Player Matchup

Hun Batz
Hun Batz
BL00DYTEARZ
Hun Batz
Level 160
God Stats
0W - 1L
1,974 SR
Queue Stats
2W - 2L
1,758 Elo+
Party 3
Cerberus
Cerberus
BellWitch
Cerberus
Level 160
God Stats
1W - 4L
1,501 SR
Queue Stats
377W - 329L
1,595 Elo+
Party 3
Hades
Hades
Michiel666
Hades
Level 126
God Stats
0W - 1L
1,647 SR
Queue Stats
49W - 59L
1,513 Elo+
Party 3
King Arthur
King Arthur
SamurayGulash
King Arthur
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 61L
1,592 Elo+
Solo
Ishtar
Ishtar
Senpaaaai
Ishtar
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
263W - 228L
1,608 Elo+
Party 3
Team Averages
Level 144
1,624 SR
1,613 Elo+

VS

Team Averages
Level 141
1,607 SR
1,622 Elo+
Atlas
Atlas
BreadEater12
Atlas
Level 159
God Stats
2W - 1L
1,394 SR
Queue Stats
147W - 122L
1,568 Elo+
Party 2
Ishtar
Ishtar
KinqTurk
Ishtar
Level 160
God Stats
2W - 2L
1,723 SR
Queue Stats
109W - 102L
1,641 Elo+
Party 1
Ra
Ra
Monkeygamer177
Ra
Level 152
God Stats
3W - 2L
1,737 SR
Queue Stats
100W - 75L
1,568 Elo+
Party 2
Thanatos
Thanatos
PakpaKEV150
Thanatos
Level 75
God Stats
70W - 36L
1,679 SR
Queue Stats
159W - 145L
1,529 Elo+
Solo
Susano
Susano
Ryцk
Susano
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BL00DYTEARZ
Hun Batz
10
1 / 2 / 0
5,682
568
2,593
7,055
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
BellWitch
Cerberus
8
1 / 1 / 0
5,155
516
2,402
7,898
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
8
0 / 2 / 1
5,115
512
3,524
6,681
2,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
SamurayGulash
King Arthur
9
0 / 4 / 1
5,257
526
3,979
8,971
5,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ishtar
Senpaaaai
Ishtar
8
1 / 4 / 0
4,924
492
2,412
7,052
1,639
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,564
556
4,524
7,247
4,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
KinqTurk
Ishtar
10
3 / 1 / 2
5,727
573
5,562
4,502
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 2
6,503
650
5,021
5,486
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
PakpaKEV150
Thanatos
10
7 / 0 / 1
6,441
644
6,242
7,369
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
Ryцk
Susano
9
1 / 1 / 2
5,370
537
4,405
7,886
2,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BL00DYTEARZ
Hun Batz
1
2
0
0.5
L
Cerberus
BellWitch
Cerberus
1
1
0
1
W
0
0
4
2
W
Ishtar
KinqTurk
Ishtar
3
1
2
4
L
Hades
0
2
1
0.25
W
2
1
2
3
W
Thanatos
PakpaKEV150
Thanatos
7
0
1
7.5
W
Susano
Ryцk
Susano
1
1
2
2
L
King Arthur
SamurayGulash
King Arthur
0
4
1
0.13
L
Ishtar
Senpaaaai
Ishtar
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,910
Damage
25,754
37,657
Taken
32,490
16,455
Mitigated
13,690
10,195
Healing
15,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BL00DYTEARZ
Hun Batz
2,593
1,136
0
2,824
7,055
2,138
0
313
6,742
0
40,894
L
Cerberus
BellWitch
Cerberus
2,402
195
0
2,299
7,898
4,534
0
1,650
6,248
17,065
0
W
4,524
2,295
0
1,423
7,247
4,203
34
2,875
4,372
21,944
0
W
Ishtar
KinqTurk
Ishtar
5,562
3,599
0
1,273
4,502
1,948
0
555
3,947
0
38,050
L
Hades
3,524
1,087
616
3,236
6,681
2,653
0
1,581
5,100
32,542
0
W
5,021
1,554
98
2,070
5,486
1,973
889
0
5,486
45,036
0
W
Thanatos
PakpaKEV150
Thanatos
6,242
2,280
0
8,908
7,369
2,601
0
666
6,703
0
33,094
W
Susano
Ryцk
Susano
4,405
1,247
0
1,850
7,886
2,965
0
1,830
6,056
0
34,724
L
King Arthur
SamurayGulash
King Arthur
3,979
740
0
520
8,971
5,491
0
4,762
4,209
0
40,067
L
Ishtar
Senpaaaai
Ishtar
2,412
1,707
0
700
7,052
1,639
0
1,239
5,813
0
22,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,133
Gold Earned
29,605
295
Minions Killed
327
0
Camps Cleared
0
986,720
Distance Traveled
998,665
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,682
568
83
8
0
225,380
1
L
Cerberus
5,155
516
31
3
0
208,369
2
W
Atlas
5,564
556
28
3
0
207,957
2
W
Ishtar
5,727
573
75
8
0
170,952
0
L
Hades
5,115
512
77
8
0
200,694
3
W
Ra
6,503
650
92
9
0
182,406
1
W
Thanatos
6,441
644
69
7
0
222,451
4
W
Susano
5,370
537
63
6
0
214,899
4
L
King Arthur
5,257
526
62
6
0
184,111
2
L
Ishtar
4,924
492
42
4
0
168,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role