Player Matchup

Jormungandr
Jormungandr
SACKNASTY420
Jormungandr
Level 84
God Stats
22W - 32L
1,443 SR
Queue Stats
99W - 146L
1,317 Elo+
Solo
Discordia
Discordia
SorryTing
Discordia
Level 98
God Stats
0W - 6L
1,231 SR
Queue Stats
31W - 46L
1,352 Elo+
Solo
Medusa
Medusa
spike457
Medusa
Level 55
God Stats
6W - 4L
1,609 SR
Queue Stats
24W - 44L
1,237 Elo+
Solo
Team Averages
Level 79
1,428 SR
1,302 Elo+

VS

Team Averages
Level 82
1,459 SR
1,473 Elo+
King Arthur
King Arthur
Bigb0yDaniel
King Arthur
Level 24
God Stats
42W - 23L
1,580 SR
Queue Stats
107W - 89L
1,506 Elo+
Party 1
Sol
Sol
GeorgeThomas916
Sol
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,363 Elo+
Solo
Artio
Artio
haydenb22
Artio
Level 122
God Stats
1W - 1L
1,298 SR
Queue Stats
198W - 188L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SACKNASTY420
Jormungandr
10
2 / 1 / 3
6,200
775
6,917
6,878
5,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
SorryTing
Discordia
10
0 / 0 / 4
5,924
741
4,979
3,795
1,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
spike457
Medusa
8
3 / 2 / 2
6,111
764
5,962
6,496
2,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigb0yDaniel
King Arthur
10
1 / 2 / 0
5,672
709
4,008
7,019
3,698
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 1
6,095
762
5,647
7,030
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
haydenb22
Artio
10
0 / 1 / 2
5,698
712
5,523
10,440
5,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
3
3
Deaths
5
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bigb0yDaniel
King Arthur
1
2
0
0.5
W
2
2
1
1.25
L
Jormungandr
SACKNASTY420
Jormungandr
2
1
3
3.5
L
Discordia
SorryTing
Discordia
0
0
4
2
W
Artio
haydenb22
Artio
0
1
2
1
L
Medusa
spike457
Medusa
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,858
Damage
15,178
17,169
Taken
24,489
9,226
Mitigated
11,952
3,229
Healing
9,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bigb0yDaniel
King Arthur
4,008
292
268
1,873
7,019
3,698
0
3,224
3,795
0
12,784
W
5,647
2,214
0
1,963
7,030
2,878
467
3,440
3,590
14,396
1,946
L
Jormungandr
SACKNASTY420
Jormungandr
6,917
3,685
340
2,140
6,878
5,004
0
4,062
2,816
18,735
0
L
Discordia
SorryTing
Discordia
4,979
392
0
0
3,795
1,574
0
2,832
963
19,495
0
W
Artio
haydenb22
Artio
5,523
917
762
4,489
10,440
5,376
0
5,614
4,826
20,768
0
L
Medusa
spike457
Medusa
5,962
3,390
231
518
6,496
2,648
0
3,536
2,960
0
13,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,235
Gold Earned
17,465
87
Minions Killed
82
2
Camps Cleared
4
428,728
Distance Traveled
496,029
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,672
709
19
2
3
177,349
1
W
Sol
6,095
762
37
5
0
144,271
0
L
Jormungandr
6,200
775
23
3
1
150,022
0
L
Discordia
5,924
741
46
6
0
166,138
3
W
Artio
5,698
712
26
3
1
174,409
2
L
Medusa
6,111
764
18
2
1
112,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role