Player Matchup

Tiamat
Tiamat
FuskingMonkey
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,239 Elo+
Party 1
Odin
Odin
NoVa1910
Odin
Level 23
God Stats
0W - 2L
1,304 SR
Queue Stats
30W - 39L
1,499 Elo+
Solo
Achilles
Achilles
Nuramas
Achilles
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,344 Elo+
Party 1
Artio
Artio
YFubik
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,454 Elo+
Party 1
Anubis
Anubis
Пожарник
Anubis
Level 56
God Stats
0W - 1L
1,283 SR
Queue Stats
26W - 24L
1,344 Elo+
Party 1
Team Averages
Level 42
1,417 SR
1,376 Elo+

VS

Team Averages
Level 99
1,501 SR
1,485 Elo+
Loki
Loki
Maarosh
Loki
Level 106
God Stats
2W - 3L
1,419 SR
Queue Stats
229W - 204L
1,524 Elo+
Party 2
Hou Yi
Hou Yi
Mythageros
Hou Yi
Level 129
God Stats
8W - 6L
1,454 SR
Queue Stats
642W - 582L
1,526 Elo+
Party 2
Khepri
Khepri
Ooozon
Khepri
Level 107
God Stats
5W - 1L
1,633 SR
Queue Stats
756W - 707L
1,496 Elo+
Party 2
Awilix
Awilix
Ripie
Awilix
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,531 Elo+
Party 2
Janus
Janus
eddiekberg
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
7,673
639
9,552
12,197
9,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
16
0 / 5 / 7
8,301
692
8,960
18,396
25,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Nuramas
Achilles
11
1 / 8 / 3
7,195
600
8,410
16,590
11,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
YFubik
Artio
12
0 / 9 / 5
7,444
620
4,241
24,702
30,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 6 / 1
9,887
824
13,034
15,917
10,442
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Maarosh
Loki
17
7 / 2 / 16
10,064
839
15,441
10,689
5,263
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Mythageros
Hou Yi
18
14 / 1 / 17
10,834
903
26,900
9,717
5,751
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Ooozon
Khepri
16
3 / 3 / 24
10,047
837
5,845
18,244
20,595
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Ripie
Awilix
17
5 / 1 / 24
9,602
800
10,717
19,567
10,726
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
16
5 / 3 / 24
9,931
828
22,315
8,809
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
139
8
Kills
34
34
Deaths
10
20
Assists
105
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Loki
Maarosh
Loki
7
2
16
7.5
W
Hou Yi
Mythageros
Hou Yi
14
1
17
22.5
L
Odin
0
5
7
0.7
L
Achilles
Nuramas
Achilles
1
8
3
0.31
W
Khepri
Ooozon
Khepri
3
3
24
5
W
Awilix
Ripie
Awilix
5
1
24
17
L
Artio
YFubik
Artio
0
9
5
0.28
W
Janus
5
3
24
5.67
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,197
Damage
81,218
87,802
Taken
67,026
87,121
Mitigated
46,698
15,387
Healing
25,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,552
372
0
731
12,197
9,233
363
3,309
8,888
14,771
0
W
Loki
Maarosh
Loki
15,441
3,291
484
1,496
10,689
5,263
493
4,587
6,102
0
36,637
W
Hou Yi
Mythageros
Hou Yi
26,900
13,102
1,286
1,829
9,717
5,751
2,228
4,952
4,765
0
38,732
L
Odin
8,960
1,270
260
573
18,396
25,456
66
5,318
13,078
0
18,486
L
Achilles
Nuramas
Achilles
8,410
1,331
1,046
2,586
16,590
11,364
165
4,897
11,693
0
13,034
W
Khepri
Ooozon
Khepri
5,845
232
4,749
3,980
18,244
20,595
374
6,659
11,585
9,280
0
W
Awilix
Ripie
Awilix
10,717
3,743
941
6,394
19,567
10,726
379
5,869
13,698
0
15,232
L
Artio
YFubik
Artio
4,241
852
2,007
2,369
24,702
30,626
0
9,123
15,579
7,073
0
W
Janus
22,315
2,885
3,120
1,333
8,809
4,363
259
4,760
4,049
35,893
0
L
13,034
215
432
5,383
15,917
10,442
0
5,513
10,404
29,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
50,478
82
Minions Killed
116
0
Camps Cleared
0
952,180
Distance Traveled
1,166,857
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,673
639
17
1
0
178,916
0
W
Loki
10,064
839
29
2
0
238,544
0
W
Hou Yi
10,834
903
38
3
0
220,893
0
L
Odin
8,301
692
21
2
0
213,353
0
L
Achilles
7,195
600
5
0
0
216,661
1
W
Khepri
10,047
837
6
1
0
219,136
0
W
Awilix
9,602
800
12
1
0
254,852
0
L
Artio
7,444
620
7
1
0
190,155
0
W
Janus
9,931
828
31
3
0
233,432
0
L
Anubis
9,887
824
32
3
0
153,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role