Player Matchup

Cliodhna
Cliodhna
Gold V
AshenPele
Cliodhna
Gold V
Level 159
God Stats
2W - 3L
1,633 SR
Queue Stats
107W - 111L
1,369 MMR
Solo
Artemis
Artemis
Silver II
BeardedKakari
Artemis
Silver II
Level 84
God Stats
1W - 2L
1,533 SR
Queue Stats
38W - 47L
927 MMR
Solo
Janus
Janus
Silver III
DblFlush
Janus
Silver III
Level 158
God Stats
22W - 25L
1,482 SR
Queue Stats
422W - 438L
930 MMR
Solo
King Arthur
King Arthur
Gold IV
Kingbalrus
King Arthur
Gold IV
Level 133
God Stats
4W - 12L
1,472 SR
Queue Stats
625W - 630L
1,387 MMR
Solo
Chaac
Chaac
Gold V
vulundr
Chaac
Gold V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 118L
1,364 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,524 SR
1,195 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,514 SR
1,084 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
 
Ah Muzen Cab
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Gold I
 
Freya
Gold I
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Gold I
GASPAR10
Sylvanus
Gold I
Level 149
God Stats
39W - 27L
1,663 SR
Queue Stats
180W - 174L
1,646 MMR
Solo
Horus
Horus
Bronze I
Phrosyne
Horus
Bronze I
Level 66
God Stats
5W - 3L
1,593 SR
Queue Stats
30W - 56L
365 MMR
Solo
Bakasura
Bakasura
Bronze I
twowheel
Bakasura
Bronze I
Level 69
God Stats
2W - 0L
1,316 SR
Queue Stats
22W - 62L
410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AshenPele
Cliodhna
17
5 / 7 / 3
11,543
462
18,701
25,437
11,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
15
0 / 6 / 1
9,659
386
11,483
17,944
6,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
DblFlush
Janus
17
2 / 9 / 5
11,391
456
12,721
22,021
6,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Kingbalrus
King Arthur
17
5 / 3 / 3
11,375
455
21,288
30,514
38,819
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
vulundr
Chaac
14
0 / 4 / 5
9,583
383
10,014
33,191
42,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
HadesLancelotThanatosUllr

VS

Bans
AchillesKaliAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
13 / 2 / 8
14,710
588
46,708
22,778
14,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
 
Freya
20
10 / 2 / 3
14,233
569
23,011
24,629
14,064
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
GASPAR10
Sylvanus
18
2 / 1 / 9
12,841
514
11,718
26,182
39,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
Phrosyne
Horus
18
2 / 3 / 2
12,382
495
14,190
23,640
23,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
twowheel
Bakasura
19
2 / 4 / 4
12,900
516
7,288
24,058
13,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
12
Kills
29
29
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
13
2
8
8.5
W
Freya
 
Freya
10
2
3
5.75
L
Cliodhna
AshenPele
Cliodhna
5
7
3
0.93
L
Artemis
0
6
1
0.08
L
Janus
DblFlush
Janus
2
9
5
0.5
W
Sylvanus
GASPAR10
Sylvanus
2
1
9
6.5
L
King Arthur
Kingbalrus
King Arthur
5
3
3
2.17
W
Horus
Phrosyne
Horus
2
3
2
1
W
Bakasura
twowheel
Bakasura
2
4
4
1
L
Chaac
vulundr
Chaac
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,207
Damage
102,915
129,107
Taken
121,287
106,030
Mitigated
103,920
21,468
Healing
49,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
46,708
18,956
0
6,618
22,778
14,444
6,450
2,689
19,823
0
174,224
W
Freya
 
Freya
23,011
8,113
0
14,154
24,629
14,064
2,238
2,126
22,401
130,713
0
L
Cliodhna
AshenPele
Cliodhna
18,701
3,553
0
6,327
25,437
11,354
0
5,452
19,027
0
83,975
L
Artemis
11,483
4,651
0
2,897
17,944
6,975
0
9,336
8,176
0
75,598
L
Janus
DblFlush
Janus
12,721
687
299
2,384
22,021
6,659
390
3,591
18,292
83,831
0
W
Sylvanus
GASPAR10
Sylvanus
11,718
2,374
6,138
11,256
26,182
39,117
449
5,230
20,516
47,774
0
L
King Arthur
Kingbalrus
King Arthur
21,288
1,271
0
1,235
30,514
38,819
39
4,068
25,118
0
84,103
W
Horus
Phrosyne
Horus
14,190
5,559
971
6,132
23,640
23,248
1,601
620
22,978
0
72,709
W
Bakasura
twowheel
Bakasura
7,288
4,551
0
4,642
24,058
13,047
3,191
1,522
22,404
0
111,678
L
Chaac
vulundr
Chaac
10,014
1,989
706
7,620
33,191
42,223
0
11,241
21,306
0
45,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,551
Gold Earned
67,066
637
Minions Killed
797
0
Camps Cleared
0
2,209,641
Distance Traveled
2,375,778
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,710
588
209
8
0
476,724
2
W
Freya
14,233
569
181
7
0
476,066
4
L
Cliodhna
11,543
462
128
5
0
435,370
4
L
Artemis
9,659
386
137
5
0
411,619
2
L
Janus
11,391
456
166
7
0
452,832
7
W
Sylvanus
12,841
514
73
3
0
479,220
9
L
King Arthur
11,375
455
141
6
0
449,554
6
W
Horus
12,382
495
135
5
0
488,383
5
W
Bakasura
12,900
516
199
8
0
455,385
3
L
Chaac
9,583
383
65
3
0
460,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role