Player Matchup

Nu Wa
Nu Wa
AdventureCat16
Nu Wa
Level 88
God Stats
3W - 3L
1,224 SR
Queue Stats
27W - 36L
1,381 Elo+
Solo
Poseidon
Poseidon
MeKarih
Poseidon
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 139L
1,296 Elo+
Party 1
Bacchus
Bacchus
ScorpioWitch
Bacchus
Level 67
God Stats
1W - 1L
1,151 SR
Queue Stats
3W - 3L
1,296 Elo+
Solo
Ao Kuang
Ao Kuang
buzey
Ao Kuang
Level 46
God Stats
10W - 11L
1,400 SR
Queue Stats
151W - 173L
1,347 Elo+
Party 1
Izanami
Izanami
weirddutchzer
Izanami
Level 68
God Stats
40W - 29L
1,534 SR
Queue Stats
116W - 125L
1,448 Elo+
Solo
Team Averages
Level 63
1,362 SR
1,353 Elo+

VS

Team Averages
Level 96
1,528 SR
1,424 Elo+
Shiva
Shiva
 
Shiva
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Beglaryan
Anubis
Level 107
God Stats
10W - 14L
1,570 SR
Queue Stats
26W - 39L
1,380 Elo+
Solo
Pele
Pele
Davidapolo
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,405 Elo+
Solo
Ullr
Ullr
JHONjd12
Ullr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 148L
1,409 Elo+
Solo
Ganesha
Ganesha
RavenJacob
Ganesha
Level 134
God Stats
15W - 10L
1,568 SR
Queue Stats
116W - 117L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,897
556
10,698
8,970
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
MeKarih
Poseidon
16
5 / 2 / 0
9,903
619
6,981
10,345
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ScorpioWitch
Bacchus
12
0 / 2 / 6
8,209
513
3,371
10,286
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
buzey
Ao Kuang
14
3 / 1 / 3
8,800
550
7,498
12,972
5,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
14
1 / 1 / 2
8,714
545
5,956
12,283
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 2 / 0
9,000
563
7,735
13,532
6,174
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
Beglaryan
Anubis
15
4 / 4 / 1
8,738
546
11,128
16,305
8,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

1
0 / 0 / 0
4,800
300
0
1,285
419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ullr
7
1 / 1 / 0
5,696
356
2,996
5,687
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
RavenJacob
Ganesha
13
1 / 3 / 1
7,729
483
6,252
12,674
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
9
9
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
2
0
1.5
W
1
3
4
1
L
Anubis
Beglaryan
Anubis
4
4
1
1.13
L
0
0
0
0
L
Ullr
1
1
0
1
W
Poseidon
MeKarih
Poseidon
5
2
0
2.5
L
Ganesha
RavenJacob
Ganesha
1
3
1
0.5
W
Bacchus
ScorpioWitch
Bacchus
0
2
6
1.5
W
Ao Kuang
buzey
Ao Kuang
3
1
3
4.5
W
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,504
Damage
28,111
54,856
Taken
49,483
23,958
Mitigated
25,888
20,940
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,735
1,255
0
4,846
13,532
6,174
0
9,399
3,763
0
63,693
W
10,698
1,422
0
990
8,970
2,982
129
0
8,970
57,866
0
L
Anubis
Beglaryan
Anubis
11,128
290
63
7,022
16,305
8,187
762
8,630
7,573
80,340
0
L
0
0
0
0
1,285
419
0
1,155
0
0
0
L
Ullr
2,996
1,115
0
1,218
5,687
1,678
0
1,967
3,590
0
18,612
W
Poseidon
MeKarih
Poseidon
6,981
1,778
0
3,412
10,345
3,465
2,100
5,195
5,150
87,518
0
L
Ganesha
RavenJacob
Ganesha
6,252
453
323
1,628
12,674
9,430
0
6,535
6,009
41,311
0
W
Bacchus
ScorpioWitch
Bacchus
3,371
786
340
2,097
10,286
8,149
0
3,277
7,009
20,354
0
W
Ao Kuang
buzey
Ao Kuang
7,498
2,910
0
8,118
12,972
5,034
1,076
2,818
10,154
50,915
0
W
Izanami
5,956
4,437
0
5,983
12,283
4,328
2,153
6,090
6,193
0
84,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,523
Gold Earned
35,963
500
Minions Killed
332
0
Camps Cleared
0
1,524,251
Distance Traveled
1,006,414
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,000
563
126
8
0
309,036
2
W
Nu Wa
8,897
556
101
6
0
241,370
3
L
Anubis
8,738
546
128
8
0
249,965
4
L
Pele
4,800
300
0
0
0
0
0
L
Ullr
5,696
356
44
3
0
157,111
0
W
Poseidon
9,903
619
154
10
0
326,284
4
L
Ganesha
7,729
483
34
2
0
290,302
0
W
Bacchus
8,209
513
36
2
0
349,127
3
W
Ao Kuang
8,800
550
87
5
0
316,992
0
W
Izanami
8,714
545
122
8
0
290,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role