Player Matchup

Nemesis
Nemesis
Blake Hertrich
Nemesis
Level 122
God Stats
0W - 1L
1,332 SR
Queue Stats
78W - 73L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Putrunaje
Nu Wa
Level 29
God Stats
1W - 1L
1,737 SR
Queue Stats
9W - 17L
1,416 Elo+
Solo
Jing Wei
Jing Wei
Safeerah
Jing Wei
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
158W - 165L
1,477 Elo+
Solo
Sobek
Sobek
magicboombox
Sobek
Level 148
God Stats
0W - 3L
1,382 SR
Queue Stats
225W - 210L
1,489 Elo+
Solo
Loki
Loki
yessssss
Loki
Level 110
God Stats
8W - 6L
1,637 SR
Queue Stats
402W - 373L
1,466 Elo+
Solo
Team Averages
Level 113
1,518 SR
1,477 Elo+

VS

Team Averages
Level 116
1,434 SR
1,498 Elo+
Kukulkan
Kukulkan
Achilles 6157
Kukulkan
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 167L
1,500 Elo+
Party 1
Khepri
Khepri
HorizonStorm
Khepri
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 74L
1,512 Elo+
Solo
Hades
Hades
monsteroverlord
Hades
Level 68
God Stats
1W - 0L
1,302 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
n o t a 1 k
Ne Zha
Level 151
God Stats
4W - 5L
1,288 SR
Queue Stats
773W - 809L
1,502 Elo+
Solo
Chiron
Chiron
Клетус
Chiron
Level 105
God Stats
33W - 21L
1,580 SR
Queue Stats
732W - 731L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 10
11,639
647
10,893
22,322
15,985
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
Putrunaje
Nu Wa
14
1 / 6 / 6
9,477
527
16,132
14,720
5,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Safeerah
Jing Wei
20
5 / 4 / 6
12,175
676
18,666
17,711
8,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
2 / 4 / 12
12,177
677
12,717
27,093
41,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Loki
20
3 / 5 / 7
11,336
630
16,117
13,734
6,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Achilles 6157
Kukulkan
20
9 / 2 / 14
13,291
738
27,132
12,006
8,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
19
1 / 4 / 17
12,727
707
9,576
28,167
37,248
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
0 / 3 / 19
11,018
612
11,531
20,981
17,232
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
20
7 / 6 / 14
12,989
722
19,712
18,130
10,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chiron
20
8 / 1 / 12
12,604
700
18,904
14,408
9,147
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
101
15
Kills
25
26
Deaths
16
41
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Achilles 6157
Kukulkan
9
2
14
8
L
4
7
10
1.29
W
Khepri
1
4
17
2.38
L
Nu Wa
Putrunaje
Nu Wa
1
6
6
0.67
L
Jing Wei
Safeerah
Jing Wei
5
4
6
2
L
2
4
12
2
W
0
3
19
3.17
W
Ne Zha
7
6
14
2.33
L
Loki
3
5
7
1.3
W
Chiron
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,525
Damage
86,855
95,580
Taken
93,692
77,615
Mitigated
82,624
32,936
Healing
33,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Achilles 6157
Kukulkan
27,132
1,491
1,718
2,176
12,006
8,078
2,067
4,531
7,475
85,676
0
L
10,893
3,353
1,508
3,400
22,322
15,985
0
13,484
8,838
0
15,976
W
Khepri
9,576
166
1,761
5,175
28,167
37,248
413
8,530
19,637
27,872
0
L
Nu Wa
Putrunaje
Nu Wa
16,132
5,133
737
2,954
14,720
5,345
0
5,539
9,181
27,582
0
L
Jing Wei
Safeerah
Jing Wei
18,666
8,677
2,326
3,741
17,711
8,592
1,062
8,860
8,851
0
47,726
L
12,717
756
5,954
10,293
27,093
41,260
168
14,155
12,938
22,175
0
W
11,531
991
2,487
4,838
20,981
17,232
1,115
6,113
14,868
27,741
0
W
Ne Zha
19,712
3,705
1,541
2,702
18,130
10,919
477
4,386
13,744
0
34,694
L
Loki
16,117
439
1,014
1,009
13,734
6,433
510
6,201
7,533
0
38,340
W
Chiron
18,904
6,075
4,740
5,935
14,408
9,147
4,198
5,289
9,119
0
42,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,804
Gold Earned
62,629
155
Minions Killed
254
0
Camps Cleared
0
1,519,832
Distance Traveled
1,537,389
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,291
738
121
7
0
291,899
2
L
Nemesis
11,639
647
10
1
0
306,017
1
W
Khepri
12,727
707
30
2
0
283,030
3
L
Nu Wa
9,477
527
15
1
0
292,976
0
L
Jing Wei
12,175
676
71
4
0
252,534
2
L
Sobek
12,177
677
15
1
0
318,951
2
W
Hades
11,018
612
32
2
0
323,483
1
W
Ne Zha
12,989
722
29
2
0
302,470
0
L
Loki
11,336
630
44
2
0
349,354
0
W
Chiron
12,604
700
42
2
0
336,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role