Player Matchup

Chronos
Chronos
BeerCadet
Chronos
Level 127
God Stats
3W - 3L
1,787 SR
Queue Stats
48W - 53L
1,492 Elo+
Party 2
Tyr
Tyr
FeaRBaron
Tyr
Level 100
God Stats
11W - 9L
1,790 SR
Queue Stats
53W - 44L
1,540 Elo+
Party 2
Lancelot
Lancelot
xYouDieIReloadx
Lancelot
Level 119
God Stats
8W - 8L
1,561 SR
Queue Stats
99W - 104L
1,433 Elo+
Solo
Team Averages
Level 115
1,713 SR
1,488 Elo+

VS

Team Averages
Level 90
1,578 SR
1,519 Elo+
Cernunnos
Cernunnos
Darthaidan
Cernunnos
Level 156
God Stats
2W - 0L
1,814 SR
Queue Stats
15W - 5L
1,476 Elo+
Party 1
King Arthur
King Arthur
Mills573
King Arthur
Level 34
God Stats
2W - 0L
1,420 SR
Queue Stats
3W - 0L
1,581 Elo+
Party 1
Fafnir
Fafnir
hexeddeath
Fafnir
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BeerCadet
Chronos
10
4 / 4 / 3
7,379
738
10,118
11,305
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 4
8,181
818
10,641
12,087
11,376
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
9
0 / 6 / 4
6,371
637
7,085
12,900
4,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Darthaidan
Cernunnos
13
6 / 4 / 5
8,399
840
14,226
11,196
6,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Mills573
King Arthur
12
4 / 2 / 7
8,122
812
13,458
14,388
13,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
hexeddeath
Fafnir
11
1 / 2 / 9
7,785
779
4,088
10,892
11,620
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
11
11
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
BeerCadet
Chronos
4
4
3
1.38
W
Cernunnos
Darthaidan
Cernunnos
6
4
5
2.13
L
4
1
4
6
W
King Arthur
Mills573
King Arthur
4
2
7
3.75
W
Fafnir
hexeddeath
Fafnir
1
2
9
2.75
L
Lancelot
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,844
Damage
31,772
36,292
Taken
36,476
21,464
Mitigated
32,127
6,880
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BeerCadet
Chronos
10,118
5,047
0
1,788
11,305
5,174
0
1,465
9,840
20,460
2,256
W
Cernunnos
Darthaidan
Cernunnos
14,226
5,553
0
2,024
11,196
6,526
1,370
3,182
8,014
0
37,030
L
10,641
618
0
3,114
12,087
11,376
0
1,527
10,560
0
20,738
W
King Arthur
Mills573
King Arthur
13,458
2,165
0
1,054
14,388
13,981
136
3,165
11,223
0
31,442
W
Fafnir
hexeddeath
Fafnir
4,088
691
1,374
2,737
10,892
11,620
303
3,195
7,697
5,946
0
L
Lancelot
7,085
1,438
0
1,978
12,900
4,914
0
1,259
11,641
0
20,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,931
Gold Earned
24,306
94
Minions Killed
91
4
Camps Cleared
3
585,518
Distance Traveled
541,185
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,379
738
39
4
2
162,303
0
W
Cernunnos
8,399
840
47
5
2
165,583
2
L
Tyr
8,181
818
31
3
1
223,835
0
W
King Arthur
8,122
812
42
4
1
199,566
3
W
Fafnir
7,785
779
2
0
0
176,036
1
L
Lancelot
6,371
637
24
2
1
199,380
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role