Player Matchup

Izanami
Izanami
KìllerQueen
Izanami
Level 109
God Stats
3W - 1L
1,835 SR
Queue Stats
104W - 123L
1,405 Elo+
Party 1
Atlas
Atlas
Lebun
Atlas
Level 105
God Stats
3W - 2L
1,358 SR
Queue Stats
107W - 125L
1,410 Elo+
Party 1
Thor
Thor
TwiztedGeneral
Thor
Level 102
God Stats
4W - 2L
1,816 SR
Queue Stats
177W - 167L
1,553 Elo+
Party 3
Hercules
Hercules
TwiztedSwag
Hercules
Level 28
God Stats
12W - 13L
1,460 SR
Queue Stats
359W - 334L
1,558 Elo+
Party 3
Susano
Susano
cheeky13
Susano
Level 114
God Stats
3W - 1L
1,309 SR
Queue Stats
124W - 150L
1,449 Elo+
Solo
Team Averages
Level 92
1,556 SR
1,475 Elo+

VS

Team Averages
Level 99
1,341 SR
1,447 Elo+
Ao Kuang
Ao Kuang
Azreil13
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Sol
Sol
EquinoxQT
Sol
Level 108
God Stats
0W - 2L
1,284 SR
Queue Stats
89W - 102L
1,431 Elo+
Solo
Thanatos
Thanatos
Flareshu
Thanatos
Level 160
God Stats
0W - 2L
1,345 SR
Queue Stats
223W - 221L
1,557 Elo+
Solo
Neith
Neith
SK Norms
Neith
Level 122
God Stats
0W - 5L
1,075 SR
Queue Stats
96W - 108L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
lNastyy
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KìllerQueen
Izanami
20
6 / 5 / 19
13,932
733
25,039
22,332
11,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Lebun
Atlas
20
8 / 6 / 19
14,754
777
21,197
29,808
40,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
10 / 2 / 15
13,195
694
14,341
13,311
6,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
TwiztedSwag
Hercules
20
12 / 1 / 21
15,376
809
26,856
49,749
50,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
cheeky13
Susano
18
3 / 7 / 18
11,588
610
15,537
19,915
10,085
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Azreil13
Ao Kuang
17
1 / 13 / 8
11,569
609
7,668
30,080
15,673
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
6 / 5 / 9
12,943
681
26,513
18,745
9,145
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Flareshu
Thanatos
18
4 / 7 / 8
12,095
637
14,963
20,157
10,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
SK Norms
Neith
20
4 / 7 / 10
12,601
663
26,424
22,356
11,892
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
lNastyy
Cthulhu
20
5 / 7 / 12
12,965
682
31,874
26,995
38,977
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
67
39
Kills
20
21
Deaths
39
92
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Azreil13
Ao Kuang
1
13
8
0.38
L
6
5
9
2.1
L
Thanatos
Flareshu
Thanatos
4
7
8
1.14
W
Izanami
KìllerQueen
Izanami
6
5
19
3.1
W
Atlas
Lebun
Atlas
8
6
19
2.92
L
Neith
SK Norms
Neith
4
7
10
1.29
W
10
2
15
8.75
W
Hercules
TwiztedSwag
Hercules
12
1
21
22.5
W
Susano
cheeky13
Susano
3
7
18
1.71
L
Cthulhu
lNastyy
Cthulhu
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,970
Damage
107,442
135,115
Taken
118,333
118,113
Mitigated
85,853
56,537
Healing
41,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Azreil13
Ao Kuang
7,668
1,881
2,250
5,606
30,080
15,673
487
4,047
26,033
9,989
0
L
26,513
9,976
1,604
4,246
18,745
9,145
1,766
2,865
15,880
49,858
0
L
Thanatos
Flareshu
Thanatos
14,963
951
2,243
9,263
20,157
10,166
0
3,100
17,057
0
21,742
W
Izanami
KìllerQueen
Izanami
25,039
17,972
1,912
4,825
22,332
11,191
4,237
12,818
9,514
0
54,229
W
Atlas
Lebun
Atlas
21,197
7,251
1,170
3,958
29,808
40,251
140
13,949
15,859
38,223
0
L
Neith
SK Norms
Neith
26,424
8,765
1,867
5,626
22,356
11,892
2,262
6,757
15,599
0
50,257
W
14,341
897
3,166
2,407
13,311
6,113
1,962
6,747
6,564
0
23,640
W
Hercules
TwiztedSwag
Hercules
26,856
6,248
3,366
31,977
49,749
50,473
347
24,233
25,516
0
44,770
W
Susano
cheeky13
Susano
15,537
446
1,724
2,032
19,915
10,085
1,165
8,308
11,607
0
28,558
L
Cthulhu
lNastyy
Cthulhu
31,874
1,137
3,014
5,711
26,995
38,977
150
4,428
22,567
53,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,845
Gold Earned
62,173
185
Minions Killed
176
0
Camps Cleared
0
1,689,778
Distance Traveled
1,616,631
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,569
609
3
0
0
302,928
0
L
Sol
12,943
681
58
3
0
312,578
0
L
Thanatos
12,095
637
13
1
0
352,845
5
W
Izanami
13,932
733
82
4
0
284,597
0
W
Atlas
14,754
777
22
1
0
325,860
0
L
Neith
12,601
663
53
3
0
301,708
6
W
Thor
13,195
694
22
1
0
351,074
0
W
Hercules
15,376
809
42
2
0
384,699
0
W
Susano
11,588
610
17
1
0
343,548
3
L
Cthulhu
12,965
682
49
3
0
346,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role