Player Matchup

Bacchus
Bacchus
BeerCadet
Bacchus
Level 127
God Stats
3W - 1L
1,525 SR
Queue Stats
48W - 53L
1,473 Elo+
Party 1
Thanatos
Thanatos
FeaRBaron
Thanatos
Level 100
God Stats
1W - 1L
1,265 SR
Queue Stats
53W - 44L
1,518 Elo+
Party 1
Freya
Freya
Grizz_Be_Easy
Freya
Level 143
God Stats
8W - 3L
1,574 SR
Queue Stats
444W - 597L
1,485 Elo+
Solo
Team Averages
Level 123
1,455 SR
1,492 Elo+

VS

Team Averages
Level 110
1,503 SR
1,483 Elo+
Merlin
Merlin
IxAM L3K1
Merlin
Level 106
God Stats
7W - 6L
1,509 SR
Queue Stats
219W - 334L
1,401 Elo+
Solo
Horus
Horus
shadeslayer465
Horus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,526 Elo+
Party 2
Lancelot
Lancelot
wertman1
Lancelot
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeerCadet
Bacchus
15
2 / 3 / 9
11,642
728
10,030
17,475
21,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
FeaRBaron
Thanatos
17
9 / 8 / 3
12,428
777
15,189
19,445
9,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 1 / 9
11,040
690
10,369
9,239
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
IxAM L3K1
Merlin
15
2 / 4 / 7
10,530
658
13,564
13,468
5,241
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 5 / 7
11,361
710
12,971
19,291
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
wertman1
Lancelot
14
6 / 5 / 4
10,571
661
10,134
17,086
11,023
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
29
12
Kills
11
12
Deaths
14
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BeerCadet
Bacchus
2
3
9
2.17
W
Thanatos
FeaRBaron
Thanatos
9
8
3
1.31
W
1
1
9
5.5
L
Merlin
IxAM L3K1
Merlin
2
4
7
1.38
L
3
5
7
1.3
L
Lancelot
wertman1
Lancelot
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,588
Damage
36,669
46,159
Taken
49,845
35,684
Mitigated
28,640
17,581
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BeerCadet
Bacchus
10,030
1,643
0
2,344
17,475
21,914
0
6,027
11,448
24,833
0
W
Thanatos
FeaRBaron
Thanatos
15,189
2,404
0
12,888
19,445
9,964
19
4,448
14,997
0
33,536
W
10,369
3,648
0
2,349
9,239
3,806
2,024
3,500
5,739
50,249
0
L
Merlin
IxAM L3K1
Merlin
13,564
386
326
1,746
13,468
5,241
732
3,028
10,140
57,048
0
L
12,971
4,812
1,199
4,257
19,291
12,376
0
11,135
7,337
0
29,194
L
Lancelot
wertman1
Lancelot
10,134
2,700
708
1,595
17,086
11,023
439
5,941
10,579
0
27,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,110
Gold Earned
32,462
156
Minions Killed
142
8
Camps Cleared
6
804,285
Distance Traveled
804,448
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,642
728
21
1
2
285,893
0
W
Thanatos
12,428
777
27
2
1
278,409
0
W
Freya
11,040
690
108
7
5
239,983
4
L
Merlin
10,530
658
73
5
3
245,443
1
L
Horus
11,361
710
28
2
0
280,289
4
L
Lancelot
10,571
661
41
3
3
278,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role