Player Matchup

Olorun
Olorun
Dog Trix
Olorun
Level 104
God Stats
2W - 1L
1,457 SR
Queue Stats
74W - 88L
1,398 Elo+
Solo
Atlas
Atlas
GAMEFREAK XCI
Atlas
Level 104
God Stats
1W - 0L
1,336 SR
Queue Stats
11W - 11L
1,435 Elo+
Solo
Nu Wa
Nu Wa
slick_back2
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,122 Elo+
Solo
Jing Wei
Jing Wei
xSaveYourSelfx
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 29L
1,500 Elo+
Solo
Hun Batz
Hun Batz
风向决定发型
Hun Batz
Level 28
God Stats
3W - 6L
1,131 SR
Queue Stats
70W - 106L
1,366 Elo+
Solo
Team Averages
Level 56
1,385 SR
1,364 Elo+

VS

Team Averages
Level 116
1,520 SR
1,424 Elo+
Eset
Eset
ArtemmysOnyxNova
Eset
Level 129
God Stats
12W - 7L
1,676 SR
Queue Stats
358W - 396L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Miralax
Cthulhu
Level 158
God Stats
0W - 2L
1,508 SR
Queue Stats
112W - 109L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
SuperSleeper337
Amaterasu
Level 145
God Stats
3W - 5L
1,378 SR
Queue Stats
258W - 256L
1,438 Elo+
Party 1
Loki
Loki
XoReaper
Loki
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 69L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
blakdeath6
Baron Samedi
Level 122
God Stats
3W - 2L
1,537 SR
Queue Stats
107W - 114L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dog Trix
Olorun
20
3 / 6 / 16
12,828
755
20,439
22,940
12,446
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
3 / 3 / 29
14,378
846
23,326
27,518
34,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
0 / 9 / 17
10,411
612
10,262
14,518
5,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
20
27 / 5 / 6
16,610
977
47,547
28,367
16,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 11
9,699
571
3,978
8,260
6,469
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 10
13,384
787
19,344
23,962
13,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Miralax
Cthulhu
19
2 / 8 / 18
12,141
714
23,680
32,107
36,090
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
SuperSleeper337
Amaterasu
17
1 / 6 / 13
11,630
684
12,388
40,685
29,893
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
20
11 / 8 / 8
13,228
778
18,512
27,750
16,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
blakdeath6
Baron Samedi
14
0 / 7 / 10
9,685
570
13,449
14,786
8,648
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
83
35
Kills
24
24
Deaths
37
79
Assists
59
Player
Kills
Deaths
Assists
KDA
L
10
8
10
1.88
W
Olorun
Dog Trix
Olorun
3
6
16
1.83
W
3
3
29
5.83
L
Cthulhu
Miralax
Cthulhu
2
8
18
1.38
L
Amaterasu
SuperSleeper337
Amaterasu
1
6
13
1.25
L
Loki
11
8
8
1.88
L
Baron Samedi
blakdeath6
Baron Samedi
0
7
10
0.71
W
0
9
17
0.94
W
Jing Wei
27
5
6
6
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,552
Damage
87,373
101,603
Taken
139,290
75,788
Mitigated
104,808
37,559
Healing
48,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,344
2,446
5,540
5,325
23,962
13,263
2,344
10,776
13,186
38,614
0
W
Olorun
Dog Trix
Olorun
20,439
11,388
3,147
6,826
22,940
12,446
2,358
12,344
10,596
48,450
0
W
23,326
10,049
1,102
4,950
27,518
34,827
752
15,867
11,225
48,424
0
L
Cthulhu
Miralax
Cthulhu
23,680
382
3,260
3,477
32,107
36,090
999
13,947
18,160
41,427
0
L
Amaterasu
SuperSleeper337
Amaterasu
12,388
3,686
3,363
11,716
40,685
29,893
1,887
16,807
23,878
489
18,919
L
Loki
18,512
4,220
1,523
7,210
27,750
16,914
2,414
9,557
18,193
20
39,090
L
Baron Samedi
blakdeath6
Baron Samedi
13,449
1,235
4,677
2,075
14,786
8,648
166
2,940
11,846
24,281
0
W
10,262
3,423
60
143
14,518
5,994
1,634
7,040
7,478
15,648
0
W
Jing Wei
47,547
37,926
4,081
12,810
28,367
16,052
3,500
15,486
12,881
0
79,410
W
3,978
1,256
2,238
2,202
8,260
6,469
0
5,743
2,517
0
6,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,926
Gold Earned
60,068
160
Minions Killed
145
0
Camps Cleared
0
1,267,354
Distance Traveled
1,340,510
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
13,384
787
32
2
0
273,001
0
W
Olorun
12,828
755
54
3
0
259,508
0
W
Atlas
14,378
846
33
2
0
330,326
0
L
Cthulhu
12,141
714
49
3
0
283,587
0
L
Amaterasu
11,630
684
16
1
0
290,187
0
L
Loki
13,228
778
33
2
0
280,685
0
L
Baron Samedi
9,685
570
15
1
0
213,050
0
W
Nu Wa
10,411
612
8
0
0
234,366
0
W
Jing Wei
16,610
977
58
3
0
298,437
0
W
Hun Batz
9,699
571
7
0
0
144,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role