Player Matchup

Cupid
Cupid
 
Cupid
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Alexonism
Chang'e
Level 158
God Stats
40W - 53L
1,496 SR
Queue Stats
815W - 810L
1,447 Elo+
Solo
Lancelot
Lancelot
BlessedBrendon
Lancelot
Level 83
God Stats
6W - 3L
1,554 SR
Queue Stats
40W - 63L
1,413 Elo+
Solo
King Arthur
King Arthur
corznd
King Arthur
Level 68
God Stats
6W - 1L
1,618 SR
Queue Stats
105W - 111L
1,534 Elo+
Solo
Team Averages
Level 120
1,534 SR
1,479 Elo+

VS

Team Averages
Level 120
1,536 SR
1,457 Elo+
Lancelot
Lancelot
DerpDerpperson
Lancelot
Level 47
God Stats
2W - 5L
1,499 SR
Queue Stats
80W - 112L
1,363 Elo+
Party 1
Achilles
Achilles
Tyjumei
Achilles
Level 145
God Stats
14W - 12L
1,596 SR
Queue Stats
434W - 428L
1,455 Elo+
Solo
Jormungandr
Jormungandr
UnknownSoldier10
Jormungandr
Level 132
God Stats
32W - 18L
1,647 SR
Queue Stats
483W - 466L
1,444 Elo+
Party 1
Vulcan
Vulcan
chopper0090
Vulcan
Level 118
God Stats
1W - 5L
1,299 SR
Queue Stats
193W - 189L
1,513 Elo+
Solo
Cernunnos
Cernunnos
ofoxgiven
Cernunnos
Level 160
God Stats
18W - 14L
1,638 SR
Queue Stats
844W - 842L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
3 / 0 / 2
11,915
542
10,079
10,556
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hera
 
Hera
18
4 / 0 / 1
11,649
530
11,186
8,642
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Alexonism
Chang'e
20
9 / 0 / 2
13,289
604
17,448
18,414
11,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
18
5 / 5 / 4
11,717
533
6,527
16,837
8,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
corznd
King Arthur
17
3 / 1 / 5
11,594
527
8,490
22,911
20,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
1 / 9 / 0
8,465
385
6,158
20,076
9,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Tyjumei
Achilles
12
2 / 5 / 0
8,421
383
5,603
14,636
12,176
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
UnknownSoldier10
Jormungandr
14
0 / 1 / 2
9,148
416
7,592
17,801
16,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
16
2 / 5 / 1
9,992
454
10,149
14,525
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ofoxgiven
Cernunnos
15
1 / 4 / 0
9,185
418
6,888
14,810
6,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
24
Kills
6
6
Deaths
24
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
2
4
W
Hera
 
Hera
4
0
1
4.5
W
Chang'e
Alexonism
Chang'e
9
0
2
10
W
Lancelot
5
5
4
1.4
L
Lancelot
1
9
0
0.11
L
Achilles
Tyjumei
Achilles
2
5
0
0.4
L
Jormungandr
UnknownSoldier10
Jormungandr
0
1
2
1
L
Vulcan
2
5
1
0.5
W
King Arthur
corznd
King Arthur
3
1
5
5.5
L
Cernunnos
ofoxgiven
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,730
Damage
36,390
77,360
Taken
81,848
49,234
Mitigated
51,566
32,632
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,079
7,223
2,828
4,373
10,556
4,967
1,499
2,335
8,221
0
106,575
W
Hera
 
Hera
11,186
2,968
0
1,753
8,642
3,687
1,352
3,864
4,778
95,343
0
W
Chang'e
Alexonism
Chang'e
17,448
683
330
13,567
18,414
11,280
2,526
2,880
15,534
106,634
0
W
Lancelot
6,527
992
0
1,920
16,837
8,905
406
3,829
13,008
0
102,821
L
Lancelot
6,158
822
0
360
20,076
9,256
0
8,011
12,065
0
74,129
L
Achilles
Tyjumei
Achilles
5,603
1,022
0
1,679
14,636
12,176
0
6,470
8,166
0
47,277
L
Jormungandr
UnknownSoldier10
Jormungandr
7,592
1,621
2,946
4,135
17,801
16,875
0
5,845
11,956
51,439
0
L
Vulcan
10,149
3,590
0
1,470
14,525
7,081
0
7,828
6,697
92,911
0
W
King Arthur
corznd
King Arthur
8,490
1,291
3,385
4,476
22,911
20,395
493
5,169
17,742
0
70,472
L
Cernunnos
ofoxgiven
Cernunnos
6,888
3,456
0
3,627
14,810
6,178
0
480
14,330
0
77,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,164
Gold Earned
45,211
737
Minions Killed
537
0
Camps Cleared
0
2,178,979
Distance Traveled
1,841,313
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,915
542
175
8
0
365,510
1
W
Hera
11,649
530
165
8
0
435,959
5
W
Chang'e
13,289
604
183
8
0
430,809
5
W
Lancelot
11,717
533
133
6
0
482,849
3
L
Lancelot
8,465
385
96
4
0
439,751
0
L
Achilles
8,421
383
83
4
0
250,327
3
L
Jormungandr
9,148
416
63
3
0
420,415
1
L
Vulcan
9,992
454
166
8
0
398,195
2
W
King Arthur
11,594
527
81
4
0
463,852
5
L
Cernunnos
9,185
418
129
6
0
332,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role