Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Em1k
Chiron
Level 159
God Stats
1W - 2L
1,550 SR
Queue Stats
173W - 182L
1,513 Elo+
Party 1
Ao Kuang
Ao Kuang
Foosle
Ao Kuang
Level 97
God Stats
8W - 9L
1,415 SR
Queue Stats
237W - 229L
1,556 Elo+
Solo
Eset
Eset
JustMizantrop
Eset
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
266W - 263L
1,339 Elo+
Party 1
Tyr
Tyr
SkelletMeduson
Tyr
Level 149
God Stats
6W - 6L
1,695 SR
Queue Stats
194W - 192L
1,571 Elo+
Solo
Team Averages
Level 137
1,532 SR
1,496 Elo+

VS

Team Averages
Level 102
1,633 SR
1,617 Elo+
Merlin
Merlin
Alexis25847
Merlin
Level 58
God Stats
26W - 14L
1,654 SR
Queue Stats
53W - 50L
1,603 Elo+
Solo
Discordia
Discordia
Muzzayyy
Discordia
Level 125
God Stats
8W - 11L
1,472 SR
Queue Stats
340W - 286L
1,559 Elo+
Solo
Osiris
Osiris
Porsminator
Osiris
Level 133
God Stats
6W - 3L
1,612 SR
Queue Stats
137W - 102L
1,625 Elo+
Solo
Sobek
Sobek
SantaHaze
Sobek
Level 137
God Stats
13W - 15L
1,551 SR
Queue Stats
248W - 219L
1,589 Elo+
Solo
Xbalanque
Xbalanque
Veryhandsome
Xbalanque
Level 57
God Stats
2W - 0L
1,877 SR
Queue Stats
19W - 11L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
0 / 3 / 2
10,107
481
9,723
17,134
7,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
Em1k
Chiron
15
2 / 3 / 5
9,436
449
17,162
17,650
7,874
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Foosle
Ao Kuang
18
7 / 4 / 3
11,471
546
10,228
24,756
12,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 8 / 6
8,737
416
5,790
20,323
23,565
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 4 / 4
10,831
516
11,581
27,407
26,424
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
2 / 4 / 0
10,331
492
9,092
11,088
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
Muzzayyy
Discordia
15
0 / 3 / 7
10,196
486
14,640
11,189
5,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
19
10 / 1 / 4
12,570
599
19,947
18,597
15,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sobek
SantaHaze
Sobek
15
1 / 2 / 12
10,264
489
7,559
22,809
32,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Xbalanque
Veryhandsome
Xbalanque
20
9 / 1 / 6
13,401
638
26,287
17,223
8,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
11
Kills
22
22
Deaths
11
20
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
2
0.33
W
Merlin
2
4
0
0.5
L
Chiron
Em1k
Chiron
2
3
5
1.5
L
Ao Kuang
Foosle
Ao Kuang
7
4
3
2.13
L
0
8
6
0.38
W
Discordia
Muzzayyy
Discordia
0
3
7
1.17
W
Osiris
10
1
4
12
W
Sobek
SantaHaze
Sobek
1
2
12
3.5
L
2
4
4
1
W
Xbalanque
Veryhandsome
Xbalanque
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,484
Damage
77,525
107,270
Taken
80,906
77,439
Mitigated
68,030
41,674
Healing
19,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
9,723
5,533
0
8,236
17,134
7,422
0
1,303
15,801
0
88,584
W
Merlin
9,092
650
0
843
11,088
5,779
0
2,204
8,884
79,423
0
L
Chiron
Em1k
Chiron
17,162
6,120
611
5,060
17,650
7,874
1,304
6,627
10,537
0
80,419
L
Ao Kuang
Foosle
Ao Kuang
10,228
1,215
0
15,031
24,756
12,154
27
6,912
17,576
83,565
0
L
5,790
994
643
2,967
20,323
23,565
133
6,376
13,696
24,759
0
W
Discordia
Muzzayyy
Discordia
14,640
538
0
1,593
11,189
5,100
0
3,516
7,673
75,171
0
W
Osiris
19,947
6,597
0
7,248
18,597
15,258
294
5,662
12,935
0
117,749
W
Sobek
SantaHaze
Sobek
7,559
911
688
4,853
22,809
32,989
0
5,929
16,880
20,354
0
L
11,581
1,716
0
9,126
27,407
26,424
0
8,928
18,369
15,318
72,085
W
Xbalanque
Veryhandsome
Xbalanque
26,287
15,392
0
4,307
17,223
8,904
0
2,200
15,023
0
149,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,582
Gold Earned
56,762
620
Minions Killed
663
0
Camps Cleared
0
1,962,899
Distance Traveled
2,177,715
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,107
481
161
8
0
327,394
7
W
Merlin
10,331
492
131
6
0
387,202
4
L
Chiron
9,436
449
140
7
0
398,221
11
L
Ao Kuang
11,471
546
134
6
0
466,263
2
L
Eset
8,737
416
21
1
0
380,750
5
W
Discordia
10,196
486
139
7
0
419,194
3
W
Osiris
12,570
599
156
7
0
506,269
9
W
Sobek
10,264
489
23
1
0
446,415
5
L
Tyr
10,831
516
164
8
0
390,271
3
W
Xbalanque
13,401
638
214
10
0
418,635
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role