Player Matchup

Sylvanus
Sylvanus
Its Recon8152
Sylvanus
Level 26
God Stats
5W - 2L
1,848 SR
Queue Stats
31W - 14L
1,659 Elo+
Party 2
Izanami
Izanami
K8TRED
Izanami
Level 42
God Stats
1W - 1L
1,195 SR
Queue Stats
3W - 8L
1,218 Elo+
Solo
Eset
Eset
LegendDirt6989
Eset
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,329 Elo+
Solo
Nemesis
Nemesis
Prof_JAMMsoares
Nemesis
Level 40
God Stats
6W - 4L
1,236 SR
Queue Stats
85W - 116L
1,278 Elo+
Solo
Anubis
Anubis
RUSH x AmaZe
Anubis
Level 153
God Stats
17W - 14L
1,602 SR
Queue Stats
167W - 152L
1,568 Elo+
Party 2
Team Averages
Level 63
1,476 SR
1,410 Elo+

VS

Team Averages
Level 74
1,483 SR
1,380 Elo+
Sol
Sol
Absolut_F0r3sT
Sol
Level 42
God Stats
2W - 6L
1,324 SR
Queue Stats
63W - 83L
1,311 Elo+
Party 1
Ullr
Ullr
Absolut__CapTain
Ullr
Level 86
God Stats
4W - 6L
1,438 SR
Queue Stats
188W - 216L
1,355 Elo+
Party 1
Hun Batz
Hun Batz
Absolut__NeSti
Hun Batz
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 203L
1,387 Elo+
Party 1
Xing Tian
Xing Tian
Absolut__Shadow
Xing Tian
Level 39
God Stats
11W - 7L
1,866 SR
Queue Stats
79W - 114L
1,357 Elo+
Party 1
Baron Samedi
Baron Samedi
Stargazer-97
Baron Samedi
Level 106
God Stats
33W - 27L
1,285 SR
Queue Stats
269W - 279L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Its Recon8152
Sylvanus
13
2 / 0 / 5
7,696
453
8,760
12,251
10,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
K8TRED
Izanami
13
1 / 3 / 4
8,047
473
5,500
9,607
3,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 2 / 4
7,973
469
3,115
8,395
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 5
8,137
479
8,182
15,330
6,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
7 / 0 / 1
11,353
668
9,777
6,624
3,689
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 1
8,900
524
10,486
11,521
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 3
7,779
458
10,697
10,049
4,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hun Batz
12
0 / 3 / 5
7,652
450
5,525
14,815
4,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Absolut__Shadow
Xing Tian
12
1 / 1 / 5
6,998
412
3,921
11,402
7,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Stargazer-97
Baron Samedi
15
1 / 3 / 0
8,798
518
5,174
9,893
8,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
12
Kills
10
10
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
L
4
2
3
2.75
L
Hun Batz
0
3
5
0.83
L
Xing Tian
Absolut__Shadow
Xing Tian
1
1
5
3.5
W
Sylvanus
Its Recon8152
Sylvanus
2
0
5
4.5
W
Izanami
K8TRED
Izanami
1
3
4
1
W
0
2
4
1
W
2
5
5
0.9
W
Anubis
7
0
1
7.5
L
Baron Samedi
Stargazer-97
Baron Samedi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,334
Damage
35,803
52,207
Taken
57,680
26,255
Mitigated
27,927
16,502
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,486
4,843
0
2,586
11,521
3,382
3,001
3,807
7,294
61,723
0
L
10,697
3,710
0
645
10,049
4,185
583
2,803
7,246
0
54,281
L
Hun Batz
5,525
1,114
0
780
14,815
4,995
0
4,754
10,061
0
67,877
L
Xing Tian
Absolut__Shadow
Xing Tian
3,921
211
373
1,558
11,402
7,041
0
4,702
6,700
21,197
0
W
Sylvanus
Its Recon8152
Sylvanus
8,760
2,463
1,514
3,252
12,251
10,072
0
6,578
5,470
31,144
9,499
W
Izanami
K8TRED
Izanami
5,500
2,476
0
2,702
9,607
3,181
0
1,434
7,965
0
47,123
W
3,115
376
881
827
8,395
3,179
1,384
3,223
5,108
49,524
0
W
8,182
3,264
0
1,617
15,330
6,134
0
4,355
10,809
0
53,458
W
Anubis
9,777
475
0
5,709
6,624
3,689
475
3,350
3,274
90,948
0
L
Baron Samedi
Stargazer-97
Baron Samedi
5,174
268
64
2,002
9,893
8,324
0
4,654
5,239
67,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,206
Gold Earned
40,127
466
Minions Killed
460
0
Camps Cleared
0
1,613,991
Distance Traveled
1,598,555
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,900
524
111
7
0
301,142
1
L
Ullr
7,779
458
82
5
0
295,405
0
L
Hun Batz
7,652
450
86
5
0
377,039
0
L
Xing Tian
6,998
412
43
3
0
350,493
1
W
Sylvanus
7,696
453
59
3
0
313,992
3
W
Izanami
8,047
473
79
5
0
304,192
2
W
Eset
7,973
469
91
5
0
326,449
5
W
Nemesis
8,137
479
69
4
0
367,766
0
W
Anubis
11,353
668
168
10
0
301,592
3
L
Baron Samedi
8,798
518
138
8
0
274,476
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role