Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
HashEra8896
Osiris
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 112L
1,455 Elo+
Party 2
Cupid
Cupid
MrsDelacroix567
Cupid
Level 129
God Stats
0W - 3L
1,210 SR
Queue Stats
177W - 205L
1,398 Elo+
Party 2
Hera
Hera
OGDR4GON97
Hera
Level 136
God Stats
3W - 3L
1,679 SR
Queue Stats
196W - 191L
1,501 Elo+
Party 4
Thoth
Thoth
OblivionSerpents
Thoth
Level 117
God Stats
2W - 4L
1,322 SR
Queue Stats
199W - 192L
1,501 Elo+
Party 4
Team Averages
Level 113
1,442 SR
1,471 Elo+

VS

Team Averages
Level 113
1,529 SR
1,476 Elo+
Kumbhakarna
Kumbhakarna
HaydiesElarik
Kumbhakarna
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 80L
1,398 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Khojira
Ah Muzen Cab
Level 143
God Stats
9W - 1L
1,636 SR
Queue Stats
100W - 80L
1,541 Elo+
Party 3
Shiva
Shiva
Old-Man-Panda
Shiva
Level 129
God Stats
4W - 4L
1,508 SR
Queue Stats
113W - 138L
1,482 Elo+
Party 1
Chiron
Chiron
Punisherdi
Chiron
Level 82
God Stats
3W - 2L
1,499 SR
Queue Stats
116W - 159L
1,489 Elo+
Party 1
Sol
Sol
xUltimatexHunter
Sol
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 73L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
2 / 9 / 1
9,317
666
10,031
22,025
8,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
13
0 / 4 / 3
8,270
591
4,268
18,343
20,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
0 / 4 / 3
7,764
555
4,771
11,381
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 4
9,194
657
15,187
9,886
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 5 / 2
9,939
710
18,781
11,409
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HaydiesElarik
Kumbhakarna
19
4 / 1 / 16
11,790
842
10,137
18,630
25,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Muzen Cab
Khojira
Ah Muzen Cab
20
12 / 2 / 10
12,169
869
27,484
16,313
9,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 2 / 14
9,907
708
10,474
19,873
19,183
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Punisherdi
Chiron
17
3 / 2 / 8
9,929
709
7,357
11,666
6,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

16
3 / 2 / 12
10,226
730
11,230
12,435
7,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
9
Kills
25
25
Deaths
9
13
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
9
1
0.28
L
Osiris
0
4
3
0.38
W
Kumbhakarna
HaydiesElarik
Kumbhakarna
4
1
16
12
W
Ah Muzen Cab
Khojira
Ah Muzen Cab
12
2
10
8.5
L
0
4
3
0.38
L
2
3
4
1.33
L
5
5
2
1.2
W
3
2
14
5
W
Chiron
Punisherdi
Chiron
3
2
8
3.5
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,038
Damage
66,682
73,044
Taken
78,917
43,039
Mitigated
67,683
19,159
Healing
33,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,031
3,858
492
5,384
22,025
8,808
0
7,534
14,491
0
16,976
L
Osiris
4,268
948
2,086
3,427
18,343
20,336
0
6,348
11,995
0
9,996
W
Kumbhakarna
HaydiesElarik
Kumbhakarna
10,137
1,153
1,781
3,518
18,630
25,831
0
6,700
11,930
20,180
0
W
Ah Muzen Cab
Khojira
Ah Muzen Cab
27,484
7,236
1,172
3,154
16,313
9,084
3,059
6,771
9,542
0
47,165
L
4,771
1,228
4,075
2,386
11,381
4,905
0
2,716
8,665
0
14,212
L
15,187
2,298
461
562
9,886
4,270
0
2,204
7,682
22,250
0
L
18,781
1,235
80
206
11,409
4,720
0
2,565
8,844
42,856
0
W
10,474
1,179
4,063
3,410
19,873
19,183
455
9,890
9,983
0
18,029
W
Chiron
Punisherdi
Chiron
7,357
1,361
5,711
2,657
11,666
6,389
2,115
6,341
5,325
0
24,280
W
11,230
4,504
3,652
4,072
12,435
7,196
1,773
4,266
8,169
37,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,484
Gold Earned
54,021
149
Minions Killed
152
0
Camps Cleared
0
1,119,320
Distance Traveled
1,387,676
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,317
666
34
2
0
193,361
3
L
Osiris
8,270
591
13
1
0
191,790
5
W
Kumbhakarna
11,790
842
21
2
0
307,315
0
W
Ah Muzen Cab
12,169
869
45
3
0
279,110
0
L
Cupid
7,764
555
17
1
0
232,113
0
L
Hera
9,194
657
36
3
0
275,554
0
L
Thoth
9,939
710
49
4
0
226,502
0
W
Shiva
9,907
708
11
1
0
277,519
1
W
Chiron
9,929
709
32
2
0
271,995
0
W
Sol
10,226
730
43
3
0
251,737
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role