Player Matchup

Atlas
Atlas
CobraBubblesz
Atlas
Level 158
God Stats
7W - 10L
1,204 SR
Queue Stats
393W - 511L
1,406 Elo+
Solo
Ra
Ra
SDSebollas14
Ra
Level 128
God Stats
1W - 0L
1,282 SR
Queue Stats
8W - 13L
1,226 Elo+
Solo
Cernunnos
Cernunnos
Tone The God
Cernunnos
Level 48
God Stats
10W - 8L
1,840 SR
Queue Stats
27W - 24L
1,474 Elo+
Solo
Team Averages
Level 111
1,442 SR
1,369 Elo+

VS

Team Averages
Level 70
1,595 SR
1,395 Elo+
Sylvanus
Sylvanus
Cheeseballs0506
Sylvanus
Level 45
God Stats
1W - 5L
1,400 SR
Queue Stats
32W - 54L
1,269 Elo+
Solo
Eset
Eset
DangStranger
Eset
Level 129
God Stats
3W - 4L
1,933 SR
Queue Stats
73W - 76L
1,553 Elo+
Solo
Danzaburou
Danzaburou
Syn Shanks
Danzaburou
Level 35
God Stats
30W - 25L
1,452 SR
Queue Stats
95W - 117L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
8,714
726
8,687
14,703
10,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
6 / 0 / 5
9,815
818
14,103
11,235
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Tone The God
Cernunnos
14
5 / 1 / 7
9,308
776
19,280
9,751
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 4 / 1
8,575
715
5,332
21,516
21,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 3 / 2
6,731
561
1,190
9,057
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Syn Shanks
Danzaburou
13
1 / 6 / 2
7,630
636
12,229
16,862
7,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
3
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
4
1
0.63
W
2
2
8
3
L
0
3
2
0.33
W
6
0
5
8.5
L
Danzaburou
Syn Shanks
Danzaburou
1
6
2
0.33
W
Cernunnos
Tone The God
Cernunnos
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,070
Damage
18,751
35,689
Taken
47,435
20,056
Mitigated
32,986
11,092
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,332
2,193
2,244
4,228
21,516
21,346
44
9,190
12,326
12,590
0
W
8,687
3,960
855
1,104
14,703
10,032
0
1,333
13,370
18,685
0
L
1,190
319
0
624
9,057
3,655
0
5,938
3,119
8,669
0
W
14,103
1,713
2,833
5,620
11,235
5,123
910
3,457
7,778
50,625
0
L
Danzaburou
Syn Shanks
Danzaburou
12,229
5,055
0
2,061
16,862
7,985
0
7,750
9,112
0
36,117
W
Cernunnos
Tone The God
Cernunnos
19,280
6,913
0
680
9,751
4,901
1,429
2,265
7,486
0
43,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,837
Gold Earned
22,936
172
Minions Killed
72
8
Camps Cleared
1
679,743
Distance Traveled
504,235
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,575
715
11
1
0
186,318
1
W
Atlas
8,714
726
17
1
1
238,412
2
L
Eset
6,731
561
17
1
0
110,244
1
W
Ra
9,815
818
87
7
5
223,597
3
L
Danzaburou
7,630
636
44
4
1
207,673
0
W
Cernunnos
9,308
776
68
6
2
217,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role