Player Matchup

Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BJP
Zhong Kui
Level 108
God Stats
10W - 11L
1,504 SR
Queue Stats
412W - 414L
1,468 Elo+
Solo
Serqet
Serqet
Baddruck
Serqet
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
321W - 321L
1,456 Elo+
Solo
Cthulhu
Cthulhu
Hazior
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,436 Elo+
Solo
Olorun
Olorun
Justid3
Olorun
Level 64
God Stats
6W - 2L
1,947 SR
Queue Stats
410W - 450L
1,444 Elo+
Solo
Team Averages
Level 87
1,590 SR
1,461 Elo+

VS

Team Averages
Level 89
1,441 SR
1,436 Elo+
Jing Wei
Jing Wei
Elinen
Jing Wei
Level 144
God Stats
5W - 7L
1,301 SR
Queue Stats
816W - 861L
1,475 Elo+
Solo
Nike
Nike
Jahnytii
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,205 Elo+
Solo
Cliodhna
Cliodhna
Marjinalll
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 67L
1,401 Elo+
Solo
Ah Puch
Ah Puch
MoRaNe3616
Ah Puch
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
127W - 102L
1,619 Elo+
Solo
Baron Samedi
Baron Samedi
chaosisSVK
Baron Samedi
Level 122
God Stats
3W - 3L
1,403 SR
Queue Stats
162W - 185L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 3 / 8
8,494
849
9,779
20,378
20,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
BJP
Zhong Kui
13
1 / 5 / 7
7,422
742
11,410
13,236
8,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
Baddruck
Serqet
12
2 / 7 / 4
7,634
763
3,505
9,515
5,149
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Hazior
Cthulhu
14
3 / 4 / 8
8,008
801
10,040
10,397
11,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
Justid3
Olorun
14
2 / 5 / 5
7,777
778
8,104
10,954
4,776
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Elinen
Jing Wei
17
4 / 1 / 13
9,189
919
8,999
7,805
3,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
16
10 / 4 / 10
9,864
986
11,478
14,319
10,389
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
Marjinalll
Cliodhna
15
3 / 2 / 14
8,551
855
11,205
10,353
4,715
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
MoRaNe3616
Ah Puch
16
1 / 1 / 17
8,615
862
14,588
6,284
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
chaosisSVK
Baron Samedi
15
6 / 4 / 13
9,178
918
12,137
11,828
5,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
11
Kills
24
24
Deaths
12
32
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
3
8
2.33
L
Zhong Kui
BJP
Zhong Kui
1
5
7
0.9
L
Serqet
Baddruck
Serqet
2
7
4
0.57
W
Jing Wei
Elinen
Jing Wei
4
1
13
10.5
L
Cthulhu
Hazior
Cthulhu
3
4
8
1.75
W
Nike
10
4
10
3.75
L
Olorun
Justid3
Olorun
2
5
5
0.9
W
Cliodhna
Marjinalll
Cliodhna
3
2
14
5
W
Ah Puch
MoRaNe3616
Ah Puch
1
1
17
9.5
W
Baron Samedi
chaosisSVK
Baron Samedi
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,838
Damage
58,407
64,480
Taken
50,589
50,791
Mitigated
27,820
21,481
Healing
21,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,779
443
1,239
6,682
20,378
20,848
0
7,881
12,497
17,883
0
L
Zhong Kui
BJP
Zhong Kui
11,410
448
1,167
3,010
13,236
8,817
126
6,470
6,766
23,567
0
L
Serqet
Baddruck
Serqet
3,505
884
378
359
9,515
5,149
0
2,854
6,661
0
6,443
W
Jing Wei
Elinen
Jing Wei
8,999
5,894
3,183
2,956
7,805
3,779
1,153
5,697
1,602
0
23,549
L
Cthulhu
Hazior
Cthulhu
10,040
282
2,765
1,310
10,397
11,201
0
4,437
5,960
15,096
0
W
Nike
11,478
2,298
468
271
14,319
10,389
624
10,866
2,659
0
16,660
L
Olorun
Justid3
Olorun
8,104
2,901
1,707
2,864
10,954
4,776
0
5,083
5,871
13,991
0
W
Cliodhna
Marjinalll
Cliodhna
11,205
799
1,779
1,111
10,353
4,715
224
7,932
2,203
0
18,470
W
Ah Puch
MoRaNe3616
Ah Puch
14,588
365
0
537
6,284
2,979
652
5,022
1,114
26,679
0
W
Baron Samedi
chaosisSVK
Baron Samedi
12,137
799
7,199
4,079
11,828
5,958
809
8,592
3,042
21,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,335
Gold Earned
45,397
114
Minions Killed
117
0
Camps Cleared
0
880,074
Distance Traveled
951,161
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,494
849
24
2
0
170,963
0
L
Zhong Kui
7,422
742
41
4
0
182,531
2
L
Serqet
7,634
763
9
1
0
172,733
0
W
Jing Wei
9,189
919
40
4
0
208,780
0
L
Cthulhu
8,008
801
15
2
0
179,255
0
W
Nike
9,864
986
17
2
0
182,237
3
L
Olorun
7,777
778
25
3
0
174,592
0
W
Cliodhna
8,551
855
9
1
0
212,058
3
W
Ah Puch
8,615
862
30
3
0
186,750
0
W
Baron Samedi
9,178
918
21
2
0
161,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role