Player Matchup

Loki
Loki
Gold V
 
Loki
Gold V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold V
Sensaiii42
Chernobog
Gold V
Level 89
God Stats
3W - 2L
1,705 SR
Queue Stats
271W - 283L
1,172 MMR
Solo
Chang'e
Chang'e
Gold III
Teviney
Chang'e
Gold III
Level 58
God Stats
52W - 43L
1,538 SR
Queue Stats
125W - 116L
1,302 MMR
Solo
Nu Wa
Nu Wa
Gold V
alexcvng
Nu Wa
Gold V
Level 56
God Stats
11W - 14L
1,351 SR
Queue Stats
126W - 140L
1,298 MMR
Solo
Shiva
Shiva
Silver II
kylerpunk
Shiva
Silver II
Level 148
God Stats
12W - 15L
1,422 SR
Queue Stats
400W - 429L
1,036 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 83
1,503 SR
1,261 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,458 SR
1,209 MMR
Janus
Janus
Silver V
DedaRaKaia
Janus
Silver V
Level 107
God Stats
0W - 1L
1,463 SR
Queue Stats
2W - 7L
1,363 MMR
Party 1
Khepri
Khepri
Bronze V
Despotigamer
Khepri
Bronze V
Level 87
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 13L
1,132 MMR
Party 1
Mulan
Mulan
Silver I
HydroMatic
Mulan
Silver I
Level 128
God Stats
17W - 11L
1,678 SR
Queue Stats
451W - 449L
1,206 MMR
Solo
Pele
Pele
Silver I
MyNameIsJeffier
Pele
Silver I
Level 125
God Stats
2W - 4L
1,462 SR
Queue Stats
98W - 99L
1,305 MMR
Solo
Izanami
Izanami
Bronze IV
aminooo
Izanami
Bronze IV
Level 106
God Stats
0W - 5L
1,418 SR
Queue Stats
14W - 32L
1,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
7 / 2 / 11
13,955
607
12,648
17,400
8,538
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Sensaiii42
Chernobog
19
5 / 1 / 12
13,174
573
21,167
18,144
9,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Teviney
Chang'e
20
9 / 2 / 10
13,911
605
27,206
22,063
22,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
alexcvng
Nu Wa
20
9 / 0 / 13
14,695
639
30,598
16,126
8,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
kylerpunk
Shiva
18
4 / 2 / 16
13,090
569
15,389
25,754
37,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
BellonaNemesisGebAres

VS

Bans
Yu HuangKing ArthurKaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
1 / 8 / 4
10,031
436
14,647
19,107
6,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
14
0 / 6 / 4
9,212
401
5,885
25,591
26,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
16
1 / 6 / 2
10,216
444
12,175
32,794
26,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 9 / 0
10,679
464
13,255
29,848
12,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
aminooo
Izanami
17
3 / 5 / 1
11,235
488
10,134
20,272
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
18
34
Kills
7
7
Deaths
34
62
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
2
11
6.25
L
Janus
1
8
4
0.38
L
Khepri
0
6
4
0.33
L
Mulan
1
6
2
0.33
L
2
9
0
0.22
W
Chernobog
Sensaiii42
Chernobog
5
1
12
11
W
Chang'e
Teviney
Chang'e
9
2
10
7
W
Nu Wa
alexcvng
Nu Wa
9
0
13
15.5
L
Izanami
aminooo
Izanami
3
5
1
0.7
W
Shiva
kylerpunk
Shiva
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,008
Damage
56,096
99,487
Taken
127,612
86,026
Mitigated
80,899
49,272
Healing
32,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,648
4,322
0
7,529
17,400
8,538
3,185
3,290
14,110
0
125,947
L
Janus
14,647
931
162
2,053
19,107
6,980
0
9,956
8,818
103,334
0
L
Khepri
5,885
311
0
2,218
25,591
26,953
0
11,691
13,399
27,652
0
L
Mulan
12,175
1,106
0
10,698
32,794
26,622
0
16,533
15,283
0
75,802
L
13,255
2,666
0
12,895
29,848
12,155
0
11,055
18,347
0
119,817
W
Chernobog
Sensaiii42
Chernobog
21,167
16,213
0
9,394
18,144
9,837
1,658
4,182
13,962
0
123,025
W
Chang'e
Teviney
Chang'e
27,206
2,590
5,999
13,321
22,063
22,027
660
2,696
19,367
107,270
0
W
Nu Wa
alexcvng
Nu Wa
30,598
4,621
398
4,545
16,126
8,553
10,908
6,776
9,350
136,058
0
L
Izanami
aminooo
Izanami
10,134
6,891
0
4,661
20,272
8,189
1,105
6,081
13,961
0
82,232
W
Shiva
kylerpunk
Shiva
15,389
3,790
1,066
7,020
25,754
37,071
781
7,383
18,371
0
63,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,825
Gold Earned
51,373
745
Minions Killed
626
0
Camps Cleared
0
2,182,786
Distance Traveled
2,029,565
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,955
607
143
6
0
484,187
5
L
Janus
10,031
436
149
6
0
395,447
3
L
Khepri
9,212
401
32
1
0
435,639
4
L
Mulan
10,216
444
129
6
0
409,181
7
L
Pele
10,679
464
167
7
0
403,551
6
W
Chernobog
13,174
573
161
7
0
413,689
6
W
Chang'e
13,911
605
191
8
0
432,143
9
W
Nu Wa
14,695
639
191
8
0
415,625
4
L
Izanami
11,235
488
149
6
0
385,747
5
W
Shiva
13,090
569
59
3
0
437,142
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role