Player Matchup

Ra
Ra
KakujinDansei
Ra
Level 129
God Stats
1W - 2L
1,465 SR
Queue Stats
31W - 39L
1,425 Elo+
Party 2
Horus
Horus
SaluteUncleSam
Horus
Level 125
God Stats
2W - 1L
1,547 SR
Queue Stats
44W - 55L
1,415 Elo+
Party 2
Freya
Freya
ShardDelum
Freya
Level 118
God Stats
0W - 2L
1,558 SR
Queue Stats
13W - 20L
1,435 Elo+
Solo
Team Averages
Level 124
1,524 SR
1,425 Elo+

VS

Team Averages
Level 87
1,686 SR
1,658 Elo+
Thor
Thor
Laddyboy
Thor
Level 109
God Stats
8W - 2L
1,543 SR
Queue Stats
53W - 25L
1,675 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NotCrisx
Cu Chulainn
Level 107
God Stats
2W - 0L
1,707 SR
Queue Stats
48W - 29L
1,679 Elo+
Party 1
Sol
Sol
saucylabia
Sol
Level 46
God Stats
4W - 1L
1,807 SR
Queue Stats
47W - 25L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 4
8,244
687
6,687
14,300
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 5
8,994
750
7,822
17,892
20,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
12
3 / 10 / 4
8,971
748
8,476
18,046
9,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
12 / 2 / 9
10,631
886
18,417
12,051
5,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
NotCrisx
Cu Chulainn
13
4 / 4 / 15
9,464
789
8,245
12,200
10,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 3 / 13
9,855
821
17,962
14,492
6,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
7
Kills
22
22
Deaths
9
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
10
4
0.4
W
Thor
12
2
9
8.25
W
Cu Chulainn
NotCrisx
Cu Chulainn
4
4
15
2.88
L
2
2
5
2.25
L
Freya
3
10
4
0.5
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,985
Damage
44,624
50,238
Taken
38,743
35,747
Mitigated
23,366
12,746
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,687
229
1,128
1,025
14,300
5,577
0
3,790
10,357
28,471
0
W
Thor
18,417
3,224
0
264
12,051
5,980
731
3,416
8,635
0
31,509
W
Cu Chulainn
NotCrisx
Cu Chulainn
8,245
1,893
259
2,344
12,200
10,557
430
4,071
8,129
601
30,872
L
7,822
3,705
1,465
4,468
17,892
20,662
0
6,688
10,839
0
16,609
L
Freya
8,476
2,533
100
4,560
18,046
9,508
0
5,630
12,279
23,820
2,624
W
17,962
7,437
0
7,037
14,492
6,829
1,443
7,046
7,446
37,864
4,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,209
Gold Earned
29,950
87
Minions Killed
119
2
Camps Cleared
8
566,612
Distance Traveled
604,450
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,244
687
46
4
2
174,565
2
W
Thor
10,631
886
29
2
3
209,013
2
W
Cu Chulainn
9,464
789
45
4
2
202,209
0
L
Horus
8,994
750
9
1
0
236,314
1
L
Freya
8,971
748
32
3
0
155,733
2
W
Sol
9,855
821
45
4
3
193,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role