Player Matchup

Medusa
Medusa
BigLocDog88
Medusa
Level 160
God Stats
0W - 2L
1,525 SR
Queue Stats
471W - 382L
1,553 Elo+
Solo
Hel
Hel
Mange Strus9c
Hel
Level 127
God Stats
2W - 1L
1,242 SR
Queue Stats
66W - 87L
1,463 Elo+
Solo
Sun Wukong
Sun Wukong
Soulinx
Sun Wukong
Level 66
God Stats
7W - 9L
1,531 SR
Queue Stats
50W - 57L
1,506 Elo+
Solo
Team Averages
Level 118
1,432 SR
1,507 Elo+

VS

Team Averages
Level 127
1,611 SR
1,533 Elo+
Artemis
Artemis
 
Artemis
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sweet Elbows
Cthulhu
Level 129
God Stats
1W - 0L
1,834 SR
Queue Stats
39W - 35L
1,527 Elo+
Party 1
Freya
Freya
sathendrone
Freya
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 84L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
3 / 6 / 1
8,288
691
10,827
13,802
6,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 4
7,656
638
7,886
13,366
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Soulinx
Sun Wukong
11
2 / 6 / 3
7,645
637
7,299
15,458
8,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 3 / 8
8,948
746
7,274
9,134
3,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Sweet Elbows
Cthulhu
14
0 / 1 / 15
9,496
791
9,402
11,344
11,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
12 / 1 / 3
10,947
912
20,039
14,759
8,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
15
15
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
8
2.33
L
Medusa
3
6
1
0.58
L
0
3
4
0.67
L
Sun Wukong
Soulinx
Sun Wukong
2
6
3
0.58
W
Cthulhu
Sweet Elbows
Cthulhu
0
1
15
7.5
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,012
Damage
36,715
42,626
Taken
35,237
21,740
Mitigated
23,900
9,202
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,274
2,530
0
2,860
9,134
3,765
1,874
1,152
7,982
0
31,470
L
Medusa
10,827
3,346
0
250
13,802
6,493
336
9,557
4,245
0
34,305
L
7,886
417
2,054
5,599
13,366
6,385
87
8,619
4,747
29,282
0
L
Sun Wukong
Soulinx
Sun Wukong
7,299
1,496
0
1,299
15,458
8,862
0
9,867
5,591
0
18,543
W
Cthulhu
Sweet Elbows
Cthulhu
9,402
1,085
1,047
2,265
11,344
11,971
100
4,662
6,682
27,562
0
W
20,039
6,170
0
7,695
14,759
8,164
481
3,042
11,717
43,194
3,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,589
Gold Earned
29,391
114
Minions Killed
126
3
Camps Cleared
7
617,589
Distance Traveled
697,152
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,948
746
46
4
2
221,844
4
L
Medusa
8,288
691
53
4
0
176,846
1
L
Hel
7,656
638
39
3
2
230,710
3
L
Sun Wukong
7,645
637
22
2
1
210,033
5
W
Cthulhu
9,496
791
25
2
2
258,781
4
W
Freya
10,947
912
55
5
3
216,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role