Player Matchup

Gilgamesh
Gilgamesh
Creature633
Gilgamesh
Level 120
God Stats
2W - 0L
1,806 SR
Queue Stats
153W - 143L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
GabeItchesThe2nd
Cthulhu
Level 89
God Stats
21W - 12L
1,631 SR
Queue Stats
283W - 237L
1,659 Elo+
Party 1
Horus
Horus
PressedJuicery2
Horus
Level 86
God Stats
8W - 6L
1,638 SR
Queue Stats
141W - 122L
1,632 Elo+
Party 1
Poseidon
Poseidon
RoadRhunner
Poseidon
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,421 Elo+
Solo
Ares
Ares
Skittythedark
Ares
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 125L
1,656 Elo+
Party 1
Team Averages
Level 96
1,615 SR
1,598 Elo+

VS

Team Averages
Level 99
1,454 SR
1,515 Elo+
Hades
Hades
 
Hades
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Arbelos
Bastet
Level 160
God Stats
11W - 8L
1,623 SR
Queue Stats
415W - 360L
1,621 Elo+
Solo
Bacchus
Bacchus
Bullet17jmjm
Bacchus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 103L
1,447 Elo+
Solo
Jing Wei
Jing Wei
RPGoblin
Jing Wei
Level 68
God Stats
2W - 3L
1,147 SR
Queue Stats
208W - 219L
1,540 Elo+
Solo
Persephone
Persephone
Volza
Persephone
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Creature633
Gilgamesh
12
0 / 2 / 3
6,708
671
3,133
11,398
8,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 0 / 4
7,860
786
5,446
7,440
5,193
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 0 / 5
8,017
802
3,440
9,522
6,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
RoadRhunner
Poseidon
15
3 / 1 / 4
8,131
813
7,721
5,267
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
4 / 1 / 5
8,275
828
6,977
13,260
12,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
0 / 1 / 1
6,621
662
5,823
6,329
3,169
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bastet
Arbelos
Bastet
12
2 / 4 / 2
7,193
719
7,886
9,387
4,078
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Bullet17jmjm
Bacchus
12
1 / 4 / 2
6,791
679
7,475
9,885
7,203
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
RPGoblin
Jing Wei
16
0 / 0 / 1
8,113
811
3,572
5,136
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Volza
Persephone
13
1 / 2 / 2
7,362
736
8,490
5,221
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
4
4
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
1
1
0.5
L
Bastet
Arbelos
Bastet
2
4
2
0.75
L
Bacchus
Bullet17jmjm
Bacchus
1
4
2
0.5
W
Gilgamesh
Creature633
Gilgamesh
0
2
3
0.75
W
2
0
4
4
W
2
0
5
4.5
L
Jing Wei
RPGoblin
Jing Wei
0
0
1
0.5
W
Poseidon
RoadRhunner
Poseidon
3
1
4
5
W
4
1
5
6.5
L
Persephone
Volza
Persephone
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,717
Damage
33,246
46,887
Taken
35,958
35,096
Mitigated
19,025
11,068
Healing
7,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,823
1,429
243
2,223
6,329
3,169
0
3,754
2,490
13,393
0
L
Bastet
Arbelos
Bastet
7,886
987
0
1,168
9,387
4,078
0
4,834
4,464
0
21,831
L
Bacchus
Bullet17jmjm
Bacchus
7,475
620
0
0
9,885
7,203
0
5,716
4,043
12,978
0
W
Gilgamesh
Creature633
Gilgamesh
3,133
466
0
848
11,398
8,659
0
6,157
5,241
0
9,644
W
5,446
516
664
1,492
7,440
5,193
0
3,134
4,306
33,026
0
W
3,440
1,226
2,483
3,127
9,522
6,906
180
4,329
5,193
1,556
19,275
L
Jing Wei
RPGoblin
Jing Wei
3,572
2,275
0
2,648
5,136
2,225
72
2,078
3,058
0
37,882
W
Poseidon
RoadRhunner
Poseidon
7,721
855
0
878
5,267
2,168
0
1,557
3,710
37,476
0
W
6,977
924
0
1,576
13,260
12,170
0
6,611
6,649
13,809
0
L
Persephone
Volza
Persephone
8,490
1,367
0
888
5,221
2,350
0
3,868
1,282
22,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,991
Gold Earned
36,080
216
Minions Killed
190
0
Camps Cleared
0
1,324,339
Distance Traveled
1,002,946
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,621
662
22
2
0
203,399
0
L
Bastet
7,193
719
30
3
0
197,750
2
L
Bacchus
6,791
679
18
2
0
209,335
0
W
Gilgamesh
6,708
671
19
2
0
256,324
3
W
Cthulhu
7,860
786
59
6
0
262,790
1
W
Horus
8,017
802
32
3
0
287,894
1
L
Jing Wei
8,113
811
90
9
0
216,899
1
W
Poseidon
8,131
813
90
9
0
245,816
3
W
Ares
8,275
828
16
2
0
271,515
1
L
Persephone
7,362
736
30
3
0
175,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role