Player Matchup

Aphrodite
Aphrodite
Gold III
Aphvirdite
Aphrodite
Gold III
Level 79
God Stats
10W - 5L
1,570 SR
Queue Stats
69W - 64L
1,568 MMR
Solo
Kali
Kali
Bronze IV
Itachi_Uchiha_nx
Kali
Bronze IV
Level 58
God Stats
0W - 1L
1,372 SR
Queue Stats
54W - 79L
1,106 MMR
Solo
Danzaburou
Danzaburou
Gold III
KingGrizzzo
Danzaburou
Gold III
Level 136
God Stats
2W - 5L
1,496 SR
Queue Stats
278W - 283L
1,562 MMR
Solo
Tyr
Tyr
Gold V
Skri11s
Tyr
Gold V
Level 160
God Stats
9W - 6L
1,593 SR
Queue Stats
405W - 401L
1,347 MMR
Solo
Athena
Athena
Silver II
almighty-octane
Athena
Silver II
Level 68
God Stats
1W - 1L
1,493 SR
Queue Stats
79W - 101L
978 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 100
1,504 SR
1,312 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,529 SR
1,311 MMR
Thanatos
Thanatos
Platinum V
A FaceIess Man
Thanatos
Platinum V
Level 116
God Stats
124W - 99L
1,551 SR
Queue Stats
414W - 412L
1,680 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
Dre_Smokes-
Baron Samedi
Gold III
Level 51
God Stats
4W - 1L
1,637 SR
Queue Stats
30W - 23L
1,540 MMR
Solo
Bacchus
Bacchus
Silver II
NotTheAce
Bacchus
Silver II
Level 125
God Stats
43W - 37L
1,533 SR
Queue Stats
200W - 217L
943 MMR
Solo
Neith
Neith
Gold I
Prometheus474
Neith
Gold I
Level 121
God Stats
8W - 8L
1,628 SR
Queue Stats
126W - 129L
1,603 MMR
Solo
King Arthur
King Arthur
Silver IV
luty RJ
King Arthur
Silver IV
Level 155
God Stats
3W - 5L
1,295 SR
Queue Stats
59W - 95L
789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aphvirdite
Aphrodite
12
1 / 11 / 5
9,853
365
9,874
17,906
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 6 / 1
12,336
457
10,403
25,307
11,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
KingGrizzzo
Danzaburou
19
0 / 8 / 4
12,475
462
13,964
25,193
11,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
19
5 / 5 / 2
13,279
492
17,299
29,630
40,771
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 10 / 7
10,658
395
8,033
35,164
38,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
KukulkanPoseidonHadesAtlasGilgamesh

VS

Bans
MulanIzanamiBakasuraCabrakanJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
13 / 1 / 9
14,451
535
26,147
26,946
16,971
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Dre_Smokes-
Baron Samedi
18
8 / 4 / 16
12,625
468
17,726
21,362
11,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
NotTheAce
Bacchus
17
6 / 4 / 16
12,812
475
11,663
29,844
39,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
12 / 1 / 16
15,799
585
27,126
19,017
10,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
luty RJ
King Arthur
19
1 / 3 / 5
12,029
446
11,247
19,732
24,953
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
102
9
Kills
40
40
Deaths
13
19
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Thanatos
13
1
9
17.5
L
Aphrodite
Aphvirdite
Aphrodite
1
11
5
0.32
W
Baron Samedi
Dre_Smokes-
Baron Samedi
8
4
16
4
L
3
6
1
0.58
L
Danzaburou
KingGrizzzo
Danzaburou
0
8
4
0.25
W
Bacchus
NotTheAce
Bacchus
6
4
16
3.5
W
12
1
16
20
L
Tyr
5
5
2
1.2
L
0
10
7
0.35
W
King Arthur
luty RJ
King Arthur
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,573
Damage
93,909
133,200
Taken
116,901
108,515
Mitigated
103,301
32,673
Healing
53,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
26,147
12,244
0
29,199
26,946
16,971
0
8,132
18,814
0
151,411
L
Aphrodite
Aphvirdite
Aphrodite
9,874
718
2,303
5,382
17,906
7,074
622
5,923
11,983
52,717
0
W
Baron Samedi
Dre_Smokes-
Baron Samedi
17,726
3,687
941
2,977
21,362
11,554
1,146
8,669
12,693
86,650
0
L
10,403
5,543
0
5,051
25,307
11,310
0
4,428
20,879
0
122,852
L
Danzaburou
KingGrizzzo
Danzaburou
13,964
6,673
0
7,315
25,193
11,229
3,873
4,129
21,064
0
129,641
W
Bacchus
NotTheAce
Bacchus
11,663
2,585
794
5,157
29,844
39,447
508
8,862
19,620
56,328
0
W
27,126
14,225
0
9,360
19,017
10,376
3,779
3,973
15,044
0
148,087
L
Tyr
17,299
1,446
0
8,485
29,630
40,771
0
4,910
24,720
0
97,340
L
8,033
1,661
274
3,863
35,164
38,131
86
10,271
24,893
20,535
0
W
King Arthur
luty RJ
King Arthur
11,247
1,596
236
5,058
19,732
24,953
0
3,864
15,868
0
76,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,601
Gold Earned
67,716
613
Minions Killed
645
0
Camps Cleared
0
2,207,509
Distance Traveled
2,467,968
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,451
535
155
6
0
589,952
7
L
Aphrodite
9,853
365
75
3
0
288,160
0
W
Baron Samedi
12,625
468
119
4
0
431,716
4
L
Kali
12,336
457
154
6
0
549,257
2
L
Danzaburou
12,475
462
179
7
0
428,832
2
W
Bacchus
12,812
475
51
2
0
441,564
2
W
Neith
15,799
585
211
8
0
495,235
9
L
Tyr
13,279
492
165
6
0
500,361
5
L
Athena
10,658
395
40
1
0
440,899
4
W
King Arthur
12,029
446
109
4
0
509,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role