Ko0ri
Xing Tian
6
0 / 0 / 0
3,412
682
0
1,044
758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
1
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
1
0
0
L
Tyr
 
Tyr
0
0
0
0
W
Xbalanque
 
Xbalanque
1
0
1
1.5
W
Chiron
 
Chiron
0
0
1
0.5
W
Ao Kuang
 
Ao Kuang
0
0
1
0.5
W
Kuzenbo
Aleeza1
Kuzenbo
0
0
0
0
W
Xing Tian
Ko0ri
Xing Tian
0
0
0
0
L
Bacchus
lKenchinl
Bacchus
0
0
0
0
L
Apollo
n6cho
Apollo
0
0
0
0
L
Merlin
zCroXz
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,966
Damage
2,256
5,438
Taken
7,900
1,321
Mitigated
3,470
2,246
Healing
2,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
256
49
0
1,000
2,496
598
0
175
2,321
0
2,288
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
 
Xbalanque
510
204
0
1,187
1,557
419
540
36
1,521
0
14,220
W
Chiron
 
Chiron
1,121
861
85
226
829
236
248
262
567
0
15,221
W
Ao Kuang
 
Ao Kuang
175
34
0
603
2,327
671
0
503
1,824
9,248
0
W
Kuzenbo
Aleeza1
Kuzenbo
450
343
0
528
2,143
1,386
0
0
2,143
9,584
0
W
Xing Tian
Ko0ri
Xing Tian
0
0
0
230
1,044
758
621
0
1,044
12,027
0
L
Bacchus
lKenchinl
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
n6cho
Apollo
909
816
0
996
1,798
515
0
450
1,348
0
16,943
L
Merlin
zCroXz
Merlin
801
189
0
250
1,144
208
0
0
1,144
6,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,452
Gold Earned
17,151
52
Minions Killed
120
0
Camps Cleared
0
196,293
Distance Traveled
413,776
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,601
520
6
1
0
58,393
0
L
Tyr
900
180
0
0
0
0
0
W
Xbalanque
3,616
723
33
7
0
93,683
0
W
Chiron
3,519
704
26
5
0
49,715
0
W
Ao Kuang
3,059
612
28
6
0
102,770
1
W
Kuzenbo
3,545
709
13
3
0
83,379
0
W
Xing Tian
3,412
682
20
4
0
84,229
0
L
Bacchus
900
180
0
0
0
0
0
L
Apollo
3,340
668
32
6
0
86,735
2
L
Merlin
2,711
542
14
3
0
51,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role