Player Matchup

Hachiman
Hachiman
Platinum II
Shizù
Hachiman
Platinum II
Level 100
God Stats
10W - 6L
1,743 SR
Queue Stats
84W - 41L
1,961 MMR
Party 2
Sol
Sol
Platinum IV
Xènn
Sol
Platinum IV
Level 158
God Stats
13W - 5L
2,005 SR
Queue Stats
69W - 27L
2,010 MMR
Party 2
Ganesha
Ganesha
Gold V
meowzamix
Ganesha
Gold V
Level 153
God Stats
12W - 13L
1,661 SR
Queue Stats
73W - 87L
1,553 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,803 SR
1,841 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,609 SR
1,687 MMR
Osiris
Osiris
Platinum V
 
Osiris
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Diamond V
Kaeveeee
Hou Yi
Diamond V
Level 159
God Stats
4W - 1L
1,743 SR
Queue Stats
37W - 19L
1,992 MMR
Party 1
Sylvanus
Sylvanus
Platinum IV
Russbeeeell
Sylvanus
Platinum IV
Level 146
God Stats
3W - 1L
1,583 SR
Queue Stats
34W - 23L
1,570 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Shizù
Hachiman
12
0 / 5 / 1
7,786
599
7,731
12,919
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Xènn
Sol
12
1 / 4 / 0
7,894
607
13,626
13,728
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
meowzamix
Ganesha
11
0 / 4 / 1
8,358
643
4,257
15,283
14,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
Baron SamediAh Muzen CabAtlasAchillesThoth

VS

Bans
SobekFenrirAnhurKuzenboCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
4 / 0 / 9
9,996
769
12,376
17,562
22,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Kaeveeee
Hou Yi
16
7 / 0 / 5
10,446
804
17,398
12,533
8,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Russbeeeell
Sylvanus
15
2 / 1 / 11
9,362
720
7,673
12,909
15,334
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
13
13
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
9
8.5
W
Hou Yi
Kaeveeee
Hou Yi
7
0
5
9.5
W
Sylvanus
Russbeeeell
Sylvanus
2
1
11
7.5
L
Hachiman
Shizù
Hachiman
0
5
1
0.1
L
Sol
Xènn
Sol
1
4
0
0.25
L
Ganesha
meowzamix
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,614
Damage
37,447
41,930
Taken
43,004
26,301
Mitigated
45,845
7,144
Healing
17,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,376
2,837
784
1,785
17,562
22,333
370
5,905
11,453
0
31,837
W
Hou Yi
Kaeveeee
Hou Yi
17,398
8,273
0
4,044
12,533
8,178
1,754
6,831
5,702
0
60,345
W
Sylvanus
Russbeeeell
Sylvanus
7,673
2,026
5,876
5,219
12,909
15,334
561
4,052
8,523
19,466
0
L
Hachiman
Shizù
Hachiman
7,731
4,399
0
278
12,919
5,988
1,134
1,989
10,930
0
26,910
L
Sol
Xènn
Sol
13,626
5,548
0
4,412
13,728
5,581
640
2,822
10,906
33,035
3,078
L
Ganesha
meowzamix
Ganesha
4,257
545
0
2,454
15,283
14,732
0
2,862
12,421
14,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,038
Gold Earned
29,804
123
Minions Killed
152
1
Camps Cleared
10
706,508
Distance Traveled
787,301
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,996
769
31
2
2
286,887
6
W
Hou Yi
10,446
804
96
7
7
252,540
6
W
Sylvanus
9,362
720
25
2
1
247,874
2
L
Hachiman
7,786
599
61
5
0
218,275
4
L
Sol
7,894
607
59
5
1
229,828
2
L
Ganesha
8,358
643
3
0
0
258,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role