Player Matchup

Atlas
Atlas
DVader148
Atlas
Level 160
God Stats
13W - 12L
1,559 SR
Queue Stats
43W - 37L
1,654 Elo+
Solo
Jing Wei
Jing Wei
KingDrizzy111
Jing Wei
Level 114
God Stats
16W - 8L
1,753 SR
Queue Stats
602W - 559L
1,486 Elo+
Party 1
Hera
Hera
dachshound4life
Hera
Level 107
God Stats
3W - 0L
1,651 SR
Queue Stats
437W - 387L
1,544 Elo+
Party 1
Team Averages
Level 127
1,654 SR
1,561 Elo+

VS

Team Averages
Level 122
1,533 SR
1,521 Elo+
Artemis
Artemis
BeerCadet
Artemis
Level 127
God Stats
6W - 6L
1,521 SR
Queue Stats
48W - 53L
1,485 Elo+
Party 2
Thanatos
Thanatos
FeaRBaron
Thanatos
Level 100
God Stats
1W - 1L
1,499 SR
Queue Stats
53W - 44L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
yoel612
Baron Samedi
Level 140
God Stats
3W - 2L
1,579 SR
Queue Stats
188W - 176L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DVader148
Atlas
20
5 / 7 / 11
14,109
784
18,540
29,650
36,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jing Wei
KingDrizzy111
Jing Wei
17
3 / 11 / 9
12,396
689
13,301
25,452
8,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
10 / 9 / 5
14,620
812
22,238
19,045
7,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BeerCadet
Artemis
18
11 / 5 / 12
14,231
791
21,538
23,082
10,292
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

Thanatos
FeaRBaron
Thanatos
18
11 / 7 / 10
14,617
812
20,111
27,673
14,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
yoel612
Baron Samedi
18
5 / 6 / 15
13,419
746
22,612
23,656
12,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
18
Kills
27
27
Deaths
18
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artemis
BeerCadet
Artemis
11
5
12
3.4
W
Atlas
DVader148
Atlas
5
7
11
1.5
L
Thanatos
FeaRBaron
Thanatos
11
7
10
2.29
W
Jing Wei
KingDrizzy111
Jing Wei
3
11
9
0.68
W
10
9
5
1.39
L
Baron Samedi
yoel612
Baron Samedi
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,079
Damage
64,261
74,147
Taken
74,411
52,562
Mitigated
37,870
6,146
Healing
34,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BeerCadet
Artemis
21,538
15,361
0
7,440
23,082
10,292
634
11,415
11,156
0
56,423
W
Atlas
DVader148
Atlas
18,540
5,507
0
5,028
29,650
36,431
310
9,895
19,426
44,878
0
L
Thanatos
FeaRBaron
Thanatos
20,111
3,148
0
17,502
27,673
14,905
105
15,932
11,437
0
41,634
W
Jing Wei
KingDrizzy111
Jing Wei
13,301
11,584
0
491
25,452
8,968
1,088
8,108
16,942
0
32,817
W
22,238
7,268
0
627
19,045
7,163
1,366
5,108
13,648
49,974
0
L
Baron Samedi
yoel612
Baron Samedi
22,612
2,974
2,554
7,471
23,656
12,673
903
12,506
10,519
61,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,125
Gold Earned
42,267
135
Minions Killed
167
7
Camps Cleared
6
886,038
Distance Traveled
881,522
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,231
791
56
3
2
294,353
0
W
Atlas
14,109
784
54
3
1
302,660
1
L
Thanatos
14,617
812
30
2
2
325,300
0
W
Jing Wei
12,396
689
41
2
5
292,607
1
W
Hera
14,620
812
40
2
1
290,771
1
L
Baron Samedi
13,419
746
81
5
2
261,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role