Player Matchup

Atlas
Atlas
ArcSchwarz
Atlas
Level 49
God Stats
2W - 5L
1,308 SR
Queue Stats
124W - 114L
1,573 Elo+
Solo
Lancelot
Lancelot
KinkyLogic
Lancelot
Level 104
God Stats
8W - 2L
1,711 SR
Queue Stats
338W - 294L
1,571 Elo+
Party 1
Ra
Ra
Mayhem009
Ra
Level 119
God Stats
9W - 12L
1,640 SR
Queue Stats
159W - 129L
1,573 Elo+
Party 1
Erlang Shen
Erlang Shen
SadBoyDior-_
Erlang Shen
Level 129
God Stats
4W - 0L
1,789 SR
Queue Stats
171W - 139L
1,554 Elo+
Party 1
Mercury
Mercury
SourSweetGone29
Mercury
Level 29
God Stats
2W - 0L
1,726 SR
Queue Stats
37W - 23L
1,664 Elo+
Party 1
Team Averages
Level 86
1,635 SR
1,587 Elo+

VS

Team Averages
Level 95
1,670 SR
1,667 Elo+
Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
LilSprigs
Terra
Level 15
God Stats
2W - 2L
1,776 SR
Queue Stats
19W - 10L
1,853 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SaltyCoffeeBean
Tsukuyomi
Level 150
God Stats
2W - 4L
1,547 SR
Queue Stats
155W - 136L
1,677 Elo+
Party 2
Artemis
Artemis
Wintermaul55
Artemis
Level 81
God Stats
6W - 1L
1,807 SR
Queue Stats
15W - 6L
1,853 Elo+
Party 2
Anubis
Anubis
hoopinggod-bjjon
Anubis
Level 121
God Stats
5W - 6L
1,722 SR
Queue Stats
380W - 400L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
9
2 / 0 / 4
5,764
576
4,314
5,205
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
KinkyLogic
Lancelot
9
2 / 0 / 1
5,414
541
5,127
6,789
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 3
5,413
541
1,919
2,871
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SadBoyDior-_
Erlang Shen
11
2 / 0 / 0
6,249
625
7,709
7,588
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 0 / 3
5,634
563
3,102
4,730
1,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 2 / 0
4,831
483
4,423
9,945
4,128
Terra
LilSprigs
Terra
6
0 / 2 / 1
4,606
461
2,548
7,348
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
SaltyCoffeeBean
Tsukuyomi
9
0 / 0 / 1
5,240
524
2,873
6,581
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
Wintermaul55
Artemis
8
0 / 1 / 0
4,587
459
2,730
3,518
996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 0
5,092
509
3,520
7,801
3,952
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
1
1
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Atlas
2
0
4
4
W
Lancelot
KinkyLogic
Lancelot
2
0
1
2.5
L
Terra
LilSprigs
Terra
0
2
1
0.25
W
0
1
3
1.5
W
Erlang Shen
SadBoyDior-_
Erlang Shen
2
0
0
2
L
Tsukuyomi
SaltyCoffeeBean
Tsukuyomi
0
0
1
0.5
W
1
0
3
2.5
L
Artemis
Wintermaul55
Artemis
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,171
Damage
16,094
27,183
Taken
35,193
12,848
Mitigated
15,601
10,362
Healing
10,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,423
1,713
0
1,746
9,945
4,128
0
99
9,846
0
28,331
W
Atlas
4,314
2,125
0
1,895
5,205
3,384
0
1,431
3,774
14,330
0
W
Lancelot
KinkyLogic
Lancelot
5,127
915
0
2,409
6,789
2,583
0
1,513
5,276
0
30,741
L
Terra
LilSprigs
Terra
2,548
516
600
1,505
7,348
4,233
0
2,635
4,647
10,018
0
W
1,919
105
431
1,003
2,871
835
376
2,413
458
34,980
0
W
Erlang Shen
SadBoyDior-_
Erlang Shen
7,709
3,589
0
4,134
7,588
4,512
0
0
7,588
0
44,715
L
Tsukuyomi
SaltyCoffeeBean
Tsukuyomi
2,873
791
0
1,468
6,581
2,292
0
592
5,971
0
36,950
W
3,102
1,373
0
490
4,730
1,534
0
711
4,019
0
42,658
L
Artemis
Wintermaul55
Artemis
2,730
1,716
0
1,728
3,518
996
0
598
2,920
0
24,816
L
3,520
35
245
3,112
7,801
3,952
0
2,098
5,576
31,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,474
Gold Earned
24,356
315
Minions Killed
242
0
Camps Cleared
0
1,004,914
Distance Traveled
898,922
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,831
483
42
4
0
195,428
1
W
Atlas
5,764
576
23
2
0
191,450
2
W
Lancelot
5,414
541
60
6
0
234,690
1
L
Terra
4,606
461
17
2
0
173,236
4
W
Ra
5,413
541
77
8
0
160,236
1
W
Erlang Shen
6,249
625
74
7
0
218,096
5
L
Tsukuyomi
5,240
524
73
7
0
221,041
5
W
Mercury
5,634
563
81
8
0
200,442
3
L
Artemis
4,587
459
46
5
0
161,621
4
L
Anubis
5,092
509
64
6
0
147,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role