Player Matchup

Tiamat
Tiamat
ChokeGod1999
Tiamat
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 9L
1,768 Elo+
Party 2
Hachiman
Hachiman
JonBoneJones
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,705 Elo+
Party 2
Kuzenbo
Kuzenbo
X187FAC
Kuzenbo
Level 160
God Stats
0W - 2L
1,543 SR
Queue Stats
96W - 107L
1,491 Elo+
Solo
King Arthur
King Arthur
k1ngl0p3z
King Arthur
Level 64
God Stats
0W - 1L
1,519 SR
Queue Stats
3W - 1L
1,807 Elo+
Solo
Gilgamesh
Gilgamesh
琳哒腐竹
Gilgamesh
Level 87
God Stats
5W - 3L
1,944 SR
Queue Stats
266W - 281L
1,542 Elo+
Solo
Team Averages
Level 95
1,601 SR
1,663 Elo+

VS

Team Averages
Level 105
1,616 SR
1,536 Elo+
Nemesis
Nemesis
Achilles 6157
Nemesis
Level 128
God Stats
1W - 0L
1,776 SR
Queue Stats
160W - 167L
1,511 Elo+
Party 1
Scylla
Scylla
Doark
Scylla
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 145L
1,575 Elo+
Solo
Eset
Eset
RichNanadaime
Eset
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 84L
1,482 Elo+
Solo
Athena
Athena
ZombiAlucard
Athena
Level 158
God Stats
2W - 3L
1,758 SR
Queue Stats
133W - 154L
1,593 Elo+
Solo
Anubis
Anubis
monsteroverlord
Anubis
Level 68
God Stats
1W - 0L
1,544 SR
Queue Stats
13W - 10L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 7 / 11
9,090
649
9,569
15,577
8,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
JonBoneJones
Hachiman
18
13 / 7 / 5
11,521
823
31,356
19,470
9,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
X187FAC
Kuzenbo
16
1 / 6 / 13
9,534
681
11,011
24,755
36,734
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
k1ngl0p3z
King Arthur
17
2 / 8 / 7
9,714
694
6,873
20,217
22,570
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
琳哒腐竹
Gilgamesh
16
3 / 9 / 8
10,640
760
13,478
23,241
20,714
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
17 / 4 / 12
12,992
928
26,361
23,561
23,176
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Doark
Scylla
19
7 / 4 / 21
12,167
869
21,880
13,677
7,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 3 / 18
11,035
788
15,955
14,352
9,184
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
19
3 / 4 / 27
11,857
847
11,056
30,042
41,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 5 / 19
10,314
737
10,379
17,365
12,512
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
133
19
Kills
36
37
Deaths
20
44
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Nemesis
17
4
12
5.75
L
Tiamat
0
7
11
0.79
W
Scylla
Doark
Scylla
7
4
21
4.38
L
Hachiman
JonBoneJones
Hachiman
13
7
5
2.21
W
5
3
18
4.67
L
Kuzenbo
X187FAC
Kuzenbo
1
6
13
1.25
W
Athena
3
4
27
4.13
L
King Arthur
k1ngl0p3z
King Arthur
2
8
7
0.69
W
4
5
19
2.7
L
Gilgamesh
琳哒腐竹
Gilgamesh
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,287
Damage
85,631
103,260
Taken
98,997
98,203
Mitigated
94,423
22,310
Healing
37,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
26,361
10,349
4,860
5,649
23,561
23,176
1,471
5,147
18,414
1,727
34,727
L
Tiamat
9,569
1,321
825
3,348
15,577
8,357
566
10,329
5,100
17,881
0
W
Scylla
Doark
Scylla
21,880
2,261
3,816
2,997
13,677
7,730
2,039
3,579
10,098
37,008
0
L
Hachiman
JonBoneJones
Hachiman
31,356
15,795
506
4,134
19,470
9,828
1,940
12,294
6,982
0
51,145
W
15,955
2,032
2,617
2,687
14,352
9,184
1,436
3,096
11,256
31,263
0
L
Kuzenbo
X187FAC
Kuzenbo
11,011
3,848
1,130
4,730
24,755
36,734
659
13,141
11,353
18,285
0
W
Athena
11,056
4,011
4,240
6,168
30,042
41,821
564
5,061
24,981
21,463
0
L
King Arthur
k1ngl0p3z
King Arthur
6,873
458
1,208
2,308
20,217
22,570
448
11,780
7,966
0
16,062
W
10,379
685
1,482
2,902
17,365
12,512
1,725
3,697
13,668
23,932
0
L
Gilgamesh
琳哒腐竹
Gilgamesh
13,478
3,043
2,101
2,020
23,241
20,714
391
11,462
11,512
0
24,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,499
Gold Earned
58,365
116
Minions Killed
134
0
Camps Cleared
0
1,113,719
Distance Traveled
1,291,419
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,992
928
12
1
0
272,482
2
L
Tiamat
9,090
649
26
2
0
223,732
0
W
Scylla
12,167
869
46
3
0
265,116
6
L
Hachiman
11,521
823
33
2
0
195,179
0
W
Eset
11,035
788
30
2
0
246,963
0
L
Kuzenbo
9,534
681
20
1
0
231,794
1
W
Athena
11,857
847
16
1
0
273,596
4
L
King Arthur
9,714
694
19
1
0
244,363
2
W
Anubis
10,314
737
30
2
0
233,262
0
L
Gilgamesh
10,640
760
18
1
0
218,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role